wut/include/nn/sl/IAccountInfoAccessor.h

55 lines
1.5 KiB
C++

#pragma once
#include <nn/result.h>
#include <nn/sl/details/IAccountInfoAccessorDetails.h>
#include <wut.h>
#ifdef __cplusplus
namespace nn::sl {
class IAccountInfoAccessor : public details::IAccountInfoAccessorBase {
public:
IAccountInfoAccessor() {
InitInternalVtable();
}
IAccountInfoAccessor(IAccountInfoAccessor &src) {
InitInternalVtable();
}
IAccountInfoAccessor &operator=(const IAccountInfoAccessor &other) {
InitInternalVtable();
return *this;
}
IAccountInfoAccessor &operator=(IAccountInfoAccessor &&src) noexcept {
InitInternalVtable();
return *this;
}
~IAccountInfoAccessor() override = default;
private:
static nn::Result GetWrapper(details::IAccountInfoAccessorInternal *instance, AccountInfo *outAccountInfo) {
return instance->vtable->instance->Get(outAccountInfo);
}
details::IAccountInfoAccessorInternal *GetInternal() override {
return &mInstance;
}
void InitInternalVtable() {
mVTable = {.instance = this,
.GetFn = &GetWrapper};
mInstance.vtable = &mVTable;
}
details::IAccountInfoAccessorInternal mInstance{};
details::IAccountInfoAccessorInternalVTable mVTable{};
};
details::IAccountInfoAccessorBase &GetDefaultAccountInfoAccessor();
} // namespace nn::sl
#endif