- Improved error codes for unlink and rmdir regarding non-empty directories.
- Return ENOENT on empty strings since it softlocks the Wii U. Since the devoptab relies on the cwd it's pretty easy to run into with stuff like recursive path creation for example.
- Clean up open_r mode_t->string conversion
- Improved FSStat->mode_t conversion
- Add FSOpenFileEx and flags
- Added wut_rules and wut/rpx/rpl.specs to share/
- Replaced wut's CMake-based buildsystem with a standard Makefile
- Conflated all wut libraries into a single libwut.a library
- wut's old buildsystems (CMake & plain make) are broken as a result,
this will be fixed in the future
- Docs, tests and samples are not buildable either at the moment
- wutcrt/wutnewlib:
- RPX start function is __rpx_start, while RPL is __rpl_start
- __init/fini_wut_* functions are no longer weak
- __init_wut/__fini_wut are instead weak
- Removed _exit implementation
- exit syscall now points to _Exit instead of pointing to itself
- wutstdc++:
- Renamed .cc files to .cpp
- Temporarily disabled, due to an issue that will be addressed shortly
- wutdevoptab:
- Fixed uninitialized variable warnings in __wut_fs_read/write