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fixed NSBTX editor export name suggestion
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@ -6015,7 +6015,7 @@ namespace DSPRE {
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private void exportNSBTXButton_Click(object sender, EventArgs e) {
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SaveFileDialog sf = new SaveFileDialog();
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sf.Filter = "NSBTX File (*.nsbtx)|*.nsbtx";
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sf.FileName = "Texture Pack " + texturesListBox.SelectedIndex;
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sf.FileName = "Texture Pack " + texturePacksListBox.SelectedIndex;
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if (sf.ShowDialog(this) != DialogResult.OK)
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return;
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