capitalistspz
6ef1987f1d
A little bit better logging
2026-07-21 14:27:51 +01:00
capitalistspz
cd4ccdc152
Make Clang 15 happy because Clang 15 is non-compliant
2026-07-21 12:52:06 +01:00
capitalistspz
4a9b391172
Make MSVC happy by complying with the standard
2026-07-21 12:49:24 +01:00
capitalistspz
529e7d5cbb
Switch from openpnp-capture to SDL_Camera and make camera support build optional
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Had to change because `openpnp-capture` converts all output to RGB (performance problem) doesn't re-enumerate after initialization (usability problem).
2026-07-21 12:34:08 +01:00
capitalistspz
d26010ca6b
Slightly more accurate behaviour
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- Call `CAMClose` instead of `CAMExit` on unload
- Add OSDriver registration
- Never join the worker thread.
2026-07-20 12:52:42 +01:00
capitalistspz
8af02098de
Clean up
2026-07-20 12:52:42 +01:00
capitalistspz
f9a275406d
Use wxComboBox instead of wxChoice
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For some reason `wxChoice` on GTK frequently produces
```
*** BUG ***
In pixman_region32_init_rect: Invalid rectangle passed
Set a breakpoint on '_pixman_log_error' to debug
```
and displays incorrectly
2026-07-20 12:52:42 +01:00
capitalistspz
5bec8fb646
Move camera code to CemuInput
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Compiling the precompiled headers for `CemuCamera` took longer than compiling `CemuCamera` itself, so it just ends up being noticeably faster to just add it to one of the existing sublibs. It probably wasn't a problem for MSVC because precompiled header reuse works there, but I'm not using MSVC
2026-07-20 12:52:42 +01:00
capitalistspz
13e0cae2f3
Store camera name to config instead of unique ID
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Unique IDs vary across restarts and re-plugs, which isn't really suitable for being saved to config
2026-07-20 12:52:42 +01:00
capitalistspz
e22b0f0dc1
Swap buffers during capture
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Also ensures a lock is released
2026-07-20 12:52:42 +01:00
capitalistspz
464d337356
Prevent CameraManager::Deinit from stopping the application entirely
2026-07-20 12:52:42 +01:00
capitalistspz
ed1baecb4c
Use cemu_use_precompiled_header
2026-07-20 12:52:42 +01:00
capitalistspz
872783e626
Link to CemuConfig in CemuCamera
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I'm using it after all
2026-07-20 12:52:42 +01:00
capitalistspz
e0628ef726
Revert "Give up on using the precompiled headers"
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This reverts commit 9fb8618c44 .
2026-07-20 12:52:42 +01:00
capitalistspz
f12d6ca667
Give up on using the precompiled headers
2026-07-20 12:52:42 +01:00
capitalistspz
b79e8c477b
Link to CemuGui in CemuCamera despite not using any GUI code
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Every other Cemu component links it
2026-07-20 12:52:42 +01:00
capitalistspz
50ec9201ae
Link CemuCommon as PUBLIC
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I know it doesn't match the rest of the `CMakeLists`
2026-07-20 12:52:42 +01:00
capitalistspz
0999b17f84
Link to CemuCamera in CemuBin
2026-07-20 12:52:42 +01:00
capitalistspz
9f551dcef9
Remove extra #pragma once
2026-07-20 12:52:42 +01:00
capitalistspz
5029077323
CMakeLists.txt adjustments
2026-07-20 12:52:42 +01:00
capitalistspz
3adeb69b49
Formatting and cleanup
2026-07-20 12:52:42 +01:00
capitalistspz
4133d0df08
Use OSMutex
2026-07-20 12:52:42 +01:00
capitalistspz
9c341b0f32
Small changes to worker thread func
2026-07-20 12:52:42 +01:00
capitalistspz
c9a11e9259
Remove unused variables
2026-07-20 12:52:42 +01:00
capitalistspz
d963ac7959
