Fixed another problem with flood fill

[didn't see that one lol]
This commit is contained in:
AdAstra-LD
2021-04-20 19:29:47 +02:00
parent 118474b30a
commit 467ec728b5

View File

@@ -3424,7 +3424,7 @@ namespace DSPRE {
using (Graphics gMain = Graphics.FromImage(mainBm)) {
for (int i = 0; i < 32; i++) {
for (int j = 0; j < 32; j++) {
PrepareTypePainterGraphics(paintByte = currentMapFile.types[i, j]);
PrepareTypePainterGraphics(currentMapFile.types[i, j]);
/* Draw cell with color */
mainCell = new Rectangle(19 * j, 19 * i, 19, 19);