wut/include/nn/sl/ISettingAccessor.h

56 lines
1.4 KiB
C++

#pragma once
#include <nn/result.h>
#include <nn/sl/details/ISettingAccessorDetails.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
#ifdef __cplusplus
namespace nn::sl {
class ISettingAccessor : public details::ISettingAccessorBase {
public:
ISettingAccessor() {
InitInternalVtable();
}
ISettingAccessor(ISettingAccessor &src) {
InitInternalVtable();
}
ISettingAccessor &operator=(const ISettingAccessor &other) {
InitInternalVtable();
return *this;
}
ISettingAccessor &operator=(ISettingAccessor &&src) noexcept {
InitInternalVtable();
return *this;
}
~ISettingAccessor() override = default;
private:
static nn::Result GetWrapper(details::ISettingAccessorInternal *instance, Setting *outSetting) {
return instance->vtable->instance->Get(outSetting);
}
details::ISettingAccessorInternal *GetInternal() override {
return &mInstance;
}
void InitInternalVtable() {
mVTable = {.instance = this,
.GetFn = &GetWrapper};
mInstance.vtable = &mVTable;
}
details::ISettingAccessorInternal mInstance{};
details::ISettingAccessorInternalVTable mVTable{};
};
details::ISettingAccessorBase &GetDefaultSettingAccessor();
} // namespace nn::sl
#endif