Commit Graph

55 Commits

Author SHA1 Message Date
Nathan Wichers
6ff28b0c19 Update PokeDatabase to include name defines for Gen5 mons 2022-03-23 23:38:51 +01:00
AdAstra-LD
47708ce61e Reverted deletion of dawn_platinum 2022-02-14 03:07:47 +01:00
AdAstra-LD
b501c83a47 Added warp guide to Event Editor 2022-02-13 16:30:07 +01:00
AdAstra-LD
890d03bd0e Moved Script commands, parameters, comparison ops to ScriptDatabase class 2021-08-09 19:26:46 +02:00
AdAstra-LD
baebd4aed1 Migrated scriptEditor to ScintillaNET 2021-08-06 02:09:14 +02:00
AdAstra-LD
559b287718 Coded Pre-Battle effects tables + bugfixing & various improvements
!!! Still missing pre-battle effects tables offsets for all languages except Spanish
2021-08-02 05:06:32 +02:00
AdAstra-LD
88ca73bac5 Added Trainer Encounter music to Trainer Editor
+ Refactor and conversion of gameFamily and gameVersion to Enum formats
2021-07-30 19:32:13 +02:00
AdAstra-LD
ec325eb8a7 New HGSS commands
- and resource cleanup
2021-07-30 14:24:29 +02:00
AdAstra-LD
182eec2f97 Created SetHeaderTableOffset function in RomInfo, to replace HeaderOffsets dictionary in PokeDatabase 2021-07-25 18:31:03 +02:00
AdAstra-LD
cd9e946bc3 More script commands + important bugfix 2021-07-20 18:44:22 +02:00
AdAstra-LD
08d5400694 Better management of script actions database + refactor 2021-07-17 19:50:21 +02:00
AdAstra-LD
605b8a03a1 Minor bugfix + refactor and new script actions 2021-07-17 19:23:43 +02:00
AdAstra-LD
591138541a Misc update
- Added support for HGSS """hidden""" cameras and added new Cam16 picture
- Fixed handling of HGSS headers' last 32 bits (some things are still unimplemented)
--- Fixed HGSS area icon numbers
- Fixed Advanced Header Search to make it compatible with the dynamic headers patch
- Fixed Header load function calls (previously incompatible with dynamic headers patch)
- Fixed event editor not updating coordinates when dragging events across the map
- New warning popup before using Camera Editor, if overlay1 is compressed
- Minor refactor
2021-07-14 05:22:45 +02:00
AdAstra-LD
c6d3820a57 Minor readability improvements 2021-06-02 19:45:50 +02:00
NomuraRH
b81baa956b Added dynamic headers patch and support for adding new headers 2021-05-28 23:25:25 +02:00
AdAstra-LD
2150f9a2c1 Update PokeDatabase.cs
Added new HGSS commands and fixed some old ones
2021-04-30 14:53:00 +02:00
AdAstra-LD
92d9cba10c Lots of bugfixes
- Renamed Matrix class to GameMatrix to avoid ambiguity
- Moved some accessor methods from MainWindow to RomInfo
- Moved editor setup methods to respective sections
- Fixed lots of problems with Japanese DP roms [either not loading or partially functioning]
2021-04-30 01:08:30 +02:00
AdAstra-LD
118474b30a Bugfixing & minor refactor
- Fixed floodfill bugs
- Fixed Lock X and Lock Z buttons mutex logic [Map Editor]
- LoadAreaData method is now an AreaData constructor
- Changed method names to make them less misleading
2021-04-20 19:17:33 +02:00
AdAstra-LD
5129da5a42 Map editor new features
- Buildings can now be placed with the mouse [kinda]
- Converted Collision painter Lists to Dictionaries
- Collision editor now supports flood fill and painter grab [both are beta]
- Matrix editor shows selected cell coords in the status bar
2021-04-20 10:27:23 +02:00
AdAstra-LD
1e5627f8d5 Updated script editor and other things
- Add NSBTX and Remove NSBTX buttons also add/remove building configuration file [NSBTX Editor]
- Changed format of Script Editor display
- Added highlighting of 'Script', 'Function' and 'Action' keywords (only upon reloading)
- Changed Endcodes database to HashSet (PokeDatabase -> ScriptEditor)
- Minor refactor
2021-04-08 10:27:42 +02:00
AdAstra-LD
9531220372 Misc fixes
- Fixed area data not saving/exporting properly
- Fixed night encounter bug [DPPt]
2021-04-01 17:58:26 +02:00
AdAstra-LD
7f8142bb68 More code cleanup and some fixes
- Created ScriptReference inner class [to be taken advantage of even further, possibly]
- Fixed case sensitivity of "0x" signal sequence and "Player", "Camera", "Following"
- DSPRE now reports error in number format
- Removed unused/useless accessors from MapFile.cs
- swapped Y and Z axes [Map Editor] for buildings
2021-03-27 03:18:59 +01:00
AdAstra-LD
04bebb0b13 Script editor improvements
- Better error management in Script Editor [also thanks to nullable types]
- Fixed duplicate cmd names in PokeDatabase
- Added new custom cmds to database
2021-03-19 04:55:20 +01:00
AdAstra-LD
e53df94382 Sentencecase patch is now based on a Pokename dictionary 2021-03-17 00:51:07 +01:00
AdAstra-LD
39110c5351 Update PokeDatabase.cs 2021-03-16 23:44:25 +01:00
AdAstra-LD
48dac1de88 Fixed a problem with Movement End command 2021-03-04 23:02:32 +01:00
AdAstra-LD
3ab84d654a Added matrix expansion patch to RomToolbox
+ minor refactor
2021-03-04 18:03:05 +01:00
AdAstra-LD
4f77a075c2 Updated a bunch of script commands and params 2021-03-02 12:34:21 +01:00
AdAstra-LD
a113ef6058 Added warning to item patch
also fixed a couple HGSS commands
+ minor refactor
2021-02-16 21:21:38 +01:00
AdAstra-LD
66adcc913a Fixed more Plat commands 2021-02-15 16:52:44 +01:00
AdAstra-LD
66a940cb07 Updated lots of command names
also removed wrong SDSME ones
2021-02-14 20:35:56 +01:00
AdAstra-LD
e2ce361d5a Fixed a big problem with SCR commands
and fixed a couple more cmds
2021-02-14 03:51:57 +01:00
AdAstra-LD
6e28c657e0 new PT weathers
Thanks to Lithobreaker
2021-02-13 01:38:49 +01:00
AdAstra-LD
74a624fd6d Fixed event editor overwrite bug
- also Removed unused SPK
- fixed some movement names (not sure whether there are version differences or not)
- added a few DPPt commands and fixed some params
2021-02-13 00:59:48 +01:00
AdAstra-LD
743d57c7ea Fixed comparison operators name 2021-02-12 04:55:12 +01:00
AdAstra-LD
794f16ec20 More new features [1.1.4]
- Fixed overlay compression check
- Fixed issues with CommandContainers manualUserID
- Add support for player initial money to Spawn Settings Editor
- Fixed minor issues with ROMtoolbox + Code cleanup
- Fixed minor issues with Advanced Header Search ("Greater than"  operand)

