Commit Graph

235 Commits

Author SHA1 Message Date
AdAstra-LD
ef17ef3eb2 Fixed Bike flag checkbox bug [DPPt] and Matrix Editor not showing scrollbar 2021-07-31 01:47:24 +02:00
AdAstra-LD
88ca73bac5 Added Trainer Encounter music to Trainer Editor
+ Refactor and conversion of gameFamily and gameVersion to Enum formats
2021-07-30 19:32:13 +02:00
AdAstra-LD
34473dbde1 Added map screenshot feature [to be refined] 2021-07-29 16:52:03 +02:00
AdAstra-LD
8d75812332 Minor ConditionalMusicTable bugfix + BDHCAM IPKS fix 2021-07-26 18:12:04 +02:00
AdAstra-LD
43cbdc637d Made ConditionalMusicTable HGSS-exclusive 2021-07-26 00:15:49 +02:00
AdAstra-LD
61278c9af6 Created Table Editor and added Conditional Music Table 2021-07-25 23:53:50 +02:00
AdAstra-LD
c08bd8c94f Reorganized RomInfo mess 2021-07-25 18:48:46 +02:00
AdAstra-LD
182eec2f97 Created SetHeaderTableOffset function in RomInfo, to replace HeaderOffsets dictionary in PokeDatabase 2021-07-25 18:31:03 +02:00
AdAstra-LD
881ed38469 Switched from FolderBrowserDialog to CommonOpenFileDialog [Nuget] 2021-07-24 01:06:24 +02:00
AdAstra-LD
fd76fcdb46 DSPRE can now read extracted data without a ROM 2021-07-24 01:00:54 +02:00
AdAstra-LD
5f2c8bf623 Added frame preview feature 2021-07-22 00:08:30 +02:00
AdAstra-LD
0638fe77b8 Added credits to Pleonex 2021-07-21 23:25:27 +02:00
AdAstra-LD
73ca3d06a9 Added Ekona and NImages file support
More progress with the Trainer Editor
2021-07-21 23:04:53 +02:00
AdAstra-LD
17b2f3c5b1 Fixed trainer name not saving 2021-07-21 05:49:06 +02:00
AdAstra-LD
6ca211c227 Created TrainerProperties class
- Fixed TrainerProperties Import / Export
2021-07-21 04:39:49 +02:00
AdAstra-LD
57cdeb4222 [Trainer Editor] Added new buttons and some of the output functions 2021-07-21 03:40:22 +02:00
AdAstra-LD
b2d7d41fe5 NARC Optimization and Trainer Editor update
- Multithreaded NARC unpack
- Minor Trainer editor fixes
- Added icon to trainer editor tab
- 1.3 version update
2021-07-21 01:39:06 +02:00
AdAstra-LD
9dcc8a848a Improved trainer editor code readability + minor refactor and optimizations 2021-07-20 18:46:07 +02:00
AdAstra-LD
08d5400694 Better management of script actions database + refactor 2021-07-17 19:50:21 +02:00
AdAstra-LD
605b8a03a1 Minor bugfix + refactor and new script actions 2021-07-17 19:23:43 +02:00
AdAstra-LD
d9dc5a2580 Added support for last 32 bits of HGSS header files 2021-07-15 04:23:49 +02:00
AdAstra-LD
fafd853183 Added and fixed Mikelan's trainer editor 2021-07-15 02:42:30 +02:00
AdAstra-LD
591138541a Misc update
- Added support for HGSS """hidden""" cameras and added new Cam16 picture
- Fixed handling of HGSS headers' last 32 bits (some things are still unimplemented)
--- Fixed HGSS area icon numbers
- Fixed Advanced Header Search to make it compatible with the dynamic headers patch
- Fixed Header load function calls (previously incompatible with dynamic headers patch)
- Fixed event editor not updating coordinates when dragging events across the map
- New warning popup before using Camera Editor, if overlay1 is compressed
- Minor refactor
2021-07-14 05:22:45 +02:00
AdAstra-LD
57548c6000 Fixed dynamic headers patch not reading/writing from/to the correct place
- misc improvements
- remove last header button is now fully functional
2021-07-07 06:12:21 +02:00
AdAstra-LD
e2cb1891f3 Optimized patch check and management functions + misc fixes
(including the dynamic headers patch)
- also reorganized the code a little
- fixed a problem with the spawn editor
- fixed scrollbar [matrix editor]
2021-07-06 20:58:05 +02:00
AdAstra-LD
1e72cfe89d Minor fixes 2021-06-05 16:34:50 +02:00
AdAstra-LD
c6d3820a57 Minor readability improvements 2021-06-02 19:45:50 +02:00
PlatinumMaster
367ab718cc
