/* * Created by SharpDevelop. * User: suloku * Date: 09/05/2016 * Time: 0:59 * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ namespace WC3_TOOL { partial class ECB_editor { /// /// Designer variable used to keep track of non-visual components. /// private System.ComponentModel.IContainer components = null; private System.Windows.Forms.Button load_ecb_but; private System.Windows.Forms.Button save_ecb_but; private System.Windows.Forms.TextBox ecb_path; private System.Windows.Forms.Label label1; private System.Windows.Forms.TextBox name; private System.Windows.Forms.ComboBox firm_box; private System.Windows.Forms.Label label2; private System.Windows.Forms.NumericUpDown size; private System.Windows.Forms.Label label3; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label label5; private System.Windows.Forms.NumericUpDown yield_max; private System.Windows.Forms.NumericUpDown yield_min; private System.Windows.Forms.Label label6; private System.Windows.Forms.NumericUpDown growth; private System.Windows.Forms.Label label7; private System.Windows.Forms.Label label8; private System.Windows.Forms.Label label9; private System.Windows.Forms.Label label10; private System.Windows.Forms.Label label11; private System.Windows.Forms.NumericUpDown spicy; private System.Windows.Forms.NumericUpDown dry; private System.Windows.Forms.NumericUpDown sweet; private System.Windows.Forms.NumericUpDown bitter; private System.Windows.Forms.NumericUpDown sour; private System.Windows.Forms.NumericUpDown smooth; private System.Windows.Forms.Label label12; private System.Windows.Forms.TextBox desc1; private System.Windows.Forms.TextBox desc2; private System.Windows.Forms.Label label13; private System.Windows.Forms.NumericUpDown held; private System.Windows.Forms.Button held_help; private System.Windows.Forms.Button sprite_export_but; private System.Windows.Forms.Button sprite_import_but; private System.Windows.Forms.Button palette_export_but; private System.Windows.Forms.Button palette_import_but; private System.Windows.Forms.Button sprite_help; private System.Windows.Forms.CheckBox jap_encoding; private System.Windows.Forms.CheckBox heal_inf; private System.Windows.Forms.CheckBox heal_sleep; private System.Windows.Forms.CheckBox heal_poison; private System.Windows.Forms.CheckBox heal_burn; private System.Windows.Forms.CheckBox heal_ice; private System.Windows.Forms.CheckBox heal_para; private System.Windows.Forms.CheckBox heal_confu; private System.Windows.Forms.CheckBox guard; private System.Windows.Forms.CheckBox lvlup; private System.Windows.Forms.CheckBox firstpoke; private System.Windows.Forms.Label label15; private System.Windows.Forms.Label label16; private System.Windows.Forms.Label label17; private System.Windows.Forms.Label label18; private System.Windows.Forms.Label label19; private System.Windows.Forms.Label label20; private System.Windows.Forms.NumericUpDown direhit; private System.Windows.Forms.NumericUpDown atkup; private System.Windows.Forms.NumericUpDown defup; private System.Windows.Forms.NumericUpDown speedup; private System.Windows.Forms.NumericUpDown spatkup; private System.Windows.Forms.NumericUpDown accurup; private System.Windows.Forms.CheckBox ev_hp; private System.Windows.Forms.CheckBox ev_atk; private System.Windows.Forms.CheckBox ev_def; private System.Windows.Forms.CheckBox ev_speed; private System.Windows.Forms.CheckBox ev_speatk; private System.Windows.Forms.CheckBox ev_spedef; private System.Windows.Forms.NumericUpDown tr6_val; private System.Windows.Forms.CheckBox heal_hp; private System.Windows.Forms.CheckBox heal_pp; private System.Windows.Forms.CheckBox selectedatk; private System.Windows.Forms.CheckBox maxppUP; private System.Windows.Forms.CheckBox revive; private System.Windows.Forms.CheckBox stone; private System.Windows.Forms.CheckBox happy200; private System.Windows.Forms.CheckBox happy100; private System.Windows.Forms.CheckBox happy0; private System.Windows.Forms.NumericUpDown hap200; private System.Windows.Forms.NumericUpDown hap100; private System.Windows.Forms.NumericUpDown happ0; private System.Windows.Forms.CheckBox ppup; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.Label label14; private System.Windows.Forms.Button pphelp; private System.Windows.Forms.Button modifier_help; private System.Windows.Forms.Button note; private System.Windows.Forms.GroupBox groupBox6; private System.Windows.Forms.GroupBox groupBox5; private System.Windows.Forms.GroupBox groupBox4; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.GroupBox groupBox2; /// /// Disposes resources used by the form. