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@cockatrice/sockatrice@4.0.1
6028 Commits
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98c00c55ed |
[Game][Arrows] ArrowItem should not send deletion game commands by itself (#6932)
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Took 13 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>@cockatrice/sockatrice@4.0.1 |
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d2164c3f08 |
[Oracle] Change basic lands exception to regex to deal with snow basics. (#6931)
* [Oracle] Change basic lands exception to regex to deal with snow basics. Took 45 minutes * Update oracle/src/oracleimporter.cpp Co-authored-by: ebbit1q <ebbit1q@gmail.com> --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com> |
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8004d4f2d4 | [VDE] Disable filter dock widget (#6924) | ||
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8751f0605d |
[Game][Arrows] Don't request deletion on inbound arrow deletion signal again but react to it locally (#6927)
* [Game][Arrows] Deleting arrows has no acknowledgement command so we have to delete locally as well. Took 22 minutes * Fix properly. Took 15 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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09d817770e | [Game] Refactor: move proliferate action code to PlayerActions (#6926) | ||
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81a2712b92 |
Fix card stacking overflow when vertical zone has many cards (#6925)
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Previously, minOffset (10px) was enforced unconditionally, causing card tops to overflow zone bounds when many cards were stacked. For example, 50 cards in a 200px zone would place the last card's top at y=490. Now offsets compress below minOffset when necessary to keep all card tops visible. The constraint is guarded by !allowBottomOverflow to preserve future clipping zone semantics. |
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8dca14933c |
Centralize counter API with server-side bounds and no-op filtering (#6879)
* Refactor server counter API to own overflow protection and filter no-op events Counter modifications now clamp to int bounds server-side and return change status, allowing command handlers to skip network broadcasts when values don't actually change. * Centralize MAX_COUNTERS_ON_CARD and enforce [0, 999] bounds on server - Move MAX_COUNTERS_ON_CARD to trice_limits.h - Server clamps values in setCounter() and incrementCounter() - Client uses clamped comparison to allow recovery from invalid states - Add tests for clamping behavior * move incrementCount() implementation from header to cpp |
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74102aa1ec | Update external c libs: SFMT & peglib (#6901) | ||
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a9003be30f |
update version to 3.1.0 for subsequent beta releases (#6921)
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6faa0d54e3 |
Update translation files (#6920)
Co-authored-by: github-actions <github-actions@github.com> |
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33e0f8699b | Standardize Doxygen documentation (#6885) | ||
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03d54265fe | escape ampersand (#6900) | ||
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491d1c9187 |
[Game][Arrows] Split Arrows into ArrowData and ArrowItem (#6918)
* [Game][Arrows] Split Arrows into ArrowData and ArrowItem Took 13 minutes Took 5 seconds Took 1 minute Took 26 seconds * Address comments. Took 17 minutes Took 9 seconds Took 1 minute * Change check. Took 3 minutes * Pass by const reference. Took 10 minutes * Remove extra method Took 2 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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bddf9bd818 |
[Game][Counters] Split counters into AbstractCounter (graphics) and CounterState (logic) (#6917)
* [Counters] Split counters into graphics and logic states Took 22 minutes * Don't have widget hold pointer to state -> Copy what we need and subscribe to changes. Took 12 minutes Took 5 seconds * Sync value too. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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0549892092 |
[Settings] Regroup card layout settings (#6914)
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10b9a65f17 |
[Server][Game] Make undo draw failure visible in chat (#6889)
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* [Server][Game] Make undo draw failure visible in chat * genericize the proto |
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5219cffa6b |
[Player] Rename player to player logic (#6913)
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Took 13 minutes Took 6 seconds Took 2 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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71790d8e10 | [Settings] Split printing settings into own group (#6906) | ||
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fe31a49f86 | [Settings] Split appearance home tab settings into own group (#6905) | ||
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55c84ca860 | [Settings] Clean up groupings in general settings (#6907) | ||
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40b947c1e7 |
fix cards attaching/transforming to the wrong card across players (#6909)
* fix cards attaching/transforming to the wrong card across players * move comment |
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40cef0e436 |
fix resizing the visual card database loading more pages forever (#6884)
* fix resizing the vde loading more pages forever * make near end of page const |
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9f1c225b7a |
[Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId (#6912)
* [Player] Stop reaching into graphics_item and emit signals instead for conceded and zoneId Took 7 minutes Took 3 seconds * Add sameValue check. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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af2f888293 |
[Player] Pull handVisible out of player_info and let graphics_item just determine this on its own. (#6911)
Took 12 minutes Took 15 seconds Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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7a5b2e9f0e |
[Game] Move state fields out of CardItem (#6904)
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* [Game] Move state fields out of CardItem Took 1 hour 2 minutes * Move stuff into .cpp Took 14 minutes * Signals pass changed values as params Took 2 minutes * Comments. Took 23 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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021a9f8383 |
[DlgSettings] Refactor: split SettingsPage into separate files (#6899)
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cba9ce2b2b |
[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903)
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* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones Took 21 minutes * Clean up game/zones/logic folder. Took 6 minutes * Adjust tests. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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bb1a5b33a1 |
Add generic colorless mana symbol (#6873)
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* Add generic colorless mana symbol * Add generic colorless mana symbol |
