Revert the trainer name search to avoid UI error

This commit is contained in:
Miguel Terol Espino 2024-05-14 13:08:40 +02:00
parent 4457059c1f
commit cc85ff1d40

View File

@ -105,7 +105,7 @@ namespace DSPRE {
currentTrainerName = TrainerFile.NAME_NOT_FOUND;
}
trainerList.Add(currentTrainerName + " - " + trainerClasses.messages[classMessageID] + " [" + i.ToString("D2") + "] ");
trainerList.Add("[" + i.ToString("D2") + "] " + trainerClasses.messages[classMessageID] + " " + currentTrainerName);
}
return trainerList.ToArray();
@ -734,8 +734,6 @@ namespace DSPRE {
}
}
ARM9.WriteBytes(new byte[4] { 0, 0, 0, 0 }, (uint)(RomInfo.gameFamily == GameFamilies.DP ? 0xB7C : 0xBB4));
Helpers.statusLabelMessage("Repacking ROM...");
if (OverlayUtils.OverlayTable.IsDefaultCompressed(1)) {
@ -985,7 +983,7 @@ namespace DSPRE {
/* Read Header internal names */
try {
headerListBoxNames = Helpers.getHeaderListBoxNames();
headerListBoxNames = Helpers.getHeaderListBoxNames();
internalNames = Helpers.getInternalNames();
headerListBox.Items.Clear();
@ -1258,7 +1256,7 @@ namespace DSPRE {
textFileUpDown.Value = currentHeader.textArchiveID;
wildPokeUpDown.Value = currentHeader.wildPokemon;
weatherUpDown.Value = currentHeader.weatherID;
cameraUpDown.Value = currentHeader.cameraAngleID;
cameraUpDown.Value = currentHeader.cameraAngleID;
battleBackgroundUpDown.Value = currentHeader.battleBackground;
if (RomInfo.gameFamily == GameFamilies.HGSS) {