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Updated notes for Chunithm, Maimai DX, O.N.G.E.K.I, and Card Maker, including required patches and additional notes.
2.1 KiB
2.1 KiB
Game specific notes
Chunithm (Chusan)
Required patches
- None
※ No encryption & No TLS is required if you do not have encryption keys set for your game version (supported on public instance)
Additional notes
- Class/Dan, National Matching and LINKED VERSE modes will work after playing the first game
(both when you first set up the game and when you update the game's rom or options). - National Matching is supported out of the box. Services provided by Yukiotoko
- For user box and LINKED VERSE customization, use the AquaNet website.
- All LINKED VERSE gates are available by default and can be played sequentially. Original condition flags are disregarded due to implementation complexity (and low overall interest).
- Many aspects of the game may not work in freeplay mode, this is not a server-side restriction.
Maimai DX
Required patches
- No certificate pinning
※ No encryption & No TLS is required if you do not have encryption keys set for your game version (supported on public instance)
Additional notes
- KOP related features and tournament mode do not work
- All KALEID×SCOPE gates are intended to be open but may be broken
O.N.G.E.K.I
Required patches
- No certificate pinning
※ No encryption & No TLS is required if you do not have encryption keys set for your game version (supported on public instance)
Non-working features
- KOP related
- Physical cards
Card Maker
Required patches
- No TLS & Encryption (Not implemented as it has three (four?) sets of keys across several games, not worth the effort)
Additional notes
- Server does not consider gacha rarity and probability weight during card draw.
- Server returns same hard-coded serial for each cards. This is intentional behavior.
- Due to its high correlation with every game endpoints, this may cease to work after major game version up.
- Not priority and may be out of date, broken or even removed in the future due to low overall usage (by player count on public instance)