Version Update

This commit is contained in:
AdAstra-LD
2023-09-29 02:48:11 +02:00
parent 9df3bf810c
commit 8ed3b2b3a1
3 changed files with 6 additions and 6 deletions

View File

@@ -11600,7 +11600,7 @@
this.MainMenuStrip = this.menuStrip1;
this.MaximizeBox = false;
this.Name = "MainProgram";
this.Text = "DS Pokémon Rom Editor Reloaded 1.10 (Nømura, AdAstra/LD3005, Mixone)";
this.Text = "DS Pokémon Rom Editor Reloaded 1.10.1 (Nømura, AdAstra/LD3005, Mixone)";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainProgram_FormClosing);
this.mainTabControl.ResumeLayout(false);
this.headerEditorTabPage.ResumeLayout(false);

View File

@@ -515,7 +515,7 @@ namespace DSPRE {
Update();
}
private void aboutToolStripMenuItem_Click(object sender, EventArgs e) {
string message = "DS Pokémon ROM Editor Reloaded by AdAstra/LD3005" + Environment.NewLine + "version 1.10" + Environment.NewLine
string message = "DS Pokémon ROM Editor Reloaded by AdAstra/LD3005" + Environment.NewLine + "version 1.10.1" + Environment.NewLine
+ Environment.NewLine + "Based on Nømura's DS Pokémon ROM Editor 1.0.4."
+ Environment.NewLine + "Largely inspired by Markitus95's \"Spiky's DS Map Editor\" (SDSME), from which certain assets were also reused." +
"Credits go to Markitus, Ark, Zark, Florian, and everyone else who deserves credit for SDSME." + Environment.NewLine

View File

@@ -4,11 +4,11 @@ using System.Runtime.InteropServices;
// Le informazioni generali relative a un assembly sono controllate dal seguente
// set di attributi. Modificare i valori di questi attributi per modificare le informazioni
// associate a un assembly.
[assembly: AssemblyTitle("DSPRE Reloaded 1.10")]
[assembly: AssemblyTitle("DSPRE Reloaded 1.10.1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DSPRE Reloaded 1.10")]
[assembly: AssemblyProduct("DSPRE Reloaded 1.10.1")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// È possibile specificare tutti i valori oppure impostare valori predefiniti per i numeri relativi alla revisione e alla build
// usando l'asterisco '*' come illustrato di seguito:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.10")]
[assembly: AssemblyFileVersion("1.10")]
[assembly: AssemblyVersion("1.10.1")]
[assembly: AssemblyFileVersion("1.10.1")]