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https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
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142 lines
5.7 KiB
Markdown
142 lines
5.7 KiB
Markdown
# DS Pokemon Rom Editor
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Major overhaul of Nomura's DS Pokemon ROM Editor, with lots of new features and bugfixes.
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## Misc changes to the original DSPRE
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- Significantly shorter load and save times.
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- New, faster Script Editor with syntax highlighting and built-in search features.
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- Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning].
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- Configurable top bar layouts.
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- User Prefs memorization.
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- New Advanced Header Search feature.
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- New NSBMD and NSBTX utilities.
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- NARC Packer/Unpacker utilities.
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- List based and Content based Batch Rename utilities.
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- Lots of new buttons and icons.
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- Some fields will now show a colored text depending on their value.
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- DSPRE can now read extracted data from a directory, without loading a ROM.
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- DSPRE now warns you about ARM9 status mismatches.
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- Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
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- Fixed Encounter Editor unpacking HG encounters for SS ROMs.
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- Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.
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- Fixed app name.
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- Fixed many Exceptions, which now show user-friendly messages.
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- Files used by each editor are easily locatable.
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- New ROM Toolbox.
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### ROM Toolbox:
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Supported patches:
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- Expand ARM9 usable memory.
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- Dynamic Cameras.
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- Set Overlay1 as uncompressed.
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- Convert Pokémon names to Sentence Case.
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- Standardize item numbers.
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- Expand matrix 0.
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- Dynamic Headers.
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- Disable Texture Animations [HGSS].
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### Script Command Database:
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A handy window that shows all the available script commands and the parameters they require.
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- Many new commands have been identified and added.
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### Spawn Settings Editor:
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Allows you to change the map where the adventure begins and the initial money.
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### Wild Encounters Editor:
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- Added wrench button to fix broken encounter files [whenever possible].
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- Added missing button functions (add and remove).
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- Wild Encounter Editor can now attempt to repair corrupted encounter files.
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- Editor now detects the selected header.
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### Header Editor:
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- Added copy and paste buttons to every header category editor.
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- Added import and export buttons to header editor.
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- New basic search location feature.
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- Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor).
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- Added more HGSS weather effects.
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- Redone HGSS weather preview pics.
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- Fixed HGSS Camera settings.
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- Fixed header flag names.
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- Battle BG and Following Pokemon properties are now fully editable.
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- Editable Internal names.
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- Added text length label to Internal Names box (Header Editor).
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- Fixed a bug that prevented Internal Names from displaying correctly (String termination).
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- Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps.
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### Matrix Editor:
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- Added support for custom color tables.
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- Fixed "Add Matrix" and "Remove Matrix" buttons GUI numbering mismatch.
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- Fixed wrong row/col indices when resizing matrices.
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- Fixed junk input detector.
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- The coordinates of the selected map appear in the status bar.
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- Matrix names now appear in the selector.
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### Map Editor:
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- Partial GUI redesign (now with fewer building controls and a more straightforward GUI).
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- New BGS Section.
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- Expanded collisions database.
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- Buildings can now be placed and moved with the mouse.
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- Fixed buildings wrong scale transform pivot.
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- Map models can be exported with embedded textures.
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- Sound Plates can be cleared with a button click.
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- Added flood fill feature to Permissions tab.
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- Added Section size labels to 3D Model, Terrain and BGS Tabs (Map Editor).
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- Added support for broken BTX detection to Map Editor and NSBTX Editor.
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- Fixed map screen randomly becoming 3D, even with the collision tab open.
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- Added BDHCAM Support to the import/export menu.
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- Added Map BIN Import button.
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- Fixed BGS signature of maps being overwritten upon saving a map.
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- Added Export MAP BIN button.
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- Fixed type painters resetting after changing map.
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- Fixed type painters font size and value [updown] limit.
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- Added more type painter colors and collisions.
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- New 512x map screenshot button (for PDSMS' background image feature).
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### NSBTX Editor:
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- GUI Redesign.
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- Added missing button functions (add and remove).
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- Created a palette match algorithm.
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### Event Editor:
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- The Standardize Items patch is no longer necessary to edit/add Ground Items.
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- Added mouse support and warps navigation feature.
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- A blue box now appears under each Warp collision as a visual aid for placing Warp events.
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- Events can now be duplicated.
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- New fields (for Spawnables and Triggers).
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- Complete rewrite of the Sprite finder.
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### Script Editor:
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- Replaced "Search Flag" with "Search any command".
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- Removed script cmd buttons.
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- You can now choose the preferred number format.
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- Added script navigator.
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- Level scripts can be cleared with a button click.
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- The Script Editor can identify and report some errors.
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- Fixed problem with backward jumps.
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- Fixed Text Search and Replace (Results can be double-clicked).
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- Improved search speed.
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- Fixed script export button.
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### Text Editor:
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- Added New Movement names and changed some of the old ones.
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- Fixed export button.
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- Added option to show row numbers as hex.
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- Fixed Text Search and Replace (Results can be double-clicked).
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- Improved search speed.
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- Added support for Chinese text.
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### Camera Editor:
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You can easily change the default camera position in game.
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### Trainer Editor:
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Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the game.
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### Table Editor [HGSS only]:
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- Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set.
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- Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon.
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