DS-Pokemon-Rom-Editor/DS_Map/ROMFiles/LearnsetData.cs

95 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using DSPRE.ROMFiles;
using static DSPRE.RomInfo;
namespace DSPRE {
internal class LearnsetData : RomFile {
public static readonly int bitsMove = 9;
public static readonly int bitsLevel = 7;
public static readonly int VanillaLimit = 20;
public readonly UniqueList<(byte level, ushort move)> list;
public ushort[] GetLearnsetAtLevel(int atLevel)
{
List<ushort> moves = new List<ushort>();
HashSet<ushort> seen = new HashSet<ushort>();
foreach ((byte level, ushort move) elem in list)
{
// If the level is lower than the mon level and the move hasn't been seen yet, add it to the list
if (elem.level <= atLevel && seen.Add(elem.move))
{
moves.Add(elem.move);
}
}
ushort[] learnset = new ushort[4];
int start = Math.Max(0, moves.Count - 4);
// Fill the learnset with the last 4 moves, or 0 if there are not enough moves
for (int i = 0; i < 4; i++)
{
int idx = start + i;
learnset[i] = (idx < moves.Count) ? moves[idx] : (ushort)0;
}
return learnset;
}
public LearnsetData(Stream stream) {
int numEntries = (int)(stream.Length / sizeof(ushort));
list = new UniqueList<(byte level, ushort move)>(numEntries - 1);
using (BinaryReader reader = new BinaryReader(stream)) {
for (int i = 0; i < numEntries; i++) {
ushort entry = reader.ReadUInt16();
if (entry == 0xFFFF) {
return;
}
int maskMove = (1 << (bitsMove)) - 1;
int move = entry & maskMove;
entry >>= bitsMove;
int maskLevel = (1 << (bitsLevel)) - 1;
int lv = entry & maskLevel;
list.Add(((byte)lv, (ushort)move));
}
}
}
public LearnsetData(int ID) : this(new FileStream(RomInfo.gameDirs[DirNames.learnsets].unpackedDir + "\\" + ID.ToString("D4"), FileMode.Open)) { }
public override byte[] ToByteArray() {
using (MemoryStream memoryStream = new MemoryStream()) {
using (BinaryWriter writer = new BinaryWriter(memoryStream)) {
foreach ((byte level, ushort move) elem in list) {
ushort move = (ushort)(elem.move & ((1 << bitsMove) - 1));
byte level = (byte)(elem.level & ((1 << bitsLevel) - 1));
ushort entry = (ushort)(move | (level << bitsMove));
writer.Write(entry);
}
// Add the termination entry
writer.Write((ushort)0xFFFF);
writer.Write((ushort)0x0000);
}
return memoryStream.ToArray();
}
}
public void SaveToFileDefaultDir(int IDtoReplace, bool showSuccessMessage = true) {
SaveToFileDefaultDir(DirNames.learnsets, IDtoReplace, showSuccessMessage);
}
public void SaveToFileExplorePath(string suggestedFileName, bool showSuccessMessage = true) {
SaveToFileExplorePath("Gen IV Pokémon Learnset data", "bin", suggestedFileName, showSuccessMessage);
}
}
}