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Fix up naming
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1eab4240a1
commit
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@ -35,7 +35,6 @@ namespace nn
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namespace swkbd
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{
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//! Credits to exjam on github!
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enum class ControllerType
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{
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WiiRemote0 = 0,
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@ -75,7 +74,7 @@ enum class State
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enum class InputFormType
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{
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//! Input form seen when adding an NNID on Friends List or creating a folder on the System Menu. (Individual square design with up to 40 characters)
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inputform0 = 0,
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InputForm0 = 0,
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//! The default input layout that is usually used (Page design)
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Default = 1,
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};
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@ -87,7 +86,7 @@ enum class KeyboardMode
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//! Numpad used for entering for example a DNS address
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Numpad = 1,
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//! ascii, possibly used for passwords ?
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utf8 = 2,
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Utf8 = 2,
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//! the one thats used for registering an nnid full alphabet, numbers, '_' and '-'
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NNID = 3,
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};
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@ -139,11 +138,11 @@ struct ConfigArg
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uint8_t unk_0x28;
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uint8_t unk_0x29;
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uint8_t unk_0x2A;
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//! if true it'll disable the new Line character on the keyboard
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//! If true it'll disable the new Line character on the keyboard
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bool disableNewLine;
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WUT_UNKNOWN_BYTES(0x9C - 0x2C);
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uint32_t unk_0x9C;
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//! Draws the system Wii remote pointer. If set to false will presumably use the apps own Wii pointer if present. Exclusive to if the controller type is set to a Wii Remote
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//! Draws the system Wii remote pointer.
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bool drawSysWiiPointer;
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int32_t unk_0xA4;
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};
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@ -200,7 +199,7 @@ struct InputFormArg
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InputFormType type = InputFormType::Default;
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int32_t unk_0x04 = -1;
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//! Initial string to open the keyboard with
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const char16_t *initStr = nullptr;
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const char16_t *initialText = nullptr;
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//! Hint string
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const char16_t *hintText = nullptr;
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//! The maximum number of characters that can be entered, -1 for unlimited.
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@ -211,7 +210,7 @@ struct InputFormArg
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//! Whether or not to draw a cursor. Exclusive to the inputform0 input form type.
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bool drawInput0Cursor = false;
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//! Whether or not to highlight the initial string. Exclusive to the Default input form type.
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bool higlightInitStr = false;
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bool higlightInitialText = false;
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//! Whether or not to show a copy and a paste button.
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bool showCopyPasteButtons = false;
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WUT_PADDING_BYTES(1);
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