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tooomm-patch-1
6076 Commits
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f87d14c00e | Go back to using released version rather than master | ||
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c9ebdb451f |
CI: Avoid failing tx step if secret can not be accessed (#7012)
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80426d77bc |
Add Discord account registration monitor (#7013)
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A read-only cron script that posts new Servatrice account registrations to a Discord channel via webhook. Dedups by an auto-increment id high-water-mark (single-integer state, no duplicates, nothing missed across downtime). Reads DB credentials and the webhook from a servatrice-style ini via --config. |
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e99a55ccab |
CI: Simplified build workflow (#6995)
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* simplified build workflow * cleaned up translation workflows * fixed typo * updated format based on code review Co-authored-by: tooomm <tooomm@users.noreply.github.com> * restored quotes around `group` string --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com> |
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2a3c4a2455 |
Bump actions/checkout from 6 to 7 (#7011)
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687e6644bc |
replaced dynamically injected variables with environment variables (#6996)
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This prevents some injection attacks and makes all the scripts valid Bash. |
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e28f31c93e |
Translate oracle/oracle_en@source.ts in es (#7006)
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0c140d866f |
[Card] Respect disabled sets when loading v3 card databases (#6882) (#7004)
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45d0cedb5c |
[Game] Setting to restore old chat autofocus behavior (#6992)
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* [Game] Setting to restore old chat autofocus behavior * fixes |
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309e4730a3 |
[Lobby][DeckView] Always at minimum create main and side deck zone containers. (#7001)
Took 12 minutes Took 3 seconds Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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0c4cc3f824 |
[DeckView][DeckEditor] Implement shortcut for load deck from website (default: Ctrl+Shift+O) (#7002)
Took 12 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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dfbe944c31 |
[App][Windows][NSIS] Use QProcess::setNativeArguments on Windows, properly order portable detection (#6989)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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0f3e6fbe26 |
[CardDatabase] Pass CardInfoPtr by const ref (#6998)
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* [CardDatabase] Pass CardInfoPtr by const ref * trailing newline |
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5ffe344779 | [Game] Fix facedown predefined tokens leaking tablerow (#7000) | ||
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f28ede7ae3 |
[UserContextMenu] Add confirmation dialog before kicking a player (#6987)
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7aaacbf347 |
[Update][NSIS] Use single string shell invocation (#6986)
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Build Desktop / ${{ matrix.os }} ${{ matrix.target }}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Int… (push) Has been cancelled
Build Desktop / ${{ matrix.os }} ${{ matrix.target }}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Has been cancelled
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Took 18 minutes Took 2 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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694adc9e64 |
Use Visual Studio 2026 (#6985)
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b17d879da8 |
[Game][Graphics][Player] Add named zone lookup-map to player graphics. (#6984)
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Took 16 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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6be9cec6e2 |
do not save a const reference to the user data in the info dialog (#6974)
* do not save a const reference to the user data in the info dialog * cmake format |
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6d0a423dcf |
[Messages] Add option to ignore private messages from non-buddy users (#6966)
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* [Messages] Add option to ignore private messages from non-buddy users * [Messages] Exclude Moderator/Admin from non-buddy ignore filter Moderator and Admin messages should not be filtered out when the 'Ignore private messages from non-buddies' setting is enabled, to ensure that important warnings from server staff reach users. |
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f72c82d0f9 |
[DeckEditor] Replace mainboard/sideboard with tokensboard for tokens (#6971)
* [DeckEditor] Replace mainboard/sideboard with tokensboard for token cards (#6546) * [PrintingSelector] Replace std::tuple with ZoneCounts struct for readability (#6546) |
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da4ba222c0 |
[Game] Move graphics out of game and into game_graphics (#6928)
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* [Game][Player] Pull out graphics_items out of player_logic Took 25 seconds Took 9 minutes * [Game] Move graphics files into game_graphics Took 1 minute Took 2 minutes Took 23 seconds Took 1 minute Took 2 seconds * Include. Took 4 minutes Took 3 minutes Took 4 minutes Took 1 minute Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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cbfd286908 |
[Game][Player] Move dialog creation out of player_actions and into player_dialogs (#6946)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 48 seconds Took 2 minutes * Drop early return. Took 1 hour 13 minutes Took 2 minutes Took 1 minute Took 24 seconds * [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 58 seconds * [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic Took 7 minutes Took 4 minutes Took 9 seconds Took 2 minutes Took 5 minutes Took 58 seconds * [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 2 minutes * [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic Took 7 minutes Took 1 minute Took 57 seconds * [Game][Player] Move dialog creation out of player_actions and into player_dialogs Took 3 minutes Took 1 second * Fix typo. Took 5 minutes * Addressed comments. Took 16 minutes Took 11 seconds * Reintroduce clearCardsToDelete check. Took 3 minutes * Capture cards before semaphore. Took 1 minute --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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487bb84b6f |
[Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic (#6945)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 58 seconds Took 2 minutes * [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic Took 7 minutes Took 4 minutes Took 9 seconds Took 2 minutes Took 5 minutes Took 58 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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9e03f82616 |
[Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem (#6944)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 48 seconds * Drop early return. Took 1 hour 13 minutes Took 2 minutes Took 1 minute * Delete player view. Took 37 seconds * Restore card counter color in menu. Took 5 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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e674a39b87 |
Fix #6952: prevent deck loss when saving to a full disk (#6978)
