mirror of
https://github.com/suloku/BW_tool.git
synced 2026-09-07 08:36:19 -05:00
* Memory Link:
Props are now imported from BW savegame Added button to unlock all props
This commit is contained in:
59
BW_tool/Editors/MemoryLink.Designer.cs
generated
59
BW_tool/Editors/MemoryLink.Designer.cs
generated
@@ -77,6 +77,8 @@ namespace BW_tool
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this.memory_export = new System.Windows.Forms.Button();
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this.memory_import = new System.Windows.Forms.Button();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.PROP = new System.Windows.Forms.Label();
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this.label11 = new System.Windows.Forms.Label();
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this.name = new System.Windows.Forms.TextBox();
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this.sid = new System.Windows.Forms.NumericUpDown();
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this.tid = new System.Windows.Forms.NumericUpDown();
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@@ -99,6 +101,8 @@ namespace BW_tool
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this.label8 = new System.Windows.Forms.Label();
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this.label9 = new System.Windows.Forms.Label();
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this.starter = new System.Windows.Forms.ComboBox();
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this.label10 = new System.Windows.Forms.Label();
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this.PropUnlockBut = new System.Windows.Forms.Button();
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this.groupBox1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.sid)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.tid)).BeginInit();
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@@ -206,19 +210,37 @@ namespace BW_tool
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.PROP);
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this.groupBox1.Controls.Add(this.label11);
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this.groupBox1.Controls.Add(this.b2_import);
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this.groupBox1.Controls.Add(this.b1m_import);
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this.groupBox1.Controls.Add(this.b1_import);
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this.groupBox1.Controls.Add(this.b2_export);
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this.groupBox1.Controls.Add(this.b1m_export);
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this.groupBox1.Controls.Add(this.b1_export);
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this.groupBox1.Location = new System.Drawing.Point(391, 149);
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this.groupBox1.Location = new System.Drawing.Point(398, 140);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(256, 156);
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this.groupBox1.Size = new System.Drawing.Size(249, 165);
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this.groupBox1.TabIndex = 30;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Research Purposes";
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//
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// PROP
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//
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this.PROP.Location = new System.Drawing.Point(55, 142);
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this.PROP.Name = "PROP";
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this.PROP.Size = new System.Drawing.Size(195, 20);
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this.PROP.TabIndex = 55;
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this.PROP.Text = "0";
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//
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// label11
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//
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this.label11.Location = new System.Drawing.Point(6, 142);
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this.label11.Name = "label11";
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this.label11.Size = new System.Drawing.Size(67, 20);
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this.label11.TabIndex = 54;
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this.label11.Text = "Props: 0x";
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//
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// name
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//
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this.name.Location = new System.Drawing.Point(116, 74);
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@@ -368,7 +390,7 @@ namespace BW_tool
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//
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// label5
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//
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this.label5.Location = new System.Drawing.Point(398, 24);
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this.label5.Location = new System.Drawing.Point(396, 28);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(147, 37);
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this.label5.TabIndex = 47;
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@@ -376,7 +398,7 @@ namespace BW_tool
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//
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// label6
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//
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this.label6.Location = new System.Drawing.Point(465, 10);
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this.label6.Location = new System.Drawing.Point(463, 5);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(132, 23);
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this.label6.TabIndex = 48;
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@@ -384,7 +406,7 @@ namespace BW_tool
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//
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// label7
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//
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this.label7.Location = new System.Drawing.Point(465, 24);
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this.label7.Location = new System.Drawing.Point(463, 19);
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this.label7.Name = "label7";
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this.label7.Size = new System.Drawing.Size(132, 23);
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this.label7.TabIndex = 49;
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@@ -392,7 +414,7 @@ namespace BW_tool
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//
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// label8
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//
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this.label8.Location = new System.Drawing.Point(465, 39);
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this.label8.Location = new System.Drawing.Point(463, 34);
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(132, 23);
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this.label8.TabIndex = 50;
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@@ -418,11 +440,31 @@ namespace BW_tool
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this.starter.Size = new System.Drawing.Size(121, 21);