Init CameraManager on open, deinit on close
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And buffer allocation and deallocation occur on init and deinit
2026-07-20 12:52:42 +01:00
capitalistspz
9cd71fe82e
Remove duplicate sources in CMakeLists.txt
2026-07-20 12:52:42 +01:00
capitalistspz
c4c3233b7d
Update openpnp-capture (fix turbojpeg link failure when used alongside vcpkg)
2026-07-20 12:52:42 +01:00
capitalistspz
2c7c1b21ff
Update openpnp-capture (fix turbojpeg import)
2026-07-20 12:52:42 +01:00
capitalistspz
7ebb151c57
Update openpnp-capture and set MSVC runtime lib
2026-07-20 12:52:42 +01:00
capitalistspz
f11d731424
Update openpnp-capture (fix Windows static linking)
2026-07-20 12:52:42 +01:00
capitalistspz
e3157ca294
Call CAMExit on camera lib unload
2026-07-20 12:52:42 +01:00
capitalistspz
92731436bb
Update openpnp-capture and link statically
2026-07-20 12:52:42 +01:00
capitalistspz
062c931f6b
Some cleanup
2026-07-20 12:52:42 +01:00
capitalistspz
9abf3de035
Add tooltip
2026-07-20 12:52:42 +01:00
capitalistspz
b6c65cef91
Fix config saving
2026-07-20 12:52:42 +01:00
capitalistspz
c2dd05ce2c
Fix settings window preview
2026-07-20 12:52:42 +01:00
capitalistspz
6803aa32df
Add Camera Settings menu option
2026-07-20 12:52:42 +01:00
capitalistspz
8ce967e3e7
Check buffer size
2026-07-20 12:52:42 +01:00
capitalistspz
3f7ca998f4
Rebased
2026-07-20 12:52:41 +01:00
primaviera
13d1826b4d
nn_fp: Improve Comment struct and fix invalid Mii name on Linux ( #1986 )
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2026-07-19 08:08:57 +02:00
techmuse
3005cb7b46
coreinit: Implement a few more DynLoad functions ( #1990 )
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2026-07-18 02:36:43 +02:00
goeiecool9999
f82598e42f
build: Fix CMAKE_CXX_FLAGS
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2026-07-17 23:11:12 +02:00
Samuel
acb105bd58
build: Link SDL3 earlier ( #1982 )
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Hacky workaround for a problem where wxWidgets uses SDL2 and Cemu uses SDL3. See #1982
2026-07-13 02:56:18 +02:00
Exzap
d8a5f4bac9
Latte: Smaller fixes
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Fixes #1979
2026-07-13 01:50:10 +02:00
Exzap
578312b6e0
nn_nfp: Fix wrong constant
2026-07-13 01:50:10 +02:00
Exzap
4b72d7cf1e
swkbd: Refactor + implement and stub more API
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MH3G/MH3U has fragile multi-threaded use of swkbd and gets stuck if some operations complete too fast, specifically if SwkbdCreate completes quickly. For now we solve this by adding a sleep delay.
Also modernized and API registration and SwkbdInitLearnDic will create a valid empty dictionary now since MH3G tries to parse it
2026-07-13 01:50:10 +02:00
Exzap
372cadd617
RPL: Improve load order
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System RPLs are actually never loaded from the game's code directory. Verified on console.
Also do a minimalist check if the necessary files are dumped for erreula and swkbd, otherwise they will just crash on load.
Fixes #1977
2026-07-13 01:50:10 +02:00
Exzap
0e1c927d59
h264: Handle stream interruption more gracefully
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Streams will still struggle to catch up, but at least it shouldn't deadlock games anymore
2026-07-13 01:48:43 +02:00
Crementif
145ad1e9d5
deps: update to wxwidgets 3.3.3
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2026-07-11 02:07:40 +02:00
goeiecool9999
2b9938d48a
Latte: Fix caching of shader error state
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Build check / build (push) Waiting to run
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Fixes : #1985
2026-07-10 16:51:18 +02:00