New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
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DS Pokemon Rom Editor

Nomura's C# and WinForm DS Pokemon ROM Editor forked with lots of new features and bugfixes.

Screenshot Screenshot

Misc changes to the official DSPRE

  • Significantly shorter load and save times.
  • Fixed script editor (it's also much faster now).
  • Added Advanced Header Search feature.
  • Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.
  • Lots of new icons.
  • Fixed app name.
  • Fixed many Exceptions, which now show user-friendly messages.
  • Fixed error upon loading Dragon's Den header (Music not found).
  • Some fields will now show a coloured text depending on their value.
  • New ROM Toolbox
  • Added new ALT key shortcuts (Hold alt to see which shortcuts are available).

###ROM Toolbox Supported patches:

  • Expand ARM9
  • BDHCAM
  • Set Overlay1 as uncompressed
  • Standardize item numbers (fixed)
  • Pokémon names to Sentence Case

###Wild Encounters Editor

  • Added missing button functions (add and remove)
  • Wild Encounter Editor can now attempt to repair corrupted encounter files.
  • Editor now detects the selected header.

###Header Editor

  • Added copy and paste buttons to every header category editor.
  • Added import and export buttons to header editor.
  • New basic search location feature.
  • Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor)
  • Added more HGSS weather effects.
  • Redone HGSS weather preview pics.
  • Fixed HGSS Camera settings
  • Fixed header flag names.
  • Editable Internal names.
  • Added text length label to Internal Names box (Header Editor).
  • Fixed a bug that prevented Internal Names from displaying correctly (String termination).
  • Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps.

###Matrix Editor

  • Added support for custom color tables
  • Fixed "add matrix" and "remove matrix" buttons GUI numbering mismatch.
  • Fixed wrong row/col indices when resizing matrices.

###Map Editor

  • Partial GUI redesign (now with fewer building controls and a more straightforward GUI).
  • New BGS Section
  • Expanded collisions database.
  • Added Section size labels to 3D Model, Terrain and BGS Tabs (Map Editor).
  • Added support for broken BTX detection to Map Editor and NSBTX Editor.
  • Fixed map screen randomly becoming 3D, even with the collision tab open.
  • Added BDHCAM Support to the import/export menu.
  • Added Map BIN Import button
  • Fixed BGS signature of maps being overwritten upon saving a map.

###NSBTX Editor

  • GUI Redesign
  • Added missing button functions (add and remove)
  • Created a palette match algorithm

###Event Editor

  • Added mouse support and warps navigation feature.
  • Events can now be duplicated
  • New fields (for Spawnables and Triggers)

###Script Editor

  • Replaced "Search Flag" with "Search any command".
  • Enabled some of the quick script cmd buttons.
  • Fixed Text Search and Replace (Results can be double-clicked).

###Text Editor

  • Added New Movement names and changed some of the old ones.
  • Fixed export button.
  • Added option to show row numbers as hex.
  • Fixed Text Search and Replace (Results can be double-clicked).