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } /// /// This method is required for Windows Forms designer support. /// Do not change the method contents inside the source code editor. The Forms designer might /// not be able to load this method if it was changed manually. /// private void InitializeComponent() { this.load_ecb_but = new System.Windows.Forms.Button(); this.save_ecb_but = new System.Windows.Forms.Button(); this.ecb_path = new System.Windows.Forms.TextBox(); this.label1 = new System.Windows.Forms.Label(); this.name = new System.Windows.Forms.TextBox(); this.firm_box = new System.Windows.Forms.ComboBox(); this.label2 = new System.Windows.Forms.Label(); this.size = new System.Windows.Forms.NumericUpDown(); this.label3 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.yield_max = new System.Windows.Forms.NumericUpDown(); this.yield_min = new System.Windows.Forms.NumericUpDown(); this.label6 = new System.Windows.Forms.Label(); this.growth = new System.Windows.Forms.NumericUpDown(); this.label7 = new System.Windows.Forms.Label(); this.label8 = new System.Windows.Forms.Label(); this.label9 = new System.Windows.Forms.Label(); this.label10 = new System.Windows.Forms.Label(); this.label11 = new System.Windows.Forms.Label(); this.spicy = new System.Windows.Forms.NumericUpDown(); this.dry = new System.Windows.Forms.NumericUpDown(); this.sweet = new System.Windows.Forms.NumericUpDown(); this.bitter = new System.Windows.Forms.NumericUpDown(); this.sour = new System.Windows.Forms.NumericUpDown(); this.smooth = new System.Windows.Forms.NumericUpDown(); this.label12 = new System.Windows.Forms.Label(); this.desc1 = new System.Windows.Forms.TextBox(); this.desc2 = new System.Windows.Forms.TextBox(); this.label13 = new System.Windows.Forms.Label(); this.held = new System.Windows.Forms.NumericUpDown(); this.held_help = new System.Windows.Forms.Button(); this.sprite_export_but = new System.Windows.Forms.Button(); this.sprite_import_but = new System.Windows.Forms.Button(); this.palette_export_but = new System.Windows.Forms.Button(); this.palette_import_but = new System.Windows.Forms.Button(); this.sprite_help = new System.Windows.Forms.Button(); this.jap_encoding = new System.Windows.Forms.CheckBox(); this.heal_inf = new System.Windows.Forms.CheckBox(); this.heal_sleep = new System.Windows.Forms.CheckBox(); this.heal_poison = new System.Windows.Forms.CheckBox(); this.heal_burn = new System.Windows.Forms.CheckBox(); this.heal_ice = new System.Windows.Forms.CheckBox(); this.heal_para = new System.Windows.Forms.CheckBox(); this.heal_confu = new System.Windows.Forms.CheckBox(); this.guard = new System.Windows.Forms.CheckBox(); this.lvlup = new System.Windows.Forms.CheckBox(); this.firstpoke = new System.Windows.Forms.CheckBox(); this.label15 = new System.Windows.Forms.Label(); this.label16 = new System.Windows.Forms.Label(); this.label17 = new System.Windows.Forms.Label(); this.label18 = new System.Windows.Forms.Label(); this.label19 = new System.Windows.Forms.Label(); this.label20 = new System.Windows.Forms.Label(); this.direhit = new System.Windows.Forms.NumericUpDown(); this.atkup = new System.Windows.Forms.NumericUpDown(); this.defup = new System.Windows.Forms.NumericUpDown(); this.speedup = new System.Windows.Forms.NumericUpDown(); this.spatkup = new System.Windows.Forms.NumericUpDown(); this.accurup = new System.Windows.Forms.NumericUpDown(); this.ev_hp = new System.Windows.Forms.CheckBox(); this.ev_atk = new System.Windows.Forms.CheckBox(); this.ev_def = new System.Windows.Forms.CheckBox(); this.ev_speed = new System.Windows.Forms.CheckBox(); this.ev_speatk = new System.Windows.Forms.CheckBox(); this.ev_spedef = new System.Windows.Forms.CheckBox(); this.tr6_val = new System.Windows.Forms.NumericUpDown(); this.heal_hp = new System.Windows.Forms.CheckBox(); this.heal_pp = new System.Windows.Forms.CheckBox(); this.selectedatk = new System.Windows.Forms.CheckBox(); this.maxppUP = new System.Windows.Forms.CheckBox(); this.revive = new System.Windows.Forms.CheckBox(); this.stone = new System.Windows.Forms.CheckBox(); this.happy200 = new System.Windows.Forms.CheckBox(); this.happy100 = new System.Windows.Forms.CheckBox(); this.happy0 = new System.Windows.Forms.CheckBox(); this.hap200 = new System.Windows.Forms.NumericUpDown(); this.hap100 = new System.Windows.Forms.NumericUpDown(); this.happ0 = new System.Windows.Forms.NumericUpDown(); this.ppup = new