| DS_Map | ||
| .gitattributes | ||
| .gitignore | ||
| aDSPRE_107.png | ||
| bDSPRE_107.png | ||
| DS_Map.sln | ||
| README.md | ||
DS Pokemon Rom Editor
Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes.
Major Changes to Mixone's fork
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Significantly shorter load and save times.
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Added mouse support and warps navigation feature to the Event Editor.
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Added copy and paste buttons to header editor.
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Added import and export buttons to header editor.
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Search location feature.
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Editable Internal names.
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Fixed Camera settings selector for HGSS roms.
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Fixed Text Search and Replace.
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Added more HGSS weather effects, redone weather preview pics
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Encounter Editor allows adding and removing encounter files.
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Encounter Editor can now attempt to repair corrupted encounter files.
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Redesigned NSBTX Editor
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Added NSBTX editor button functions
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Fixed "Open Matrix" not loading the correct textures and buildings, especially for interior maps.
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Fixed map screen randomly becoming 3D, even with the collision tab open.
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Fixed OW search algorithm for most (if not all) supported ROMs.
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Added ARM9 memory expander to the new ROM Toolbox.
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Replaced "Search Flag" with "Search any command".
Minor Changes to Mixone's fork
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New app Icon.
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Fixed app name.
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Fixed many Exceptions, which now show user-friendly messages.
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Fixed error upon loading Dragon's Den header (Music not found).
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Added BDHCAM Support.
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Added placeholder BDHCAM button to ROM toolbox.
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Added placeholder "Pokemon names case converter" button to toolbox.
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Fixed BGS signature of maps being overwritten upon saving.
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Added new ALT key shortcuts (Hold alt to see which shortcuts are available).
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Fixed header flag names.
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Fixed a bug that prevented Internal Names from displaying correctly (String termination).
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Enabled some of the quick script cmd buttons.
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Added New Movement names and changed some of the old ones.
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Expanded collisions database.
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Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch.
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Fixed wrong numbers when resizing matrices.
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Added a warning when attempting to resize matrix 0.
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Fixed "Text Editor" export button.
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Added option to show row numbers as hex in the Text Editor.
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Fixed Encounters editor not opening.
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the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected.
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Encounter Editor detects the selected header.
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Created a palette match algorithm for the Tileset Editor