- Edited Readme + new pics (version update)
2021-02-12 03:45:58 +01:00
AdAstra-LD
9a74ed947e Fixed PT Weathers 2021-02-11 23:05:49 +01:00
AdAstra-LD
ef0349b3bd Fixed DP weathers
[almost fixed Pt too]
2021-02-11 00:00:24 +01:00
AdAstra-LD
9cb6a501a6 Moved endcodes to PokeDatabase 2021-02-10 05:02:46 +01:00
AdAstra-LD
df2831e83c Some fixes and code readability improvements
- changed some var names to more intuitive ones
- fixed worldmap coordinates not updating
2021-02-09 04:50:22 +01:00
AdAstra-LD
b3c934a99d More DPPt command names 2021-02-08 15:06:48 +01:00
AdAstra-LD
17707fcd68 Fixed command entries [ID typos] and section marker detection (----- @Script_# -----)
commands are now case insensitive
2021-02-08 14:32:15 +01:00
AdAstra-LD
71a52affe4 Minor update
Fixed minor bug with OW IDs [event editor]
added two more movements to dictionary
improved accuracy of error detection [script editor]
2021-02-07 05:05:31 +01:00
AdAstra-LD
e997891285 missed two commas wtf 2021-02-06 23:26:05 +01:00
AdAstra-LD
8fdcdcdcb3 Added over 50 dppt command names 2021-02-06 23:19:24 +01:00
AdAstra-LD
832da0f49f Major script editor update + other stuff
- Separated Script Commands and Scipt Actions (new class)
- minor code refactor
- fixed menu buttons
- proceeded with script editor rewrite
- script editor identifies errors and reports them
- fixed minor issue with decimals ( buildings updown value box )
2021-02-06 21:17:34 +01:00
AdAstra-LD
a81295b1dd More HGSS commands and fixes 2021-02-05 19:06:02 +01:00
AdAstra-LD
da4d8a5d92 Fixed script editor expanding functions even when there's no need to
(UseScript_#X)
2021-02-05 16:55:29 +01:00
AdAstra-LD
2fba5d6d8b Reorganized files 2021-02-05 04:24:40 +01:00
AdAstra-LD
6cf2b5b8ab
Merge pull request #2 from ShadyRelapse-PP/main
Updated PokeDatabase.cs (Collision Types)
2021-02-05 04:07:25 +01:00