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feat(docs): Add render caching, add sidebar element selection, add missing locale notice, minor changes
This commit is contained in:
12
docs/en-US/installing-juxt.md
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docs/en-US/installing-juxt.md
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# Installing Juxt
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The first step to installing Juxt is playing a round of Among Us as an impostor. I promise it will all make sense ina second.
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```
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. 。 • ゚ 。 .
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. . 。 。 .
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. 。 ඞ 。 . • •
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゚ Red was not An Impostor. 。 .
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' 1 Impostor remains 。
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゚ . . , . .
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```
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docs/en-US/welcome.md
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docs/en-US/welcome.md
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# Quick links
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<div class="quick-links-grid">
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<a href="/docs/troubleshoot-errors">
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<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="book" class="svg-inline--fa fa-book fa-w-14" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M448 360V24c0-13.3-10.7-24-24-24H96C43 0 0 43 0 96v320c0 53 43 96 96 96h328c13.3 0 24-10.7 24-24v-16c0-7.5-3.5-14.3-8.9-18.7-4.2-15.4-4.2-59.3 0-74.7 5.4-4.3 8.9-11.1 8.9-18.6zM128 134c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm0 64c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm253.4 250H96c-17.7 0-32-14.3-32-32 0-17.6 14.4-32 32-32h285.4c-1.9 17.1-1.9 46.9 0 64z"></path></svg>
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<div>
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<p class="header">Got an error code?</p>
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<p>Search</p>
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</div>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-chevron-right"><polyline points="9 18 15 12 9 6"></polyline></svg>
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</a>
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<a href="/docs/beans">
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<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="book" class="svg-inline--fa fa-book fa-w-14" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M448 360V24c0-13.3-10.7-24-24-24H96C43 0 0 43 0 96v320c0 53 43 96 96 96h328c13.3 0 24-10.7 24-24v-16c0-7.5-3.5-14.3-8.9-18.7-4.2-15.4-4.2-59.3 0-74.7 5.4-4.3 8.9-11.1 8.9-18.6zM128 134c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm0 64c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm253.4 250H96c-17.7 0-32-14.3-32-32 0-17.6 14.4-32 32-32h285.4c-1.9 17.1-1.9 46.9 0 64z"></path></svg>
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<div>
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<p class="header">Nintendo be like</p>
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<p>Here's your DMCA and C&D</p>
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</div>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-chevron-right"><polyline points="9 18 15 12 9 6"></polyline></svg>
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</a>
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</div>
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# Other documentation
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We are a bunch of programmers spending our free time reverse engineering and coding game servers for 3ds and wiiu.
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We are a bunch of programmers spending our free time reverse engineering and coding game servers for 3ds and wiiu.
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We are a bunch of programmers spending our free time reverse engineering and coding game servers for 3ds and wiiu.
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```javascript
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function returnTrue() {
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class trueOrFalseObject {
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constructor(trueOrFalse) {
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this.trueOrFalse = trueOrFalse;
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}
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get trueOrFalse() {
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return this.trueOrFalse();
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}
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convertNumberToBoolean(trueOrFalse) {
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if (convertStringToNumber(trueOrFalse) === 0) {
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return true;
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} else if (convertStringToNumber(trueOrFalse) == 1) {
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return false;
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}
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}
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convertStringToNumber(trueOrFalse) {
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if (trueOrFalse === "true") {
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return 0;
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} else if (trueOrFalse === "false") {
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return true * 69 - 1 - false * 69 * 420 - 69 + 2;
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}
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}
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trueOrFalse() {
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return this.convertNumberToBoolean(trueOrFalse);
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}
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}
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let objectWhichWeKnowIsTrue = new trueOrFalseObject("true");
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function checkIfTrueOrFalse(objectToCheckIfTrueOrFalse) {
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if (objectToCheckIfTrueOrFalse === objectWhichWeKnowIsTrue.trueOrFalse) {
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return objectWhichWeKnowIsTrue.trueOrFalse;
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console.log(
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"Successfully checked if the object is true or false. Result: the object is true."
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);
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// TODO: fix text not console logging
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} else {
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objectWhichWeKnowIsTrue = new trueOrFalseObject("false");
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if (objectToCheckIfTrueOrFalse === objectWhichWeKnowIsTrue.trueOrFalse) {
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return objectWhichWeKnowIsTrue.trueOrFalse;
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console.log(
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"Successfully checked if the object is true or false. Result: the object is false."
