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De/Encrypt in-place to enhance performance
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parent
9e49e27833
commit
d07e941272
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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@ -83,16 +83,15 @@ namespace ClanServer.Formatters
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{
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data = await Task.Run(() =>
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{
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IEnumerable<byte> rawData = data;
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if (eAmuseInfo != null)
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rawData = RC4.ApplyEAmuseInfo(eAmuseInfo, data);
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RC4.ApplyEAmuseInfo(eAmuseInfo, data);
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switch (compAlgo.ToLower())
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{
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case "lz77":
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return LZ77.Decompress(rawData).ToArray();
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return LZ77.Decompress(data).ToArray();
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case "none":
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return rawData.ToArray();
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return data;
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default:
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return null;
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}
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@ -48,7 +48,7 @@ namespace ClanServer.Formatters
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compressed = null;
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if (data.EamuseInfo != null)
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resData = RC4.ApplyEAmuseInfo(data.EamuseInfo, resData).ToArray();
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RC4.ApplyEAmuseInfo(data.EamuseInfo, resData);
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return (resData, algo);
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});
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@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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using System.Linq;
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using System;
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@ -11,16 +11,16 @@ namespace eAmuseCore.Crypto
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new byte[]{ 0x69, 0xd7, 0x46, 0x27, 0xd9, 0x85, 0xee, 0x21, 0x87, 0x16, 0x15, 0x70, 0xd0,
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0x8d, 0x93, 0xb1, 0x24, 0x55, 0x03, 0x5b, 0x6d, 0xf0, 0xd8, 0x20, 0x5d, 0xf5 };
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public static IEnumerable<byte> ApplyEAmuseInfo(string info, IEnumerable<byte> data)
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public static void ApplyEAmuseInfo(string info, byte[] data)
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{
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if (!info.StartsWith("1-") || info.Count(c => c == '-') != 2 || info.Length != 15)
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throw new ArgumentException("Unknown E-Amuse-Info format.", "info");
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info = info.Substring(2).Replace("-", "");
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byte[] key = Enumerable.Range(0, info.Length / 2).Select(i => Convert.ToByte(info.Substring(i * 2, 2), 16)).ToArray();
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return ApplyEAmuse(key, data);
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ApplyEAmuse(key, data);
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}
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public static IEnumerable<byte> ApplyEAmuse(byte[] key, IEnumerable<byte> data)
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public static void ApplyEAmuse(byte[] key, byte[] data)
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{
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if (key.Length != 6)
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throw new ArgumentException("Key length has to be exactly 6 bytes.", "key");
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@ -28,13 +28,13 @@ namespace eAmuseCore.Crypto
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using (MD5 md5 = MD5.Create())
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{
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byte[] realKey = md5.ComputeHash(key.Concat(konamiCode).ToArray());
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return EncryptOutput(realKey, data);
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EncryptOutput(realKey, data);
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}
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}
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public static IEnumerable<byte> Apply(byte[] key, IEnumerable<byte> data)
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public static void Apply(byte[] key, byte[] data)
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{
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return EncryptOutput(key, data);
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EncryptOutput(key, data);
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}
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private static byte[] EncryptInitalize(byte[] key)
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@ -50,21 +50,21 @@ namespace eAmuseCore.Crypto
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return s;
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}
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private static IEnumerable<byte> EncryptOutput(byte[] key, IEnumerable<byte> data)
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private static void EncryptOutput(byte[] key, byte[] data)
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{
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byte[] s = EncryptInitalize(key);
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uint i = 0;
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uint j = 0;
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foreach (byte b in data)
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for (int k = 0; k < data.Length; ++k)
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{
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i = (i + 1) & 0xff;
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j = (j + s[i]) & 0xff;
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Swap(s, i, j);
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yield return (byte)(b ^ s[(s[i] + s[j]) & 0xff]);
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data[k] ^= s[(s[i] + s[j]) & 0xff];
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};
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}
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@ -22,13 +22,12 @@ namespace eAmuseTest
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compress = compress.ToLower();
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IEnumerable<byte> decryptedData = data;
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if (eamuse_info != null)
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decryptedData = RC4.ApplyEAmuseInfo(eamuse_info, data);
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RC4.ApplyEAmuseInfo(eamuse_info, data);
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var rawData = decryptedData;
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byte[] rawData = data;
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if (compress == "lz77")
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rawData = LZ77.Decompress(decryptedData);
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rawData = LZ77.Decompress(data).ToArray();
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else if (compress != "none")
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throw new ArgumentException("Unsupported compression algorithm");
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