System.Windows.Forms.CheckBox(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.groupBox6 = new System.Windows.Forms.GroupBox(); this.pphelp = new System.Windows.Forms.Button(); this.groupBox5 = new System.Windows.Forms.GroupBox(); this.groupBox4 = new System.Windows.Forms.GroupBox(); this.groupBox3 = new System.Windows.Forms.GroupBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.note = new System.Windows.Forms.Button(); this.modifier_help = new System.Windows.Forms.Button(); this.label14 = new System.Windows.Forms.Label(); ((System.ComponentModel.ISupportInitialize)(this.size)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.yield_max)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.yield_min)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.growth)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.spicy)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.dry)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.sweet)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.bitter)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.sour)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.smooth)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.held)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.direhit)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.atkup)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.defup)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.speedup)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.spatkup)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.accurup)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.tr6_val)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.hap200)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.hap100)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.happ0)).BeginInit(); this.groupBox1.SuspendLayout(); this.groupBox6.SuspendLayout(); this.groupBox5.SuspendLayout(); this.groupBox4.SuspendLayout(); this.groupBox3.SuspendLayout(); this.groupBox2.SuspendLayout(); this.SuspendLayout(); // // load_ecb_but // this.load_ecb_but.Location = new System.Drawing.Point(12, 21); this.load_ecb_but.Name = "load_ecb_but"; this.load_ecb_but.Size = new System.Drawing.Size(75, 23); this.load_ecb_but.TabIndex = 0; this.load_ecb_but.Text = "Load ECB"; this.load_ecb_but.UseVisualStyleBackColor = true; this.load_ecb_but.Click += new System.EventHandler(this.Load_ecb_butClick); // // save_ecb_but // this.save_ecb_but.Enabled = false; this.save_ecb_but.Location = new System.Drawing.Point(93, 21); this.save_ecb_but.Name = "save_ecb_but"; this.save_ecb_but.Size = new System.Drawing.Size(75, 23); this.save_ecb_but.TabIndex = 1; this.save_ecb_but.Text = "Save ECB"; this.save_ecb_but.UseVisualStyleBackColor = true; this.save_ecb_but.Click += new System.EventHandler(this.Save_ecb_butClick); // // ecb_path // this.ecb_path.Location = new System.Drawing.Point(174, 24); this.ecb_path.Name = "ecb_path"; this.ecb_path.Size = new System.Drawing.Size(482, 20); this.ecb_path.TabIndex = 2; // // label1 // this.label1.Location = new System.Drawing.Point(12, 73); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(100, 16); this.label1.TabIndex = 3; this.label1.Text = "Name:"; // // name // this.name.Location = new System.Drawing.Point(93, 69); this.name.MaxLength = 6; this.name.Name = "name"; this.name.Size = new System.Drawing.Size(252, 20); this.name.TabIndex = 4; // // firm_box // this.firm_box.FormattingEnabled = true; this.firm_box.Items.AddRange(new object[] { "Very soft", "Soft", "Hard", "Very hard", "Super hard"}); this.firm_box.Location = new System.Drawing.Point(93, 151); this.firm_box.Name = "firm_box"; this.firm_box.Size = new System.Drawing.Size(120, 21); this.firm_box.TabIndex = 5; // // label2 // this.label2.Location = new System.Drawing.Point(12, 154); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(64, 18); this.label2.TabIndex = 6; this.label2.Text = "Firmness:"; // // size // this.size.Location = new System.Drawing.Point(93, 177); this.size.Maximum = new decimal(new int[] { 65535, 0, 0, 0}); this.size.Name = "size"; this.size.Size = new System.Drawing.Size(120, 20); this.size.TabIndex = 7; // // label3 // this.label3.Location = new System.Drawing.Point(12, 179); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(64, 18); this.label3.TabIndex = 8; this.label3.Text = "Size:"; // // label4 // this.label4.Location = new System.Drawing.Point(12, 205); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(86, 23); this.label4.TabIndex = 9; this.label4.Text = "Maximum yield:"; // // label5 // this.label5.Location = new System.Drawing.Point(12, 231); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(100, 23); this.label5.TabIndex = 10; this.label5.Text = "Minumum yield:"; // // yield_max // this.yield_max.Location = new System.Drawing.Point(93, 203); this.yield_max.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.yield_max.Minimum = new decimal(new int[] { 1, 0, 0, 0}); this.yield_max.Name = "yield_max"; this.yield_max.Size = new System.Drawing.Size(120, 20); this.yield_max.TabIndex = 11; this.yield_max.Value = new decimal(new int[] { 1, 0, 0, 0}); // // yield_min // this.yield_min.Location = new System.Drawing.Point(93, 229); this.yield_min.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.yield_min.Minimum = new decimal(new int[] { 1, 0, 0, 0}); this.yield_min.Name = "yield_min"; this.yield_min.Size = new System.Drawing.Size(120, 20); this.yield_min.TabIndex = 12; this.yield_min.Value = new decimal(new int[] { 1, 0, 0, 0}); // // label6 // this.label6.Location = new System.Drawing.Point(12, 254); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(75, 34); this.label6.TabIndex = 13; this.label6.Text = "Growth hours per stage:"; // // growth // this.growth.Location = new System.Drawing.Point(93, 255); this.growth.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.growth.Minimum = new decimal(new int[] { 1, 0, 0, 0}); this.growth.Name = "growth"; this.growth.Size = new System.Drawing.Size(120, 20); this.growth.TabIndex = 14; this.growth.Value = new decimal(new int[] { 1, 0, 0, 0}); // // label7 // this.label7.Location = new System.Drawing.Point(219, 154); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(100, 23); this.label7.TabIndex = 15; this.label7.Text = "Spicyness:"; // // label8 // this.label8.Location = new System.Drawing.Point(219, 179); this.label8.Name = "label8"; this.label8.Size = new System.Drawing.Size(100, 23); this.label8.TabIndex = 16; this.label8.Text = "Dryness:"; // // label9 // this.label9.Location = new System.Drawing.Point(219, 205); this.label9.Name = "label9"; this.label9.Size = new System.Drawing.Size(100, 23); this.label9.TabIndex = 17; this.label9.Text = "Sweetness:"; // // label10 // this.label10.Location = new System.Drawing.Point(219, 231); this.label10.Name = "label10"; this.label10.Size = new System.Drawing.Size(100, 23); this.label10.TabIndex = 18; this.label10.Text = "Bitterness:"; // // label11 // this.label11.Location = new System.Drawing.Point(219, 257); this.label11.Name = "label11"; this.label11.Size = new System.Drawing.Size(100, 23); this.label11.TabIndex = 19; this.label11.Text = "Sourness:"; // // spicy // this.spicy.Location = new System.Drawing.Point(288, 152); this.spicy.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.spicy.Name = "spicy"; this.spicy.Size = new System.Drawing.Size(78, 20); this.spicy.TabIndex = 20; // // dry // this.dry.Location = new System.Drawing.Point(288, 177); this.dry.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.dry.Name = "dry"; this.dry.Size = new System.Drawing.Size(78, 20); this.dry.TabIndex = 21; // // sweet // this.sweet.Location = new System.Drawing.Point(288, 203); this.sweet.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.sweet.Name = "sweet"; this.sweet.Size = new System.Drawing.Size(78, 20); this.sweet.TabIndex = 22; // // bitter // this.bitter.Location = new System.Drawing.Point(288, 229); this.bitter.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.bitter.Name = "bitter"; this.bitter.Size = new System.Drawing.Size(78, 20); this.bitter.TabIndex = 23; // // sour // this.sour.Location = new System.Drawing.Point(288, 255); this.sour.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.sour.Name = "sour"; this.sour.Size = new System.Drawing.Size(78, 20); this.sour.TabIndex = 24; // // smooth // this.smooth.Location = new System.Drawing.Point(288, 281); this.smooth.