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Keep card annotations on stack (#5399)
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@@ -217,13 +217,15 @@ void CardItem::setAttachedTo(CardItem *_attachedTo)
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}
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}
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void CardItem::resetState()
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void CardItem::resetState(bool keepAnnotations)
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{
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attacking = false;
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facedown = false;
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counters.clear();
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pt.clear();
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annotation.clear();
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if (!keepAnnotations) {
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annotation.clear();
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}
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attachedTo = 0;
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attachedCards.clear();
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setTapped(false, false);
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@@ -139,7 +139,7 @@ public:
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{
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return attachedCards;
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}
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void resetState();
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void resetState(bool keepAnnotations = false);
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void processCardInfo(const ServerInfo_Card &_info);
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QMenu *getCardMenu() const
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@@ -37,7 +37,7 @@ void StackZone::addCardImpl(CardItem *card, int x, int /*y*/)
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card->setName();
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}
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card->setParentItem(this);
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card->resetState();
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card->resetState(true);
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card->setVisible(true);
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card->update();
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}
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@@ -54,13 +54,15 @@ Server_Card::~Server_Card()
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}
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}
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void Server_Card::resetState()
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void Server_Card::resetState(bool keepAnnotations)
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{
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counters.clear();
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setTapped(false);
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setAttacking(false);
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setPT(QString());
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setAnnotation(QString());
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if (!keepAnnotations) {
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setAnnotation(QString());
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}
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setDoesntUntap(false);
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}
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@@ -218,7 +218,7 @@ public:
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return oldStashedCard;
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}
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void resetState();
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void resetState(bool keepAnnotations = false);
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QString setAttribute(CardAttribute attribute, const QString &avalue, bool allCards);
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QString setAttribute(CardAttribute attribute, const QString &avalue, Event_SetCardAttr *event = nullptr);
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@@ -548,7 +548,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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newX = targetzone->getFreeGridColumn(newX, yCoord, card->getName(), faceDown);
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} else {
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yCoord = 0;
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card->resetState();
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card->resetState(targetzone->getName() == "stack");
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}
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targetzone->insertCard(card, newX, yCoord);
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