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this.starter.TabIndex = 52;
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//
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// label10
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//
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this.label10.Location = new System.Drawing.Point(463, 48);
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this.label10.Name = "label10";
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this.label10.Size = new System.Drawing.Size(132, 23);
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this.label10.TabIndex = 53;
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this.label10.Text = "- Props";
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//
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// PropUnlockBut
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//
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this.PropUnlockBut.Location = new System.Drawing.Point(282, 103);
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this.PropUnlockBut.Name = "PropUnlockBut";
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this.PropUnlockBut.Size = new System.Drawing.Size(121, 23);
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this.PropUnlockBut.TabIndex = 54;
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this.PropUnlockBut.Text = "Unlock All Props";
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this.PropUnlockBut.UseVisualStyleBackColor = true;
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this.PropUnlockBut.Click += new System.EventHandler(this.PropUnlockButClick);
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//
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// MemoryLink
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(659, 317);
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this.Controls.Add(this.PropUnlockBut);
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this.Controls.Add(this.label10);
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this.Controls.Add(this.starter);
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this.Controls.Add(this.label9);
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this.Controls.Add(this.label8);
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@@ -452,12 +494,17 @@ namespace BW_tool
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this.Controls.Add(this.Saveexit_but);
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this.Name = "MemoryLink";
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this.Text = "Memory Link Editor";
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this.Load += new System.EventHandler(this.MemoryLinkLoad);
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this.groupBox1.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.sid)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.tid)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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private System.Windows.Forms.Button PropUnlockBut;
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private System.Windows.Forms.Label label11;
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private System.Windows.Forms.Label PROP;
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private System.Windows.Forms.Label label10;
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private System.Windows.Forms.ComboBox starter;
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private System.Windows.Forms.Label label9;
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private System.Windows.Forms.Label label8;
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@@ -78,6 +78,8 @@ namespace BW_tool
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flag6.Checked = ml.block2.checkflag(5);
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flag7.Checked = ml.block2.checkflag(6);
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flag8.Checked = ml.block2.checkflag(7);
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PROP.Text = BitConverter.ToString(ml.block2.getData(0x94, 13)).Replace("-", string.Empty);
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}
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void set_data()
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@@ -214,6 +216,7 @@ namespace BW_tool
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ml.block2.STARTER = bw1save.Data[0x20160];
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ml.block2.set_hof(bw1.Skip(0x23B00).Take(0x168).ToArray());
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ml.block2.set_props(bw1.Skip(0x1F958).Take(0x13).ToArray());
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UInt32 newseed = (UInt32)(rand.Next(0xFFFF+1)<<16);
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ml.block1.crypt_seed = newseed;
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@@ -222,7 +225,7 @@ namespace BW_tool
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//Reload all data
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load_data();
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MessageBox.Show("Imported: Trainer Name, TID, SID, Starter, Hall of Fame");
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MessageBox.Show("Imported: Trainer Name, TID, SID, Starter, Hall of Fame, Props");
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}
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else{
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@@ -528,9 +531,13 @@ namespace BW_tool
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public void set_hof(byte[] input)
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{
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//setData(input.Skip(0x23B00).Take(0x168).ToArray(), 0xB8);
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setData(input, 0xB8);
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}
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public void set_props(byte[] input)
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{
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setData(input, 0x94);
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}
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}
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}
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@@ -753,5 +760,17 @@ namespace BW_tool
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0x00, 0x00, 0x93, 0x01, 0x39, 0x00, 0x13, 0x00, 0x88, 0x01, 0x00, 0x00
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};
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void PropUnlockButClick(object sender, EventArgs e)
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{
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ml.block2.set_props(default_memories.Skip(0x894).Take(0x13).ToArray());
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MessageBox.Show("All props have been unlocked for memory link.");
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PROP.Text = BitConverter.ToString(ml.block2.getData(0x94, 13)).Replace("-", string.Empty);
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}
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void MemoryLinkLoad(object sender, EventArgs e)
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{
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}
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}
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}
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