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Allow tokens on the stack (#5886)
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@@ -417,6 +417,29 @@ static Event_AttachCard makeAttachCardEvent(Server_Card *attachedCard, Server_Ca
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return event;
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}
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/**
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* Determines whether moving the card from startZone to targetZone should cause the card to be destroyed.
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*/
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static bool
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shouldDestroyOnMove(const Server_Card *card, const Server_CardZone *startZone, const Server_CardZone *targetZone)
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{
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if (!card->getDestroyOnZoneChange()) {
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return false;
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}
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if (startZone->getName() == targetZone->getName()) {
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return false;
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}
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// Allow tokens on the stack
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if ((startZone->getName() == "table" || startZone->getName() == "stack") &&
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(targetZone->getName() == "table" || targetZone->getName() == "stack")) {
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return false;
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}
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return true;
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}
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Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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Server_CardZone *startzone,
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const QList<const CardToMove *> &_cards,
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@@ -523,7 +546,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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}
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}
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if (card->getDestroyOnZoneChange() && (startzone->getName() != targetzone->getName())) {
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if (shouldDestroyOnMove(card, startzone, targetzone)) {
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Event_DestroyCard event;
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event.set_zone_name(startzone->getName().toStdString());
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event.set_card_id(static_cast<google::protobuf::uint32>(card->getId()));
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