Commit Graph

64 Commits

Author SHA1 Message Date
AdAstra-LD
bb2ba72d42 Version Update 2021-08-14 04:55:47 +02:00
AdAstra-LD
baebd4aed1 Migrated scriptEditor to ScintillaNET 2021-08-06 02:09:14 +02:00
AdAstra-LD
559b287718 Coded Pre-Battle effects tables + bugfixing & various improvements
!!! Still missing pre-battle effects tables offsets for all languages except Spanish
2021-08-02 05:06:32 +02:00
AdAstra-LD
34473dbde1 Added map screenshot feature [to be refined] 2021-07-29 16:52:03 +02:00
AdAstra-LD
61278c9af6 Created Table Editor and added Conditional Music Table 2021-07-25 23:53:50 +02:00
AdAstra-LD
fd76fcdb46 DSPRE can now read extracted data without a ROM 2021-07-24 01:00:54 +02:00
AdAstra-LD
d53376b5cc Added tiny save icon to save buttons 2021-07-21 23:34:09 +02:00
AdAstra-LD
b2d7d41fe5 NARC Optimization and Trainer Editor update
- Multithreaded NARC unpack
- Minor Trainer editor fixes
- Added icon to trainer editor tab
- 1.3 version update
2021-07-21 01:39:06 +02:00
AdAstra-LD
828b3d2ab1 Minor refactor + added missing Designer.cs 2021-07-15 02:41:49 +02:00
AdAstra-LD
e431ca797b Added PokeIcons 2021-07-15 02:40:32 +02:00
AdAstra-LD
591138541a Misc update
- Added support for HGSS """hidden""" cameras and added new Cam16 picture
- Fixed handling of HGSS headers' last 32 bits (some things are still unimplemented)
--- Fixed HGSS area icon numbers
- Fixed Advanced Header Search to make it compatible with the dynamic headers patch
- Fixed Header load function calls (previously incompatible with dynamic headers patch)
- Fixed event editor not updating coordinates when dragging events across the map
- New warning popup before using Camera Editor, if overlay1 is compressed
- Minor refactor
2021-07-14 05:22:45 +02:00
NomuraRH
b81baa956b Added dynamic headers patch and support for adding new headers 2021-05-28 23:25:25 +02:00
AdAstra-LD
674bda19f0 Removed script buttons and added navigator
- also removed script graphics
- also fixed money/spawn overlay compression
2021-05-02 04:13:46 +02:00
AdAstra-LD
5129da5a42 Map editor new features
- Buildings can now be placed with the mouse [kinda]
- Converted Collision painter Lists to Dictionaries
- Collision editor now supports flood fill and painter grab [both are beta]
- Matrix editor shows selected cell coords in the status bar
2021-04-20 10:27:23 +02:00
AdAstra-LD
8397facff6 Added new clear level script icon
also buttons change depending on the script selected
2021-04-12 03:01:09 +02:00
AdAstra-LD
a18d7b03e8 New NSBMD Utilities icons 2021-04-08 14:12:29 +02:00
AdAstra-LD
b39b350dd1 Continued code cleanup
- Created RomFile base class to be extended by classes such as TextArchive, EventFile, Matrix etc.
- Added wrench button to WildEditor, to fix broken encounter files [whenever possible]
2021-03-22 19:46:47 +01:00
AdAstra-LD
9a52397bd0 Major code cleanup
- Version update 1.2
- Added magic number check to Narc loader
- Removed redundant Narc loading functions in DSUtils
- Narcs to load are now explicitly listed
2021-03-20 18:37:36 +01:00
AdAstra-LD
fa4ee4b8b7 Version update 1.1.5
- big trigger events can now be selected by right-clicking any tile in the range
- added a close confirmation dialog
- added a new error dialog (Tools folder broken or missing)
- fixed Worldmap coords and Flags not copypasting properly
- fixed a small bug with the building selector
- fixed filesize labels not updating [map editor]
2021-03-02 12:45:10 +01:00
AdAstra-LD
88d9318f0e version update + fixed ow table offsets [dppt] 2021-02-14 11:31:20 +01:00
AdAstra-LD
92235d5992 Version update + organized forms 2021-02-13 17:26:58 +01:00
AdAstra-LD
6e28c657e0 new PT weathers
Thanks to Lithobreaker
2021-02-13 01:38:49 +01:00
AdAstra-LD
74a624fd6d Fixed event editor overwrite bug
- also Removed unused SPK
- fixed some movement names (not sure whether there are version differences or not)
- added a few DPPt commands and fixed some params
2021-02-13 00:59:48 +01:00
AdAstra-LD
c96abaf484 Fixed spawn editor
now with a smarter detection algorithm
- also fixed line number hex/dec problem [text editor]
2021-02-12 17:15:27 +01:00
AdAstra-LD
ecac235908 New features [1.1.4]
- version update 1.1.4
- removed useless LoadMapFile, created new constructor
- fixed matrix editor junk input detector
- added Spawn Point Editor (matrix editor button and toolbar)
- minor fixes to the MapHeader class
- converted try-catch statements for Dictionaries to If-TryGetValue
2021-02-11 19:12:27 +01:00
AdAstra-LD
f679b9deaa Complete rewrite of Overworld Sprite finder
Also minor refactor
2021-02-09 19:33:45 +01:00
AdAstra-LD
832da0f49f Major script editor update + other stuff
- Separated Script Commands and Scipt Actions (new class)
- minor code refactor
- fixed menu buttons
- proceeded with script editor rewrite
- script editor identifies errors and reports them
- fixed minor issue with decimals ( buildings updown value box )
2021-02-06 21:17:34 +01:00
AdAstra-LD
24e772648b Added script DB icon 2021-02-05 05:03:38 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00
AdAstra-LD
238319b4d5 Tons of new stuff
+ New CommandDatabase Window
+ Many DPPt commands now have a name
+ Fixed script export button
+ Map Editor comboboxes are now read-only
+ Improved search in scripts and search in texts code
2021-02-05 04:04:32 +01:00
AdAstra-LD
8269f6627f Converted script resx databases to Dictionaries
Performance has improved drastically