Fix issue with internal names table. 2021-05-29 12:55:18 -04:00
PlatinumMaster
365ea00b05 Completed merge, fixed versioning. 2021-05-28 18:18:49 -04:00
NomuraRH
b81baa956b Added dynamic headers patch and support for adding new headers 2021-05-28 23:25:25 +02:00
AdAstra-LD
28e49e0bb3 written "clear level script" code
- more code cleanup
2021-05-02 19:17:41 +02:00
AdAstra-LD
44532af130 Code cleanup [Script Macros] 2021-05-02 16:59:03 +02:00
AdAstra-LD
674bda19f0 Removed script buttons and added navigator
- also removed script graphics
- also fixed money/spawn overlay compression
2021-05-02 04:13:46 +02:00
AdAstra-LD
f50049bb09 Minor bugfix
- Added "BETA" label to cmd table repoint patch
- Added a fileName [romName] field to RomInfo.cs to fix name suggestions (Camera editor)
2021-04-30 15:26:46 +02:00
AdAstra-LD
9895bc1a08 Removed warning from Script editor 2021-04-30 14:55:26 +02:00
AdAstra-LD
92d9cba10c Lots of bugfixes
- Renamed Matrix class to GameMatrix to avoid ambiguity
- Moved some accessor methods from MainWindow to RomInfo
- Moved editor setup methods to respective sections
- Fixed lots of problems with Japanese DP roms [either not loading or partially functioning]
2021-04-30 01:08:30 +02:00
AdAstra-LD
59bf4f87f9 Added a couple missing features [Camera Editor]
- Import/Export buttons are now fully working
- Added "Blank BGS" button to Map Editor
- Fixed "Lock X" and "Lock Z" mutex
2021-04-28 17:42:07 +02:00
AdAstra-LD
3e5dc2d729 Changed == null to "is null" 2021-04-24 17:05:35 +02:00
AdAstra-LD
383de86715 Fixed camera table export btn 2021-04-24 17:02:10 +02:00
AdAstra-LD
467ec728b5 Fixed another problem with flood fill
[didn't see that one lol]
2021-04-20 19:29:47 +02:00
AdAstra-LD
118474b30a Bugfixing & minor refactor
- Fixed floodfill bugs
- Fixed Lock X and Lock Z buttons mutex logic [Map Editor]
- LoadAreaData method is now an AreaData constructor
- Changed method names to make them less misleading
2021-04-20 19:17:33 +02:00
AdAstra-LD
5129da5a42 Map editor new features
- Buildings can now be placed with the mouse [kinda]
- Converted Collision painter Lists to Dictionaries
- Collision editor now supports flood fill and painter grab [both are beta]
- Matrix editor shows selected cell coords in the status bar
2021-04-20 10:27:23 +02:00
AdAstra-LD
13b45e9d92 Fixes + small addition
- Fixed problem with BMD/BTX exporter and output name suggestion
- Fixed overlay file being zero-filled when saving camera table
- the Matrix editor now shows the coordinates of the selected cell in the Status bar
2021-04-15 20:06:01 +02:00
AdAstra-LD
8397facff6 Added new clear level script icon
also buttons change depending on the script selected
2021-04-12 03:01:09 +02:00
AdAstra-LD
02061e7a6a Updated MainWindow code [cam editor]
- Added braces to if statements
- changed overlay compression method return codes
- Added game camera editor setup method and table export function
- Script editor can also search for command usage in the current script only
2021-04-11 13:36:48 +02:00
AdAstra-LD
e965b84a59 Tidying up
- Added GetOverlayRAMOffset method in DSUtils
- Moved RepackROM from MainWindow to DSUtils
- Overworld table and dictionary are only set when loading the Event Editor
- Spawn Settings are only loaded when opening the Matrix Editor (or the Spawn Settings Editor)
2021-04-10 12:19:00 +02:00
AdAstra-LD
0a8d2c8636 Added warning about NSBMD Map size 2021-04-09 11:36:51 +02:00
AdAstra-LD
68d01a584b Added Embed textures checkbox (Map Model exporter)
Also fixed NSBMD+tex algorithm
2021-04-09 06:43:26 +02:00
AdAstra-LD
d698e32d08 Finalized model utilities 2021-04-09 06:11:43 +02:00
AdAstra-LD
f6f3ff58ac Added NSBMD Remove texture feature
also reorganized some code in BuildingEditor and DSUtils
2021-04-08 15:56:29 +02:00