wfc-server/qr2/group.go
2024-01-06 22:38:57 -05:00

300 lines
7.7 KiB
Go

package qr2
import (
"fmt"
"strconv"
"strings"
"wwfc/common"
"wwfc/logging"
"github.com/logrusorgru/aurora/v3"
)
type Group struct {
GroupID uint32
GroupName string
GameName string
MatchType string
MKWRegion string
LastJoinIndex int
Server *Session
Players map[*Session]bool
}
var groups = map[string]*Group{}
func processResvOK(moduleName string, matchVersion int, reservation common.MatchCommandDataReservation, resvOK common.MatchCommandDataResvOK, sender, destination *Session) bool {
if len(groups) >= 100000 {
logging.Error(moduleName, "Hit arbitrary global maximum group count (somehow)")
return false
}
group := sender.GroupPointer
if group == nil {
group = &Group{
GroupID: resvOK.GroupID,
GroupName: "",
GameName: sender.Data["gamename"],
MatchType: sender.Data["dwc_mtype"],
MKWRegion: "",
LastJoinIndex: 0,
Server: sender,
Players: map[*Session]bool{sender: true},
}
for {
groupName := common.RandomString(6)
if groups[groupName] != nil {
continue
}
group.GroupName = groupName
break
}
if group.GameName == "mariokartwii" {
rk := sender.Data["rk"]
// Check and remove regional searches due to the limited player count
// China (ID 6) gets a pass because it was never released
if len(rk) == 4 && (strings.HasPrefix(rk, "vs_") || strings.HasPrefix(rk, "bt_")) && rk[3] >= '0' && rk[3] < '6' {
rk = rk[:2]
}
group.MKWRegion = rk
}
sender.Data["+joinindex"] = "0"
if matchVersion == 90 {
sender.Data["+localplayers"] = strconv.FormatUint(uint64(resvOK.LocalPlayerCount), 10)
}
sender.GroupPointer = group
groups[group.GroupName] = group
logging.Notice(moduleName, "Created new group", aurora.Cyan(group.GroupName))
}
// Keep group ID updated
group.GroupID = resvOK.GroupID
if group.Players[destination] {
// Player is already in the group
return true
}
logging.Notice(moduleName, "New player", aurora.BrightCyan(destination.Data["dwc_pid"]), "in group", aurora.Cyan(group.GroupName))
group.LastJoinIndex++
destination.Data["+joinindex"] = strconv.Itoa(group.LastJoinIndex)
if matchVersion == 90 {
destination.Data["+localplayers"] = strconv.FormatUint(uint64(reservation.LocalPlayerCount), 10)
}
if destination.GroupPointer != nil && destination.GroupPointer != group {
destination.removeFromGroup()
}
group.Players[destination] = true
destination.GroupPointer = group
return true
}
func ProcessGPResvOK(matchVersion int, reservation common.MatchCommandDataReservation, resvOK common.MatchCommandDataResvOK, senderIP uint64, senderPid uint32, destIP uint64, destPid uint32) bool {
senderPidStr := strconv.FormatUint(uint64(senderPid), 10)
destPidStr := strconv.FormatUint(uint64(destPid), 10)
moduleName := "QR2:GPMsg:" + senderPidStr + "->" + destPidStr
mutex.Lock()
defer mutex.Unlock()
from := sessions[senderIP]
if from == nil {
logging.Error(moduleName, "Sender IP does not exist:", aurora.Cyan(fmt.Sprintf("%012x", senderIP)))
return false
}
to := sessions[destIP]
if to == nil {
logging.Error(moduleName, "Destination IP does not exist:", aurora.Cyan(fmt.Sprintf("%012x", destIP)))
return false
}
// Validate dwc_pid values
if !from.setProfileID(moduleName, senderPidStr) {
return false
}
if !to.setProfileID(moduleName, destPidStr) {
return false
}
return processResvOK(moduleName, matchVersion, reservation, resvOK, from, to)
}
func ProcessGPStatusUpdate(profileID uint32, senderIP uint64, status string) {
moduleName := "QR2/GPStatus:" + strconv.FormatUint(uint64(profileID), 10)
mutex.Lock()
defer mutex.Unlock()
login, exists := logins[profileID]
if !exists || login == nil {
logging.Info(moduleName, "Received status update for non-existent profile ID", aurora.Cyan(profileID))
