wfc-server/serverbrowser/filter.go
2023-11-27 23:52:20 -05:00

145 lines
4.8 KiB
Go

package serverbrowser
import (
"github.com/logrusorgru/aurora/v3"
"regexp"
"strconv"
"strings"
"wwfc/logging"
)
// TODO: Even if we don't use it in the end, we could still implement parsing the filter string.
// DWC makes requests in the following two formats:
// Matching: dwc_mver = %d and dwc_pid != %u and maxplayers = %d and numplayers < %d and dwc_mtype = %d and dwc_hoststate = %u and dwc_suspend = %u and (%s)
// ...OR
// Self Lookup: dwc_pid = %u
// Example: dwc_mver = 90 and dwc_pid != 43 and maxplayers = 11 and numplayers < 11 and dwc_mtype = 0 and dwc_hoststate = 0 and dwc_suspend = 0 and (rk = 'vs' and ev >= 4250 and ev <= 5750 and p = 0)
var (
regexSelfLookup = regexp.MustCompile(`^dwc_pid = (\d{1,10})$`)
regexMatchmaking = regexp.MustCompile(`^dwc_mver = (-?\d{1,10}) and dwc_pid != (\d{1,10}) and maxplayers = (-?\d{1,10}) and numplayers < (-?\d{1,10}) and dwc_mtype = (-?\d{1,10}) and dwc_hoststate = (\d{1,10}) and dwc_suspend = (\d{1,10}) and \((.*)\)$`)
)
func filterServers(servers []map[string]string, queryGame string, filter string, publicIP string) []map[string]string {
if match := regexSelfLookup.FindStringSubmatch(filter); match != nil {
dwc_pid := match[1]
filtered := []map[string]string{}
// Search for where the profile ID matches
for _, server := range servers {
if server["gamename"] != queryGame {
continue
}
if server["dwc_pid"] == dwc_pid {
logging.Info(ModuleName, "Self lookup from", aurora.Cyan(dwc_pid), "ok")
return []map[string]string{server}
}
// Alternatively, if the server hasn't set its dwc_pid field yet, we return servers matching the request's public IP.
// If multiple servers exist with the same public IP then the client will use the one with the matching port.
// This is a bit of a hack to speed up server creation.
if _, ok := server["dwc_pid"]; !ok && server["publicip"] == publicIP {
// Create a copy of the map with some values changed
newServer := map[string]string{}
for k, v := range server {
newServer[k] = v
}
newServer["dwc_pid"] = dwc_pid
newServer["dwc_mtype"] = "0"
newServer["dwc_mver"] = "0"
filtered = append(filtered, newServer)
}
}
if len(filtered) == 0 {
logging.Error(ModuleName, "Could not find server with dwc_pid", aurora.Cyan(dwc_pid))
return []map[string]string{}
}
logging.Info(ModuleName, "Self lookup for", aurora.Cyan(dwc_pid), "matched", aurora.BrightCyan(len(filtered)), "servers via public IP")
return filtered
}
if match := regexMatchmaking.FindStringSubmatch(filter); match != nil {
dwc_mver := match[1]
dwc_pid := match[2]
maxplayers := match[3]
numplayers, err := strconv.ParseInt(match[4], 10, 32)
if err != nil {
logging.Error(ModuleName, "Invalid numplayers:", aurora.Cyan(match[4]), "from", aurora.Cyan(match))
return []map[string]string{}
}
dwc_mtype := match[5]
dwc_hoststate := match[6]
dwc_suspend := match[7]
gameFilter := match[8]
filtered := []map[string]string{}
// Find servers that match the requested parameters
for _, server := range servers {
if server["gamename"] != queryGame {
continue
}
if server["dwc_mver"] == dwc_mver && server["dwc_pid"] != dwc_pid && server["maxplayers"] == maxplayers && server["dwc_mtype"] == dwc_mtype && server["dwc_hoststate"] == dwc_hoststate && server["dwc_suspend"] == dwc_suspend {
server_numplayers, err := strconv.ParseInt(server["numplayers"], 10, 32)
if err != nil {
logging.Error(ModuleName, "Invalid numplayers:", aurora.Cyan(match[4]))
continue
}
if server_numplayers >= numplayers {
continue
}
filtered = append(filtered, server)
}
}
filtered = handleGameFilter(filtered, queryGame, gameFilter, publicIP)
logging.Info(ModuleName, "Matched", aurora.BrightCyan(len(filtered)), "servers")
return filtered
}
logging.Error(ModuleName, "Unable to match filter for", aurora.Cyan(filter))
return []map[string]string{}
}
var (
regexMKWRegion = regexp.MustCompile(`(?:^|\s|\()rk ?= ?'([a-zA-Z_][a-zA-Z0-9_]*)'`)
)
func handleGameFilter(servers []map[string]string, queryGame string, filter string, publicIP string) []map[string]string {
filtered := []map[string]string{}
switch queryGame {
case "mariokartwii":
match := regexMKWRegion.FindStringSubmatch(filter)
if match == nil {
logging.Error(ModuleName, "Invalid Mario Kart Wii filter:", aurora.Cyan(filter))
return []map[string]string{}
}
rk := match[1]
// Check and remove regional searches due to the limited player count
// China (ID 6) gets a pass because it was never released
if len(rk) == 4 && (strings.HasPrefix(rk, "vs_") || strings.HasPrefix(rk, "bt_")) && rk[3] >= '0' && rk[3] < '6' {
rk = rk[:2]
}
for _, server := range servers {
if server["rk"] == rk {
filtered = append(filtered, server)
}
}
break
}
return filtered
}