also more fixes to DPPT Commands and scriptfile class
2021-02-04 03:50:59 +01:00
AdAstra-LD
7540fd02f3 version update 2021-02-03 05:32:54 +01:00
AdAstra-LD
d56b431eae more bug fixing 2021-02-01 23:12:30 +01:00
AdAstra-LD
9bc2f37b1e Finished ROMToolBox [except sentence case patch]
also added some new icons and improved advanced header search
2021-02-01 03:54:37 +01:00
AdAstra-LD
99c0aed076 Bunch of fixes and new features
new Duplicate buttons [event editor]
new BGS import/export tab [map editor]
new size labels [map editor]
added icons to many buttons that had none
2021-01-30 21:23:32 +01:00
AdAstra-LD
6e352ac1de Added search icon 2021-01-29 00:32:57 +01:00
AdAstra-LD
49a0757fd3 1.0.8 2021-01-25 04:27:56 +01:00
AdAstra-LD
e16b5ed5ef 1.0.7b 2021-01-24 06:42:35 +01:00
AdAstra-LD
ae88c4bc11 New colortable import and reset options 2021-01-22 16:22:11 +01:00
AdAstra-LD
6799098794 Showing building names in listbox 2021-01-21 22:32:18 +01:00
AdAstra-LD
0944506d67 Update AssemblyInfo.cs 2021-01-21 16:34:26 +01:00
AdAstra-LD
ddd64187c3 Import and Export Header buttons
also Moved more DB code to PokeDatabase and improved some methods
2021-01-21 15:14:09 +01:00
AdAstra-LD
4addbe5d0c Added more HGSS weather effects, redone weather preview pics 2021-01-19 13:40:47 +01:00
AdAstra-LD
b19459ad3e 1.0.7a - bugfixes
Fixed a bug that applied changes to the wrong header after a location search
2021-01-19 15:04:02 +01:00
AdAstra-LD
23c1aa78c7 Fixed text search 2021-01-18 15:33:22 +01:00
AdAstra-LD
ca84be557d 1.0.7 - CopyPaste buttons, Fixed critical issues with arm9, fixed flags to binary algorithm 2021-01-18 13:40:03 +01:00
AdAstra-LD
56bbb2db33 Update AssemblyInfo.cs 2021-01-18 01:13:03 +01:00
AdAstra-LD
2ce1677eab 1.0.6d - HGSS camera and editable internals
- Separated camera byte into angle and area properties [HGSS]
- Editable internal names
- New camera preview pictures for HGSS
2021-01-17 23:42:38 +01:00
AdAstra-LD
2aab73f6a9 Language & version refactor 2021-01-17 18:39:26 +01:00
AdAstra-LD
0608f7d527 1.0.6c - Bugfixing and support for new encounter files
- Encounter editor now allows adding and removing encounter files
- Fixed Building Editor and Wild Encounter editor (top bar) not loading NARC
- Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch
- the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected
2021-01-16 20:25:28 +01:00