- Added support for HGSS """hidden""" cameras and added new Cam16 picture
- Fixed handling of HGSS headers' last 32 bits (some things are still unimplemented)
--- Fixed HGSS area icon numbers
- Fixed Advanced Header Search to make it compatible with the dynamic headers patch
- Fixed Header load function calls (previously incompatible with dynamic headers patch)
- Fixed event editor not updating coordinates when dragging events across the map
- New warning popup before using Camera Editor, if overlay1 is compressed
- Minor refactor
- Renamed Matrix class to GameMatrix to avoid ambiguity
- Moved some accessor methods from MainWindow to RomInfo
- Moved editor setup methods to respective sections
- Fixed lots of problems with Japanese DP roms [either not loading or partially functioning]
- Fixed floodfill bugs
- Fixed Lock X and Lock Z buttons mutex logic [Map Editor]
- LoadAreaData method is now an AreaData constructor
- Changed method names to make them less misleading
- Buildings can now be placed with the mouse [kinda]
- Converted Collision painter Lists to Dictionaries
- Collision editor now supports flood fill and painter grab [both are beta]
- Matrix editor shows selected cell coords in the status bar
- Add NSBTX and Remove NSBTX buttons also add/remove building configuration file [NSBTX Editor]
- Changed format of Script Editor display
- Added highlighting of 'Script', 'Function' and 'Action' keywords (only upon reloading)
- Changed Endcodes database to HashSet (PokeDatabase -> ScriptEditor)
- Minor refactor
- Created ScriptReference inner class [to be taken advantage of even further, possibly]
- Fixed case sensitivity of "0x" signal sequence and "Player", "Camera", "Following"
- DSPRE now reports error in number format
- Removed unused/useless accessors from MapFile.cs
- swapped Y and Z axes [Map Editor] for buildings
- also Removed unused SPK
- fixed some movement names (not sure whether there are version differences or not)
- added a few DPPt commands and fixed some params
- Fixed overlay compression check
- Fixed issues with CommandContainers manualUserID
- Add support for player initial money to Spawn Settings Editor
- Fixed minor issues with ROMtoolbox + Code cleanup
- Fixed minor issues with Advanced Header Search ("Greater than" operand)
- Edited Readme + new pics (version update)
- Separated Script Commands and Scipt Actions (new class)
- minor code refactor
- fixed menu buttons
- proceeded with script editor rewrite
- script editor identifies errors and reports them
- fixed minor issue with decimals ( buildings updown value box )