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New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
| DS_Map | ||
| .gitattributes | ||
| .gitignore | ||
| DS_Map.sln | ||
| README.md | ||
DS Pokemon Rom Editor
Nomura's C# and WinForm DS Pokemon ROM Editor forked with some QOL adjustments.
Changes to Mixone's fork
- New app Icon
- Fixed app name
- Added BDHCAM Support.
- Fixed BGS signature of maps being overwritten upon saving.
- Fixed header flag names.
- Fixed "Text Editor" export button.
- Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem].
- The "Open Matrix" button now loads the correct textures and buildings, even for interior maps.
- Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long.
- Fixed Exception upon loading Dragon's Den header (Music not found).
- Fixed other Exceptions, which now show user-friendly messages
- Correct list of HGSS cameras.
- Fixed save error when a "Call Function_#" was in the script.
- New palette match algorithm.
- Updated editors' initial configurations.
- Fixed some script command and movement names.
- Enabled some of the quick script cmd buttons.
- Fixed map screen going 3D with collision tab open