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.smooth.Name = "smooth"; this.smooth.Size = new System.Drawing.Size(78, 20); this.smooth.TabIndex = 25; // // label12 // this.label12.Location = new System.Drawing.Point(219, 283); this.label12.Name = "label12"; this.label12.Size = new System.Drawing.Size(69, 23); this.label12.TabIndex = 26; this.label12.Text = "Smoothness:"; // // desc1 // this.desc1.Location = new System.Drawing.Point(42, 94); this.desc1.MaxLength = 44; this.desc1.Name = "desc1"; this.desc1.Size = new System.Drawing.Size(303, 20); this.desc1.TabIndex = 27; // // desc2 // this.desc2.Location = new System.Drawing.Point(42, 120); this.desc2.MaxLength = 44; this.desc2.Name = "desc2"; this.desc2.Size = new System.Drawing.Size(303, 20); this.desc2.TabIndex = 28; // // label13 // this.label13.Location = new System.Drawing.Point(12, 311); this.label13.Name = "label13"; this.label13.Size = new System.Drawing.Size(102, 18); this.label13.TabIndex = 29; this.label13.Text = "Usage as held item:"; // // held // this.held.Location = new System.Drawing.Point(120, 309); this.held.Maximum = new decimal(new int[] { 255, 0, 0, 0}); this.held.Name = "held"; this.held.Size = new System.Drawing.Size(59, 20); this.held.TabIndex = 30; // // held_help // this.held_help.Location = new System.Drawing.Point(185, 309); this.held_help.Name = "held_help"; this.held_help.Size = new System.Drawing.Size(15, 20); this.held_help.TabIndex = 31; this.held_help.Text = "?"; this.held_help.UseVisualStyleBackColor = true; this.held_help.Click += new System.EventHandler(this.Held_helpClick); // // sprite_export_but // this.sprite_export_but.Enabled = false; this.sprite_export_but.Location = new System.Drawing.Point(662, 21); this.sprite_export_but.Name = "sprite_export_but"; this.sprite_export_but.Size = new System.Drawing.Size(86, 23); this.sprite_export_but.TabIndex = 33; this.sprite_export_but.Text = "Export Sprite"; this.sprite_export_but.UseVisualStyleBackColor = true; this.sprite_export_but.Click += new System.EventHandler(this.Sprite_export_butClick); // // sprite_import_but // this.sprite_import_but.Enabled = false; this.sprite_import_but.Location = new System.Drawing.Point(754, 21); this.sprite_import_but.Name = "sprite_import_but"; this.sprite_import_but.Size = new System.Drawing.Size(86, 23); this.sprite_import_but.TabIndex = 34; this.sprite_import_but.Text = "Import Sprite"; this.sprite_import_but.UseVisualStyleBackColor = true; this.sprite_import_but.Click += new System.EventHandler(this.Sprite_import_butClick); // // palette_export_but // this.palette_export_but.Enabled = false; this.palette_export_but.Location = new System.Drawing.Point(472, 0); this.palette_export_but.Name = "palette_export_but"; this.palette_export_but.Size = new System.Drawing.Size(86, 23); this.palette_export_but.TabIndex = 35; this.palette_export_but.Text = "Export Palette"; this.palette_export_but.UseVisualStyleBackColor = true; this.palette_export_but.Visible = false; this.palette_export_but.Click += new System.EventHandler(this.Palette_export_butClick); // // palette_import_but // this.palette_import_but.Enabled = false; this.palette_import_but.Location = new System.Drawing.Point(564, 0); this.palette_import_but.Name = "palette_import_but"; this.palette_import_but.Size = new System.Drawing.Size(86, 23); this.palette_import_but.TabIndex = 36; this.palette_import_but.Text = "Import Palette"; this.palette_import_but.UseVisualStyleBackColor = true; this.palette_import_but.Visible = false; this.palette_import_but.Click += new System.EventHandler(this.Palette_import_butClick); // // sprite_help // this.sprite_help.Location = new System.Drawing.Point(846, 22); this.sprite_help.Name = "sprite_help"; this.sprite_help.Size = new System.Drawing.Size(15, 20); this.sprite_help.TabIndex = 37; this.sprite_help.Text = "?"; this.sprite_help.UseVisualStyleBackColor = true; this.sprite_help.Click += new System.EventHandler(this.Sprite_helpClick); // // jap_encoding // this.jap_encoding.Location = new System.Drawing.Point(93, 47); this.jap_encoding.Name = "jap_encoding"; this.jap_encoding.Size = new System.Drawing.Size(134, 22); this.jap_encoding.TabIndex = 38; this.jap_encoding.Text = "Japanese encoding"; this.jap_encoding.UseVisualStyleBackColor = true; this.jap_encoding.CheckedChanged += new System.EventHandler(this.Jap_encodingCheckedChanged); // // heal_inf // this.heal_inf.Location = new System.Drawing.Point(6, 19); this.heal_inf.Name = "heal_inf"; this.heal_inf.Size = new System.Drawing.Size(104, 18); this.heal_inf.TabIndex = 39; this.heal_inf.Text = "Heal Infatuation"; this.heal_inf.UseVisualStyleBackColor = true; // // heal_sleep // this.heal_sleep.Location = new System.Drawing.Point(6, 40); this.heal_sleep.Name = "heal_sleep"; this.heal_sleep.Size = new System.Drawing.Size(104, 18); this.heal_sleep.TabIndex = 40; this.heal_sleep.Text = "Heal Sleep"; this.heal_sleep.UseVisualStyleBackColor = true; // // heal_poison // this.heal_poison.Location = new System.Drawing.Point(6, 58); this.heal_poison.Name = "heal_poison"; this.heal_poison.Size = new System.Drawing.Size(104, 18); this.heal_poison.TabIndex = 41; this.heal_poison.Text = "Heal Poison"; this.heal_poison.UseVisualStyleBackColor = true; // // heal_burn // this.heal_burn.Location = new System.Drawing.Point(6, 76); this.heal_burn.Name = "heal_burn"; this.heal_burn.Size = new System.Drawing.Size(104, 18); this.heal_burn.TabIndex = 42; this.heal_burn.Text = "Heal Burn"; this.heal_burn.UseVisualStyleBackColor = true; // // heal_ice // this.heal_ice.Location = new System.Drawing.Point(6, 93); this.heal_ice.Name = "heal_ice"; this.heal_ice.Size = new System.Drawing.Size(104, 18); this.heal_ice.TabIndex = 43; this.heal_ice.Text = "Heal Ice"; this.heal_ice.UseVisualStyleBackColor = true; // // heal_para // this.heal_para.Location = new System.Drawing.Point(6, 111); this.heal_para.Name = "heal_para"; this.heal_para.Size = new System.Drawing.Size(104, 18); this.heal_para.TabIndex = 44; this.heal_para.Text = "Heal Paralyze"; this.heal_para.UseVisualStyleBackColor = true; // // heal_confu // this.heal_confu.Location = new System.Drawing.Point(6, 129); this.heal_confu.Name = "heal_confu"; this.heal_confu.Size = new System.Drawing.Size(104, 18); this.heal_confu.TabIndex = 45; this.heal_confu.Text = "Heal Confusion"; this.heal_confu.UseVisualStyleBackColor = true; // // guard // this.guard.Location = new System.Drawing.Point(17, 141); this.guard.Name = "guard"; this.guard.Size = new System.Drawing.Size(91, 16); this.guard.TabIndex = 46; this.guard.Text = "Guard-spec"; this.guard.UseVisualStyleBackColor = true; // // lvlup // this.lvlup.Location = new System.Drawing.Point(228, 226); this.lvlup.Name = "lvlup"; this.lvlup.Size = new System.Drawing.Size(104, 16); this.lvlup.TabIndex = 47; this.lvlup.Text = "Level up"; this.lvlup.UseVisualStyleBackColor = true; // // firstpoke // this.firstpoke.Location = new System.Drawing.Point(228, 191); this.firstpoke.Name = "firstpoke"; this.firstpoke.Size = new System.Drawing.Size(95, 40); this.firstpoke.TabIndex = 48; this.firstpoke.Text = "Apply to first pokemon"; this.firstpoke.UseVisualStyleBackColor = true; // // label15 // this.label15.Location = new System.Drawing.Point(17, 18); this.label15.Name = "label15"; this.label15.Size = new System.Drawing.Size(55, 13); this.label15.TabIndex = 49; this.label15.Text = "Dire Hit"; // // label16 // this.label16.Location = new System.Drawing.Point(17, 39); this.label16.Name = "label16"; this.label16.Size = new System.Drawing.Size(100, 13); this.label16.TabIndex = 50; this.label16.Text = "Atk Up"; // // label17 // this.label17.Location = new System.Drawing.Point(17, 60); this.label17.Name = "label17"; this.label17.Size = new System.Drawing.Size(100, 13); this.label17.TabIndex = 51; this.label17.Text = "Def Up"; // // label18 // this.label18.Location = new System.Drawing.Point(17, 81); this.label18.Name = "label18"; this.label18.Size = new System.Drawing.Size(100, 13); this.label18.TabIndex = 52; this.label18.Text = "Speed Up"; // // label19 // this.label19.Location = new System.Drawing.Point(17, 102); this.label19.Name = "label19"; this.label19.Size = new System.Drawing.Size(100, 13); this.label19.TabIndex = 53; this.label19.Text = "SP Atk Up"; // // label20 // this.label20.Location = new System.Drawing.Point(17, 123); this.label20.Name = "label20"; this.label20.Size = new System.Drawing.Size(100, 13); this.label20.TabIndex = 54; this.label20.Text = "Accur. Up"; // // direhit // this.direhit.Location = new System.Drawing.Point(78, 16); this.direhit.Maximum = new decimal(new int[] { 3, 0, 0, 0}); this.direhit.Name = "direhit"; this.direhit.Size = new System.Drawing.Size(39, 20); this.direhit.TabIndex = 56; // // atkup // this.atkup.Location = new System.Drawing.Point(78, 37); this.atkup.Maximum = new decimal(new int[] { 15, 0, 0, 0}); this.atkup.Name = "atkup"; this.atkup.Size = new System.Drawing.Size(39, 20); this.atkup.TabIndex = 57; // // defup // this.defup.Location = new System.Drawing.Point(78, 58); this.defup.Maximum = new decimal(new int[] { 15, 0, 0, 0}); this.defup.Name = "defup"; this.defup.Size = new System.Drawing.Size(39, 20); this.defup.TabIndex = 58; // // speedup // this.speedup.Location = new System.Drawing.Point(78, 79); this.speedup.Maximum = new decimal(new int[] { 15, 0, 0, 0}); this.speedup.Name = "speedup"; this.speedup.Size = new System.Drawing.Size(39, 20); this.speedup.TabIndex = 59; // // spatkup // this.spatkup.Location = new System.Drawing.Point(78, 100); this.spatkup.Maximum = new decimal(new int[] { 15, 0, 0, 0}); this.spatkup.Name = "spatkup"; this.spatkup.Size = new System.Drawing.Size(39, 