diff --git a/include/vpad/input.h b/include/vpad/input.h index 01de683a..6b045204 100644 --- a/include/vpad/input.h +++ b/include/vpad/input.h @@ -257,7 +257,7 @@ struct VPADAccStatus /** * "Verticality" of the gamepad. * - `.x` is in `[0, +1]`, where `0` means it's being held vertically, `+1` means it's laying flat on a surface. - * - `.y` is in `[-1, +1]`, where `+1` means the screen is vertical normally, `-1` means the screen is upside down. + * - `.y` is in `[-1, +1]`, where `+1` means the screen is upright, `-1` means it's upside down. */ VPADVec2D vertical; };