+ ARM9 Reader and Writer now rely on EasyReader and EasyWriter
+ ARM9 EditSize function is now an EasyWriter method
+ ARM9 EditSize now calls EasyWriter's EditSize
+ Added StringToInternalName translation method
+ Fixed a bug with the Dynamic Header patch (header remover method did not delete last internal name from mapname.bin, resulting in wrong numbering)
+ Maximum value of Areadata and Matrix selectors in the Event Editor is determined based on the actual number of available areadata and matrix files
+ Maximum value of Areadata and Matrix selectors in the Event Editor updates whenever a new Areadata or Matrix is added or removed
+ Fixed delete matrix confirmation message prompt
+ Minor update of header search algorithm for areadata matching
- Version update 1.2
- Added magic number check to Narc loader
- Removed redundant Narc loading functions in DSUtils
- Narcs to load are now explicitly listed
- big trigger events can now be selected by right-clicking any tile in the range
- added a close confirmation dialog
- added a new error dialog (Tools folder broken or missing)
- fixed Worldmap coords and Flags not copypasting properly
- fixed a small bug with the building selector
- fixed filesize labels not updating [map editor]
- also Removed unused SPK
- fixed some movement names (not sure whether there are version differences or not)
- added a few DPPt commands and fixed some params
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
- Separated Script Commands and Scipt Actions (new class)
- minor code refactor
- fixed menu buttons
- proceeded with script editor rewrite
- script editor identifies errors and reports them
- fixed minor issue with decimals ( buildings updown value box )
- Encounter editor now allows adding and removing encounter files
- Fixed Building Editor and Wild Encounter editor (top bar) not loading NARC
- Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch
- the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected