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Fixed some Learnset Editor static attributes
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@@ -28,8 +28,8 @@ namespace DSPRE {
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private int currentLoadedId = 0;
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private LearnsetData currentLoadedFile = null;
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private static bool dirty = false;
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private static readonly string formName = "Learnset Editor";
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private bool dirty = false;
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private readonly string formName = "Learnset Editor";
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public LearnsetEditor(string[] moveNames, Control parent, PokemonEditor pokeEditor) {
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this.moveNames = moveNames;
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