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6ac340026f | Update CMakeLists.txt (#6898) 2026-05-17-Development-3.0.1-beta.2 | ||
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059eeebe89 |
[Settings] Fix typo for schemeComboLabel (#6897)
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Took 6 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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117ea543c5 |
[App/Theme] Palette Editor (#6877)
* [App/Theme] Palette Editor Took 1 minute Took 1 hour 47 minutes Took 6 seconds Took 3 minutes Took 5 minutes Took 3 minutes * Add oracle, add palette files and configs. Took 10 minutes * Fix a stupid include mistake, thanks IDE Took 3 minutes Took 20 seconds * Includes. Took 4 minutes * Fix ampersand not displaying correctly. Took 14 minutes * Longer variable names. Took 10 minutes Took 5 seconds * Change ampersand everywhere Took 23 seconds * Doxygen properly. Took 1 minute * Remove namespace, fold I/O into structs. Took 12 minutes * Remove namespace, fold I/O into structs. Took 33 seconds * Alphabetize. Took 35 seconds * Lint. Took 49 seconds * Add a combo box to quick switch settings. Took 19 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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989a5be23b |
Enable RemoveSemicolon & update format.sh (#6896)
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* Update .clang-format * Add libs that got added in the meantime * Use libcockatrice_* |
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f8ce5c2e39 |
[PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache (#6620)
* [PictureLoader] Allow saving downloaded images to local storage and not just the QNetworkManager cache. Took 1 hour 11 minutes Took 4 seconds Took 25 seconds * Give people options from a dropdown. Took 1 hour 6 minutes Took 3 seconds * Simplify directory removal code. Took 5 minutes Took 8 seconds * Merge pull request #8 * Create new category for new settings * Split off storage settings Took 47 minutes Took 4 seconds * Allow toggling between caching methods. Took 1 hour 30 minutes Took 9 seconds * Adjust settings dialog. Took 5 minutes Took 59 seconds Took 22 seconds Took 6 seconds * tr() strings Took 1 minute Took 6 seconds * Readjust layout, default naming scheme. Took 5 minutes * Add stretch. Took 9 minutes * Make scrollable. Took 2 minutes * Add icon. Took 7 minutes * Change naming to be uniform. Took 3 minutes Took 3 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: RickyRister <42636155+RickyRister@users.noreply.github.com> |
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20cd7ce73d | fix arch compiling (#6895) | ||
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aadee34238 |
style: Add braces to all control flow statements (#6887)
* style: Add braces to all control flow statements Standardize code style by adding explicit braces to all single-statement control flow blocks (if, else, for, while) across the entire codebase. Also documents the InsertBraces clang-format option (requires v15+) for future automated enforcement. * InsertBraces-check-enabled |
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7153f7d4c1 |
[VDD] Fix minimum size by adding a compact mode to quickSettingsButtons (#6890)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Has been cancelled
* [VDD] Fix minimum size by adding a compact mode to quickSettingsButtons Took 17 minutes Took 5 seconds * Fix and use FlowWidget/FlowLayout Took 35 minutes Took 4 seconds * Set spacings. Took 12 minutes * Make VDE tools flow Took 1 hour 23 minutes Took 5 seconds * Squeeze and flow even more. Took 11 minutes * Make pushbutton compact. Took 54 minutes Took 7 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>2026-05-16-Development-3.0.1-beta |
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762e742be0 |
[Game] Implement action to automatically take damage from creatures (#6869)
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* [Game] Implement action to automatically take damage from creatures * cleanup |
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67f6ab66f0 |
[DeckLoader] Don't modify text deck files on load (#6888)
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* [DeckLoader] Don't modify text deck files on load * formatter |
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7507103bb2 |
CI: Update trigger for doc builds (#6871)
* Update trigger * use `published` trigger * narrow deploy step filter * re-add deployments on manual runs |
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fe12f4cbb9 |
[VisualDeckEditor] Highlight searchEdit after add card (#6876)
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d18f3bce47 | [VisualDatabaseDisplayWidget] Refactor: Make all fields private (#6875) | ||
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b66743c83c |
[DeckEditor] Refactor searchEdit highlighting after add card (#6874)
* [DeckEditor] Refactor searchEdit highlighting after add card * make searchEdit private |
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1a62f82aee |
Refactor vertical card stacking with clip containers for variable zone sizes (#6774)
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* Refactor vertical card stacking with opt-in overflow for variable zone sizes Introduce a shared vertical stacking layout system in SelectZone that replaces the old divideCardSpaceInZone() free function with structured layout computation (StackLayoutParams, ZoneLayout, computeZoneLayout). By default, cards are guaranteed to fit within zone bounds (no overflow). Zones can opt-in to bottom overflow via allowBottomOverflow flag, with sqrt-scaled compression for smooth visual transitions. A clip container mechanism is available for future zones that need visual clipping. Key changes: - SelectZone: new layout engine with allowBottomOverflow opt-in; clip container infrastructure for future zones needing visual clipping - StackZone: uses new layout (no overflow); adds setHeight() for dynamic resizing capabilities - HandZone: vertical layout delegates to SelectZone's shared stacking - AbstractCardItem: preserves hover z-value during layout passes; invalidates scene rect on hover exit for proper sibling repainting - CardZone::onCardAdded made virtual for clip container reparenting - Zone widths updated to CardDimensions::WIDTH_F * 1.5 * Changed anonymous namespace for static and braced functions * CI tests re-run |
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5735a44a9a |
Update Dockerfile to 26.04 (#6861)
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dbaf5f2e05 |
[GameSelector] Don't conditionally initialize gamesListProxyModel (#6870)
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Took 44 seconds Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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9c53dad4b8 |
[Game] Refactor: add selectedCards method to GameScene (#6859)
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7814204fe2 | [Game] Refactor: explicitly pass params from card counter actions (#6780) | ||
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cdb171f201 | [Game] Refactor: move setCardAttrHelper to PlayerEventHandler (#6772) | ||
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48e21aad38 | [Game] Refactor: move parsePT to a static method (#6860) | ||
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f223ff387e |
bump vcpkg to 2026.04.27 release (#6855)
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* bump vcpkg to 2026.04.27 * remove hint |