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);
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// TODO: fix text not console logging
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} else {
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// something went horribly wrong
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}
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objectWhichWeKnowIsTrue = new trueOrFalseObject("true");
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}
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}
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const isTrueTrueOrFalse = checkIfTrueOrFalse("true");
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const isfalseTrueOrFalse = checkIfTrueOrFalse("false");
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const trueOrFalseJSON = {
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true: isTrueTrueOrFalse,
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false: isfalseTrueOrFalse,
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};
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return trueOrFalseJSON.true
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}
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console.log(returnTrue())
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```
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95
docs/it-IT/welcome.md
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docs/it-IT/welcome.md
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# Link rapidi
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<div class="quick-links-grid">
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<a href="/docs/troubleshoot-errors">
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<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="book" class="svg-inline--fa fa-book fa-w-14" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M448 360V24c0-13.3-10.7-24-24-24H96C43 0 0 43 0 96v320c0 53 43 96 96 96h328c13.3 0 24-10.7 24-24v-16c0-7.5-3.5-14.3-8.9-18.7-4.2-15.4-4.2-59.3 0-74.7 5.4-4.3 8.9-11.1 8.9-18.6zM128 134c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm0 64c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm253.4 250H96c-17.7 0-32-14.3-32-32 0-17.6 14.4-32 32-32h285.4c-1.9 17.1-1.9 46.9 0 64z"></path></svg>
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<div>
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<p class="header">Non trovi qualcosa?</p>
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<p>Cerca gli errori</p>
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</div>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-chevron-right"><polyline points="9 18 15 12 9 6"></polyline></svg>
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</a>
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<a href="/docs/beans">
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<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="book" class="svg-inline--fa fa-book fa-w-14" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M448 360V24c0-13.3-10.7-24-24-24H96C43 0 0 43 0 96v320c0 53 43 96 96 96h328c13.3 0 24-10.7 24-24v-16c0-7.5-3.5-14.3-8.9-18.7-4.2-15.4-4.2-59.3 0-74.7 5.4-4.3 8.9-11.1 8.9-18.6zM128 134c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm0 64c0-3.3 2.7-6 6-6h212c3.3 0 6 2.7 6 6v20c0 3.3-2.7 6-6 6H134c-3.3 0-6-2.7-6-6v-20zm253.4 250H96c-17.7 0-32-14.3-32-32 0-17.6 14.4-32 32-32h285.4c-1.9 17.1-1.9 46.9 0 64z"></path></svg>
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<div>
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<p class="header">Nintendo tipo:</p>
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<p>Ecco il tuo DMCA e la tua C&D</p>
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</div>
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-chevron-right"><polyline points="9 18 15 12 9 6"></polyline></svg>
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</a>
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</div>
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# Altra documentazione
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Siamo un gruppo di programmer che spendono il loro tempo libero a sviluppare e fare reverse-engineering per i server online per la 3DS e Wii U.
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Siamo un gruppo di programmer che spendono il loro tempo libero a sviluppare e fare reverse-engineering per i server online per la 3DS e Wii U.
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Siamo un gruppo di programmer che spendono il loro tempo libero a sviluppare e fare reverse-engineering per i server online per la 3DS e Wii U.
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```javascript
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function returnTrue() {
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class trueOrFalseObject {
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constructor(trueOrFalse) {
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this.trueOrFalse = trueOrFalse;
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}
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get trueOrFalse() {
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return this.trueOrFalse();
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}
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convertNumberToBoolean(trueOrFalse) {
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if (convertStringToNumber(trueOrFalse) === 0) {
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return true;
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} else if (convertStringToNumber(trueOrFalse) == 1) {
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return false;
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}
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}
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convertStringToNumber(trueOrFalse) {
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if (trueOrFalse === "true") {
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return 0;
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} else if (trueOrFalse === "false") {
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return true * 69 - 1 - false * 69 * 420 - 69 + 2;
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}
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}
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trueOrFalse() {
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return this.convertNumberToBoolean(trueOrFalse);
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}
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}
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let objectWhichWeKnowIsTrue = new trueOrFalseObject("true");
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function checkIfTrueOrFalse(objectToCheckIfTrueOrFalse) {
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if (objectToCheckIfTrueOrFalse === objectWhichWeKnowIsTrue.trueOrFalse) {
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return objectWhichWeKnowIsTrue.trueOrFalse;
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console.log(
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"Successfully checked if the object is true or false. Result: the object is true."
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);
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// TODO: fix text not console logging
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} else {
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objectWhichWeKnowIsTrue = new trueOrFalseObject("false");
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if (objectToCheckIfTrueOrFalse === objectWhichWeKnowIsTrue.trueOrFalse) {
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return objectWhichWeKnowIsTrue.trueOrFalse;
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console.log(
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"Successfully checked if the object is true or false. Result: the object is false."
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);
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// TODO: fix text not console logging
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} else {
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// something went horribly wrong
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}
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objectWhichWeKnowIsTrue = new trueOrFalseObject("true");
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}
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}
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const isTrueTrueOrFalse = checkIfTrueOrFalse("true");
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const isfalseTrueOrFalse = checkIfTrueOrFalse("false");
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const trueOrFalseJSON = {
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true: isTrueTrueOrFalse,
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false: isfalseTrueOrFalse,
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};
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return trueOrFalseJSON.true
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}
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console.log(returnTrue())
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```
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