return
}
session := login.Session
if session == nil {
if senderIP == 0 {
logging.Info(moduleName, "Received status update for profile ID", aurora.Cyan(profileID), "but no session exists")
return
}
// Login with this profile ID
session, exists = sessions[senderIP]
if !exists || session == nil {
logging.Info(moduleName, "Received status update for profile ID", aurora.Cyan(profileID), "but no session exists")
return
}
if !session.setProfileID(moduleName, strconv.FormatUint(uint64(profileID), 10)) {
return
}
}
// Send the client message exploit if not received yet
if status != "0" && status != "1" && !session.ExploitReceived && session.Login != nil && session.Login.NeedsExploit {
sessionCopy := *session
mutex.Unlock()
logging.Notice(moduleName, "Sending SBCM exploit to DNS patcher client")
sendClientExploit(moduleName, sessionCopy)
mutex.Lock()
}
if status == "0" || status == "1" || status == "3" || status == "4" {
session := sessions[senderIP]
if session == nil || session.GroupPointer == nil {
return
}
session.removeFromGroup()
}
}
// findNewServer attempts to find the new server/host in the group when the current server goes down.
// If no server is found, the group's server pointer is set to nil.
// Expects the mutex to be locked.
func (g *Group) findNewServer() {
server := (*Session)(nil)
serverJoinIndex := -1
for session := range g.Players {
if session.Data["dwc_hoststate"] != "2" {
continue
}
joinIndex, err := strconv.Atoi(session.Data["+joinindex"])
if err != nil {
continue
}
if server == nil || joinIndex < serverJoinIndex {
server = session
serverJoinIndex = joinIndex
}
}
g.Server = server
g.updateMatchType()
}
// updateMatchType updates the match type of the group based on the host's dwc_mtype value.
// Expects the mutex to be locked.
func (g *Group) updateMatchType() {
if g.Server == nil || g.Server.Data["dwc_mtype"] == "" {
return
}
g.MatchType = g.Server.Data["dwc_mtype"]
}
type GroupInfo struct {
GroupName string `json:"id"`
GameName string `json:"game"`
MatchType string `json:"type"`
Suspend bool `json:"suspend"`
ServerIndex string `json:"host,omitempty"`
MKWRegion string `json:"rk,omitempty"`
Players map[string]map[string]string `json:"players"`
}
// GetGroups returns an unsorted copy of all online rooms
func GetGroups(gameNames []string, groupNames []string) []GroupInfo {
var groupsCopy []GroupInfo
mutex.Lock()
defer mutex.Unlock()
for _, group := range groups {
if len(gameNames) > 0 && !common.StringInSlice(group.GameName, gameNames) {
continue
}
if len(groupNames) > 0 && !common.StringInSlice(group.GroupName, groupNames) {
continue
}
groupInfo := GroupInfo{
GroupName: group.GroupName,
GameName: group.GameName,
MatchType: "",
Suspend: true,
ServerIndex: "",
MKWRegion: "",
Players: map[string]map[string]string{},
}
if group.MatchType == "0" || group.MatchType == "1" {
groupInfo.MatchType = "anybody"
} else if group.MatchType == "2" || group.MatchType == "3" {
groupInfo.MatchType = "private"
} else {
groupInfo.MatchType = "unknown"
}
if group.Server != nil {
groupInfo.ServerIndex = group.Server.Data["+joinindex"]
}
if groupInfo.GameName == "mariokartwii" {
groupInfo.MKWRegion = group.MKWRegion
}
for session := range group.Players {
mapData := map[string]string{}
for k, v := range session.Data {
mapData[k] = v
}
if login := session.Login; login != nil {
mapData["+ingamesn"] = login.InGameName
} else {
mapData["+ingamesn"] = ""
}
groupInfo.Players[mapData["+joinindex"]] = mapData
if mapData["dwc_hoststate"] == "2" && mapData["dwc_suspend"] == "0" {
groupInfo.Suspend = false
}
}
groupsCopy = append(groupsCopy, groupInfo)
}
return groupsCopy
}