wut/include/nn/cmpt/cmpt.h
GaryOderNichts 2c98cc91aa
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2025-06-05 11:06:04 +01:00

82 lines
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C

#pragma once
#include <wut.h>
/**
* \defgroup nn_cmpt
* \ingroup nn_cmpt
* Wii backwards compatibility (vWii)
* @{
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef enum CmptScreenType
{
CMPT_SCREEN_TYPE_TV = 1,
CMPT_SCREEN_TYPE_DRC,
CMPT_SCREEN_TYPE_BOTH,
} CmptScreenType;
/**
* Gets the required size which needs to be allocated for the "dataBuffer".
* The allocated buffer needs to be aligned by 0x40.
*
* \return
* 0 on success.
*/
int32_t
CMPTGetDataSize(uint32_t *outSize);
/**
* Launches the specified vWii title.
*
* \return
* 0 on success.
*/
int32_t
CMPTLaunchTitle(void *dataBuffer, uint32_t bufferSize, uint64_t titleId);
/**
* Launches vWii System Menu.
*
* \return
* 0 on success.
*/
int32_t
CMPTLaunchMenu(void *dataBuffer, uint32_t bufferSize);
/**
* Launches vWii Data Management.
*
* \return
* 0 on success.
*/
int32_t
CMPTLaunchDataManager(void *dataBuffer, uint32_t bufferSize);
/**
* Sets the screen type.
*
* \return
* 0 on success.
*/
int32_t
CMPTAcctSetScreenType(CmptScreenType type);
/**
* Checks if the current screen configuration is valid.
*
* \return
* 0 on success.
*/
int32_t
CMPTCheckScreenState(void);
#ifdef __cplusplus
}
#endif
/** @} */