* Fix #6952: prevent deck loss when saving to a full disk DeckLoader::saveToFile() opened the target with QFile in WriteOnly mode, which truncates the existing file to 0 bytes the moment it is opened. The serializers (DeckList::saveToFile_Native/_Plain) always return true and the result of flush() was ignored, so a write that failed part-way -- e.g. because the disk was full -- left a 0-byte file behind yet was still reported (and logged) as a successful save. The same truncate-then-write pattern in updateLastLoadedTimestamp() could destroy a deck on load. Switch both paths to QSaveFile, which writes to a temporary file and only atomically replaces the target if commit() succeeds. On any write or flush failure commit() returns false, the original deck is left untouched, and the failure is logged instead of being reported as success. * Use QSaveFile in convertToCockatriceFormat() too convertToCockatriceFormat() had the same data-loss pattern: QFile WriteOnly truncated the .cod, saveToFile_Native() always returns true, and the original file was then removed unconditionally -- so a full disk during conversion wrote a 0-byte .cod and then deleted the source deck. Switch to QSaveFile (write + atomic commit), remove the original only after a successful commit, and move the format check ahead of the file open so an already-Cockatrice or unsupported deck never truncates or deletes anything. Raised in review by ZeldaZach. |
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1efc382c05 |
CI: Cleanup (#6959)
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* Label & variables * fix bracket * other workflows * fix trailing whitespace * fixes |
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dc152e89f7 |
CI: Print colored diff for lint check (#6975)
* print colored diff in gha * use spaces |
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20cdcdb382 |
[ReplayManager] Refactor to send replayed events through signal (#6979)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
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* [ReplayManager] Refactor to send replayed events through signal * remove blank * pass by const auto ref |
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23da49ee5b |
[Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
* [Game] [Arrows] Track creatorId, use arrowData in arrowItem, use registry, generate unique arrow id's on server side and delete-on-exist inserts. Took 2 minutes Took 1 minute * Fix emitting slot instead of signal. Took 15 minutes * Clear arrows locally in special circumstances i.e. teardown. Took 28 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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c14a008080 |
[TabDeckEditor] Refactor card database view into own class (#6967)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Has been cancelled
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* rename method * [TabDeckEditor] Refactor card database view into own class * fix include guard * directly get key signals for eventFilter * fix includes |
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0da2ac4087 | [TabDeckEditor] Refactor: pass nullable deck model into filter widget (#6969) | ||
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29cc622ce3 | [TabDeckEditor] Refactor: Create shared CardDatabaseModel for tab (#6968) | ||
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86256602ff |
[TabDeckEditor] Refactor to use signal instead of calling tab (#6965)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Has been cancelled
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (Visual Studio 17 2022, x64, 1, Windows, -Win10, win64_msvc2022_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, windows… (push) Has been cancelled
* [TabDeckEditor] Refactor to use signal instead of calling tab * update docs * fix cardInfoRequest |
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f37c418865 |
[TabDeckEditor] Refactor: Remove cardDatabase field from analysis interfaces (#6963)
* [TabDeckEditor] Refactor: Remove cardDatabase field from analysis interfaces * update includes |
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46d3b820db |
[TabDeckEditor] Refactor: pull up showPrintingSelector (#6964)
* [TabDeckEditor] Refactor: pull up showPrintingSelector * trailing newline |
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e0cbb7f06c |
[TabDeckEditor] Refactor: pass ExactCard in signal instead of widget (#6962)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, 1, macOS, 13, -macOS13_Intel, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15-intel, Intel, … (push) Blocked by required conditions
Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Blocked by required conditions
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* [TabDeckEditor] Refactor: pass ExactCard in signal instead of widget * address comments |
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f52dc6dda8 | [TabDeckEditor] Refactor: consolidate add/decrement card signals (#6961) | ||
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3fa377a11c |
[TabDeckEditor] Refactor check ctrl to be on click (#6956)
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Build Desktop / ${{matrix.os}} ${{matrix.target}}${{ matrix.soc == 'Intel' && ' Intel' || '' }}${{ matrix.type == 'Debug' && ' Debug' || '' }} (7d, Ninja, macOS, clang_64, qtimageformats qtmultimedia qtwebsockets, 6.11.0, macos-15, Apple, 15, Debug, 1, 16.4) (push) Has been cancelled
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c5372a9e92 |
[DeckEditor] Refactor: clean up addCardHelper (#6939)
* [DeckEditor] Refactor: clean up addCardHelper * remove setSaveStatus |
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6de55e9096 |
[Game][Arrow] Correctly call clear all arrows for player (#6951)
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43c3bf5966 |
[Game][Arrow] Refactor: Rename arrow methods in GameScene (#6949)
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* [Game][Arrow] Rename methods in GameScene * move stuff around and docs |
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c4f4cece01 | [Game] Show counter color icons in game log (#6948) | ||
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0d7047a728 | [Game] Show color icons in counters menu (#6947) | ||
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7f30728f87 |
[CardDatabaseModel] Pass CardInfoPtr by const ref (#6940)
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1d5d3f2d38 | Run formatter on all our files (#6942) | ||
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b3c89167c5 |
[Game][Arrows] Hook up to the state zone change properly. (#6937)
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Took 17 minutes Took 3 seconds Took 2 minutes Took 10 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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90ab663212 |
[Server][Game][Arrows] Properly notify clients when deleting arrows on card move and transform into (#6936)
* [Server][Game][Arrows] Properly notify clients when deleting arrows on card move and transform into Took 15 minutes * Observe "not found" response Took 18 minutes Took 4 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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98c00c55ed |
[Game][Arrows] ArrowItem should not send deletion game commands by itself (#6932)
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Took 13 minutes Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>@cockatrice/sockatrice@4.0.1 |
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d2164c3f08 |
[Oracle] Change basic lands exception to regex to deal with snow basics. (#6931)
* [Oracle] Change basic lands exception to regex to deal with snow basics. Took 45 minutes * Update oracle/src/oracleimporter.cpp Co-authored-by: ebbit1q <ebbit1q@gmail.com> --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com> |