mirror of
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor.git
synced 2026-10-02 14:57:59 -05:00
5c0aa5fd628f5151a54f20ab7f7cd7e257dbcc12
DS Pokemon Rom Editor
Nomura's C# and WinForm DS Pokemon ROM Editor forked with some QOL adjustments.
Changes to Mixone's fork
- New app Icon
- Fixed app name
- Added BDHCAM Support.
- Fixed BGS signature of maps being overwritten upon saving.
- Fixed header flag names.
- Fixed "Text Editor" export button.
- Fixed HGSS Overworld sprites not appearing in the event editor [overlay1 decompression command problem].
- The "Open Matrix" button now loads the correct textures and buildings, even for interior maps.
- Fixed a problem with Internal Names visualization, which occurred when a header's internal name was exactly 16 bytes long.
- Fixed Exception upon loading Dragon's Den header (Music not found).
- Fixed other Exceptions, which now show user-friendly messages
- Correct list of HGSS cameras.
- Fixed save error when a "Call Function_#" was in the script.
- New palette match algorithm.
- Updated editors' initial configurations.
- Fixed some script command and movement names.
- Enabled some of the quick script cmd buttons.
- Fixed map screen going 3D with collision tab open
Description
New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
Languages
C#
100%