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wut v1.9.1
Wii U Toolchain
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#include <wut.h>#include <nn/result.h>#include <nn/sl/IBlackListAccessor.h>#include <nn/sl/IDefaultTitleAccessor.h>#include <nn/sl/IPreferentialTitleAccessor.h>#include <nn/sl/ISettingAccessor.h>#include <nn/sl/IWhiteListAccessor.h>#include <nn/sl/TitleListCache.h>

Go to the source code of this file.
Data Structures | |
| struct | QuickStartApplicationSelectorInternal |
| class | QuickStartApplicationSelector |
Namespaces | |
| namespace | nn |
| namespace | nn::sl |
| namespace | nn::sl::details |
Typedefs | |
| typedef struct nn::sl::details::QuickStartApplicationSelectorInternal | QuickStartApplicationSelectorInternal |
| struct nn::sl::details::QuickStartApplicationSelectorInternal |
Definition at line 18 of file QuickStartApplicationSelector.h.
| Data Fields | ||
|---|---|---|
| IPreferentialTitleAccessorInternal * | preferentialTitleAccessor | |
| IDefaultTitleAccessorInternal * | defaultTitleAccessor | |
| IWhiteListAccessorInternal * | whiteListAccessor | |
| ITitleListCacheInternal * | titleListCache | |
| ISettingAccessorInternal * | settingsAccessor | |
| IBlackListAccessorInternal * | blackListAccessor | |
| void * | vtable | |