..
lib
Update PegLib, Fix Database Searching CFG ( #5244 )
2024-12-21 03:37:08 +00:00
pb
Add the ability to define starting life total during game creation. ( #5174 )
2024-12-19 23:52:47 +00:00
sfmt
update sfmt to version 1.5.1 from 1.4.1 ( #4124 )
2020-10-02 12:13:12 -04:00
CMakeLists.txt
Add cmake format ( #4618 )
2022-05-08 21:22:43 +02:00
color.h
Tabs to spaces.
2014-07-08 22:53:02 -04:00
debug_pb_message.cpp
Allow up to 100 dice to be rolled at a time ( #5047 )
2024-06-12 08:37:04 -04:00
debug_pb_message.h
implement custom protobuf debug string creation ( #4532 )
2022-02-23 23:46:23 +01:00
decklist.cpp
New printing selector ( #5182 )
2024-12-19 02:40:34 +00:00
decklist.h
New printing selector ( #5182 )
2024-12-19 02:40:34 +00:00
expression.cpp
Update PegLib, Fix Database Searching CFG ( #5244 )
2024-12-21 03:37:08 +00:00
expression.h
Counter expressions ( #3534 )
2019-02-02 13:56:49 -05:00
featureset.cpp
Address /W4 compiler warnings for Windows ( #4910 )
2023-10-15 20:31:13 -04:00
featureset.h
Address /W4 compiler warnings for Windows ( #4910 )
2023-10-15 20:31:13 -04:00
get_pb_extension.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
get_pb_extension.h
Clang-format ( #3028 )
2018-01-27 10:41:32 +01:00
passwordhasher.cpp
miscellaneous refactors ( #4521 )
2022-01-16 17:58:53 -05:00
passwordhasher.h
miscellaneous refactors ( #4521 )
2022-01-16 17:58:53 -05:00
rng_abstract.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
rng_abstract.h
Clang-format ( #3028 )
2018-01-27 10:41:32 +01:00
rng_sfmt.cpp
Address /W4 compiler warnings for Windows ( #4910 )
2023-10-15 20:31:13 -04:00
rng_sfmt.h
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
room_message_type.h
Fix Mac Builds ( #4844 )
2023-08-06 22:45:45 -04:00
server_abstractuserinterface.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
server_abstractuserinterface.h
apply chat flood prevention in games next to rooms ( #4387 )
2021-06-28 01:57:46 -04:00
server_arrow.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
server_arrow.h
assign new arrow id when arrow is moved to transformed card ( #5012 )
2024-03-27 14:47:00 +01:00
server_arrowtarget.cpp
Tabs to spaces.
2014-07-08 22:53:02 -04:00
server_arrowtarget.h
Clang-format ( #3028 )
2018-01-27 10:41:32 +01:00
server_card.cpp
Multiple Printings per Deck ( #5171 )
2024-11-18 21:56:44 -05:00
server_card.h
Multiple Printings per Deck ( #5171 )
2024-11-18 21:56:44 -05:00
server_cardzone.cpp
Allow Judges to see all information, regardless of room settings ( #5053 )
2024-06-16 19:12:37 -04:00
server_cardzone.h
remove cards being looked at from the count on drawing ( #4671 )
2022-10-17 16:35:54 -04:00
server_counter.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
server_counter.h
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
server_database_interface.cpp
Overhaul common's CMakeLists.txt
2014-06-11 01:24:34 +02:00
server_database_interface.h
Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
2022-05-06 17:31:08 -04:00
server_game.cpp
Add the ability to define starting life total during game creation. ( #5174 )
2024-12-19 23:52:47 +00:00
server_game.h
Add the ability to define starting life total during game creation. ( #5174 )
2024-12-19 23:52:47 +00:00
server_player_reference.h
Clang-format ( #3028 )
2018-01-27 10:41:32 +01:00
server_player.cpp
allow attached cards to be moved to other zones ( #5276 )
2024-12-19 23:53:48 +00:00
server_player.h
Allow up to 100 dice to be rolled at a time ( #5047 )
2024-06-12 08:37:04 -04:00
server_protocolhandler.cpp
Add the ability to define starting life total during game creation. ( #5174 )
2024-12-19 23:52:47 +00:00
server_protocolhandler.h
Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
2022-05-06 17:31:08 -04:00
server_remoteuserinterface.cpp
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
server_remoteuserinterface.h
apply chat flood prevention in games next to rooms ( #4387 )
2021-06-28 01:57:46 -04:00
server_response_containers.cpp
Allow Judges to see all information, regardless of room settings ( #5053 )
2024-06-16 19:12:37 -04:00
server_response_containers.h
Allow Judges to see all information, regardless of room settings ( #5053 )
2024-06-16 19:12:37 -04:00
server_room.cpp
Allow up to 100 dice to be rolled at a time ( #5047 )
2024-06-12 08:37:04 -04:00
server_room.h
Address /W4 compiler warnings for Windows ( #4910 )
2023-10-15 20:31:13 -04:00
server.cpp
Address /W4 compiler warnings for Windows ( #4910 )
2023-10-15 20:31:13 -04:00
server.h
Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
2022-05-06 17:31:08 -04:00
serverinfo_user_container.cpp
Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
2022-05-06 17:31:08 -04:00
serverinfo_user_container.h
Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
2022-05-06 17:31:08 -04:00
trice_limits.h
Allow up to 100 dice to be rolled at a time ( #5047 )
2024-06-12 08:37:04 -04:00
user_level.h
Fix Mac Builds ( #4844 )
2023-08-06 22:45:45 -04:00