new PT weathers

Thanks to Lithobreaker
This commit is contained in:
AdAstra-LD
2021-02-13 01:38:49 +01:00
parent 1d4051a7d6
commit 6e28c657e0
11 changed files with 134 additions and 11 deletions

View File

@@ -455,6 +455,13 @@
<None Include="Resources\Graphics\Program Icons\resetIcon.png" />
<None Include="Resources\Graphics\Program Icons\spawnCoordsMatrixeditorIcon.png" />
<None Include="Resources\Graphics\Program Icons\resetListIcon.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptblueish.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptdarkfog.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptdim.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptgreenish.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptheavyfog.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptlightfog.png" />
<Content Include="Resources\Graphics\Weather\DPPt\ptredish.png" />
<Content Include="Tools\blz.exe">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>

View File

@@ -659,6 +659,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap dpthunderstorm1 {
get {
object obj = ResourceManager.GetObject("dpthunderstorm1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1176,6 +1186,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptblueish {
get {
object obj = ResourceManager.GetObject("ptblueish", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1356,6 +1376,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptdarkfog {
get {
object obj = ResourceManager.GetObject("ptdarkfog", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1366,6 +1396,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptdim {
get {
object obj = ResourceManager.GetObject("ptdim", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1386,6 +1426,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptgreenish {
get {
object obj = ResourceManager.GetObject("ptgreenish", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1396,6 +1446,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptheavyfog {
get {
object obj = ResourceManager.GetObject("ptheavyfog", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1406,6 +1466,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptlightfog {
get {
object obj = ResourceManager.GetObject("ptlightfog", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -1446,6 +1516,16 @@ namespace DSPRE.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ptredish {
get {
object obj = ResourceManager.GetObject("ptredish", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

View File

@@ -613,4 +613,28 @@
<data name="resetListIcon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Graphics\Program Icons\resetListIcon.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="dpthunderstorm1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\dpthunderstorm.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptblueish" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptblueish.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptdarkfog" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptdarkfog.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptdim" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptdim.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptgreenish" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptgreenish.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptheavyfog" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptheavyfog.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptlightfog" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptlightfog.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ptredish" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\graphics\weather\dppt\ptredish.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@@ -123,19 +123,19 @@ namespace DSPRE.Resources {
[15] = "Deep fog",
[16] = "Dark, Flash usable",
[17] = "Lightning, no rain",
[18] = "Normal [18]",
[19] = "Normal [19]",
[18] = "Light fog",
[19] = "Heavy fog",
[20] = "Normal [20]",
[21] = "Diamond dust [21]",
[22] = "Volcanic ash fall, steady",
[23] = "Eterna forest weather",
[24] = "Player spotlight [24]",
[25] = "Player spotlight [25]",
[26] = "Normal [26]",
[27] = "Normal [27]",
[28] = "Normal [28]",
[29] = "Normal [29]",
[30] = "Normal [30]",
[26] = "Dark fog",
[27] = "Somewhat green",
[28] = "Somewhat red",
[29] = "Somewhat blue",
[30] = "Dim light",
[31] = "Normal [31]",
[32] = "Rain [32]",
[33] = "Normal [33]",
@@ -3684,7 +3684,7 @@ namespace DSPRE.Resources {
[new byte[] { 22 }] = "dplightsandstorm"
};
public static Dictionary<byte[], string> ptWeatherImageDict = new Dictionary<byte[], string>() {
[new byte[] { 0, 8, 13, 18, 19, 20, 26, 27, 28, 29, 30, 31, 33 } ] = "ptnormal",
[new byte[] { 0, 8, 13, 20, 31, 33 } ] = "ptnormal",
[new byte[] { 1 } ] = "ptcloudy",
[new byte[] { 2, 32 } ] = "ptrain",
[new byte[] { 3 } ] = "ptheavyrain",
@@ -3699,9 +3699,21 @@ namespace DSPRE.Resources {
[new byte[] { 14, 15 } ] = "ptfog",
[new byte[] { 16 } ] = "ptdark",
[new byte[] { 17 } ] = "ptlightning",
[new byte[] { 22 } ] = "ptlightsandstorm",
[new byte[] { 23 } ] = "ptforestweather",
[new byte[] { 24, 25 } ] = "ptspotlight",
[new byte[] { 18 }] = "ptlightfog",
[new byte[] { 19 }] = "ptheavyfog",
[new byte[] { 22 }] = "ptlightsandstorm",
[new byte[] { 23 }] = "ptforestweather",
[new byte[] { 24, 25 }] = "ptspotlight",
[new byte[] { 26 }] = "ptdarkfog",
[new byte[] { 27 }] = "ptgreenish",
[new byte[] { 28 }] = "ptredish",
[new byte[] { 29 }] = "ptblueish",
[new byte[] { 30 }] = "ptdim",
};
public static Dictionary<byte[], string> hgssweatherImageDict = new Dictionary<byte[], string>() {
[new byte[] { 0, 1 }] = "hgssnormal",