20); this.spatkup.TabIndex = 60; // // accurup // this.accurup.Location = new System.Drawing.Point(78, 121); this.accurup.Maximum = new decimal(new int[] { 15, 0, 0, 0}); this.accurup.Name = "accurup"; this.accurup.Size = new System.Drawing.Size(39, 20); this.accurup.TabIndex = 61; // // ev_hp // this.ev_hp.Location = new System.Drawing.Point(13, 17); this.ev_hp.Name = "ev_hp"; this.ev_hp.Size = new System.Drawing.Size(65, 18); this.ev_hp.TabIndex = 62; this.ev_hp.Text = "HP"; this.ev_hp.UseVisualStyleBackColor = true; // // ev_atk // this.ev_atk.Location = new System.Drawing.Point(13, 38); this.ev_atk.Name = "ev_atk"; this.ev_atk.Size = new System.Drawing.Size(65, 18); this.ev_atk.TabIndex = 63; this.ev_atk.Text = "Attack"; this.ev_atk.UseVisualStyleBackColor = true; // // ev_def // this.ev_def.Location = new System.Drawing.Point(13, 56); this.ev_def.Name = "ev_def"; this.ev_def.Size = new System.Drawing.Size(75, 18); this.ev_def.TabIndex = 65; this.ev_def.Text = "Defense"; this.ev_def.UseVisualStyleBackColor = true; // // ev_speed // this.ev_speed.Location = new System.Drawing.Point(13, 74); this.ev_speed.Name = "ev_speed"; this.ev_speed.Size = new System.Drawing.Size(75, 18); this.ev_speed.TabIndex = 66; this.ev_speed.Text = "Speed"; this.ev_speed.UseVisualStyleBackColor = true; // // ev_speatk // this.ev_speatk.Location = new System.Drawing.Point(13, 91); this.ev_speatk.Name = "ev_speatk"; this.ev_speatk.Size = new System.Drawing.Size(75, 18); this.ev_speatk.TabIndex = 67; this.ev_speatk.Text = "SPE Atk"; this.ev_speatk.UseVisualStyleBackColor = true; // // ev_spedef // this.ev_spedef.Location = new System.Drawing.Point(13, 109); this.ev_spedef.Name = "ev_spedef"; this.ev_spedef.Size = new System.Drawing.Size(75, 18); this.ev_spedef.TabIndex = 68; this.ev_spedef.Text = "SPE Def"; this.ev_spedef.UseVisualStyleBackColor = true; // // tr6_val // this.tr6_val.Location = new System.Drawing.Point(401, 207); this.tr6_val.Maximum = new decimal(new int[] { 127, 0, 0, 0}); this.tr6_val.Name = "tr6_val"; this.tr6_val.Size = new System.Drawing.Size(54, 20); this.tr6_val.TabIndex = 69; // // heal_hp // this.heal_hp.Location = new System.Drawing.Point(6, 21); this.heal_hp.Name = "heal_hp"; this.heal_hp.Size = new System.Drawing.Size(104, 18); this.heal_hp.TabIndex = 70; this.heal_hp.Text = "Heal HP"; this.heal_hp.UseVisualStyleBackColor = true; // // heal_pp // this.heal_pp.Location = new System.Drawing.Point(6, 39); this.heal_pp.Name = "heal_pp"; this.heal_pp.Size = new System.Drawing.Size(104, 18); this.heal_pp.TabIndex = 71; this.heal_pp.Text = "Heal PP"; this.heal_pp.UseVisualStyleBackColor = true; // // selectedatk // this.selectedatk.Location = new System.Drawing.Point(6, 57); this.selectedatk.Name = "selectedatk"; this.selectedatk.Size = new System.Drawing.Size(139, 18); this.selectedatk.TabIndex = 73; this.selectedatk.Text = "Only to selected attack"; this.selectedatk.UseVisualStyleBackColor = true; // // maxppUP // this.maxppUP.Location = new System.Drawing.Point(6, 78); this.maxppUP.Name = "maxppUP"; this.maxppUP.Size = new System.Drawing.Size(109, 18); this.maxppUP.TabIndex = 74; this.maxppUP.Text = "Increase Max PP"; this.maxppUP.UseVisualStyleBackColor = true; // // revive // this.revive.Location = new System.Drawing.Point(6, 95); this.revive.Name = "revive"; this.revive.Size = new System.Drawing.Size(104, 18); this.revive.TabIndex = 75; this.revive.Text = "Revive and heal"; this.revive.UseVisualStyleBackColor = true; // // stone // this.stone.Location = new System.Drawing.Point(6, 142); this.stone.Name = "stone"; this.stone.Size = new System.Drawing.Size(104, 18); this.stone.TabIndex = 76; this.stone.Text = "Evolution stone"; this.stone.UseVisualStyleBackColor = true; // // happy200 // this.happy200.Location = new System.Drawing.Point(12, 16); this.happy200.Name = "happy200"; this.happy200.Size = new System.Drawing.Size(104, 18); this.happy200.TabIndex = 77; this.happy200.Text = "Friendship >200"; this.happy200.UseVisualStyleBackColor = true; // // happy100 // this.happy100.Location = new System.Drawing.Point(12, 42); this.happy100.Name = "happy100"; this.happy100.Size = new System.Drawing.Size(104, 18); this.happy100.TabIndex = 78; this.happy100.Text = "Friendship >100"; this.happy100.UseVisualStyleBackColor = true; // // happy0 // this.happy0.Location = new System.Drawing.Point(12, 68); this.happy0.Name = "happy0"; this.happy0.Size = new System.Drawing.Size(109, 18); this.happy0.TabIndex = 79; this.happy0.Text = "Friendship < 100"; this.happy0.UseVisualStyleBackColor = true; // // hap200 // this.hap200.Location = new System.Drawing.Point(117, 16); this.hap200.Maximum = new decimal(new int[] { 127, 0, 0, 0}); this.hap200.Name = "hap200"; this.hap200.Size = new System.Drawing.Size(57, 20); this.hap200.TabIndex = 80; // // hap100 // this.hap100.Location = new System.Drawing.Point(117, 42); this.hap100.Maximum = new decimal(new int[] { 127, 0, 0, 0}); this.hap100.Name = "hap100"; this.hap100.Size = new System.Drawing.Size(57, 20); this.hap100.TabIndex = 81; // // happ0 // this.happ0.Location = new System.Drawing.Point(117, 68); this.happ0.Maximum = new decimal(new int[] { 127, 0, 0, 0}); this.happ0.Name = "happ0"; this.happ0.Size = new System.Drawing.Size(57, 20); this.happ0.TabIndex = 82; // // ppup // this.ppup.Location = new System.Drawing.Point(6, 111); this.ppup.Name = "ppup"; this.ppup.Size = new System.Drawing.Size(124, 30); this.ppup.TabIndex = 83; this.ppup.Text = "Increase PP to max on selected attack"; this.ppup.UseVisualStyleBackColor = true; // // groupBox1 // this.groupBox1.Controls.Add(this.lvlup); this.groupBox1.Controls.Add(this.groupBox6); this.groupBox1.Controls.Add(this.groupBox5); this.groupBox1.Controls.Add(this.groupBox4); this.groupBox1.Controls.Add(this.groupBox3); this.groupBox1.Controls.Add(this.groupBox2); this.groupBox1.Controls.Add(this.note); this.groupBox1.Controls.Add(this.modifier_help); this.groupBox1.Controls.Add(this.label14); this.groupBox1.Controls.Add(this.tr6_val); this.groupBox1.Controls.Add(this.firstpoke); this.groupBox1.Location = new System.Drawing.Point(372, 53); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(525, 283); this.groupBox1.TabIndex = 84; this.groupBox1.TabStop = false; this.groupBox1.Text = "Usage by trainer:"; // // groupBox6 // this.groupBox6.Controls.Add(this.pphelp); this.groupBox6.Controls.Add(this.ppup); this.groupBox6.Controls.Add(this.stone); this.groupBox6.Controls.Add(this.revive); this.groupBox6.Controls.Add(this.maxppUP); this.groupBox6.Controls.Add(this.heal_pp); this.groupBox6.Controls.Add(this.heal_hp); this.groupBox6.Controls.Add(this.selectedatk); this.groupBox6.Location = new System.Drawing.Point(370, 16); this.groupBox6.Name = "groupBox6"; this.groupBox6.Size = new System.Drawing.Size(144, 168); this.groupBox6.TabIndex = 92; this.groupBox6.TabStop = false; this.groupBox6.Text = "HP/PP"; // // pphelp // this.pphelp.Location = new System.Drawing.Point(113, 13); this.pphelp.Name = "pphelp"; this.pphelp.Size = new System.Drawing.Size(25, 21); this.pphelp.TabIndex = 85; this.pphelp.Text = "?"; this.pphelp.UseVisualStyleBackColor = true; this.pphelp.Click += new System.EventHandler(this.PphelpClick); // // groupBox5 // this.groupBox5.Controls.Add(this.happ0); this.groupBox5.Controls.Add(this.hap100); this.groupBox5.Controls.Add(this.hap200); this.groupBox5.Controls.Add(this.happy0); this.groupBox5.Controls.Add(this.happy100); this.groupBox5.Controls.Add(this.happy200); this.groupBox5.Location = new System.Drawing.Point(6, 180); this.groupBox5.Name = "groupBox5"; this.groupBox5.Size = new System.Drawing.Size(199, 96); this.groupBox5.TabIndex = 91; this.groupBox5.TabStop = false; this.groupBox5.Text = "Friendship"; // // groupBox4 // this.groupBox4.Controls.Add(this.heal_confu); this.groupBox4.Controls.Add(this.heal_para); this.groupBox4.Controls.Add(this.heal_ice); this.groupBox4.Controls.Add(this.heal_burn); this.groupBox4.Controls.Add(this.heal_poison); this.groupBox4.Controls.Add(this.heal_sleep); this.groupBox4.Controls.Add(this.heal_inf); this.groupBox4.Location = new System.Drawing.Point(6, 19); this.groupBox4.Name = "groupBox4"; this.groupBox4.Size = new System.Drawing.Size(121, 162); this.groupBox4.TabIndex = 90; this.groupBox4.TabStop = false; this.groupBox4.Text = "Status"; // // groupBox3 // this.groupBox3.Controls.Add(this.accurup); this.groupBox3.Controls.Add(this.spatkup); this.groupBox3.Controls.Add(this.speedup); this.groupBox3.Controls.Add(this.defup); this.groupBox3.Controls.Add(this.atkup); this.groupBox3.Controls.Add(this.direhit); this.groupBox3.Controls.Add(this.label20); this.groupBox3.Controls.Add(this.label19); this.groupBox3.Controls.Add(this.label18); this.groupBox3.Controls.Add(this.label17); this.groupBox3.Controls.Add(this.label16); this.groupBox3.Controls.Add(this.guard); this.groupBox3.Controls.Add(this.label15); this.groupBox3.Location = new System.Drawing.Point(133, 19); this.groupBox3.Name = "groupBox3"; this.groupBox3.Size = new System.Drawing.Size(132, 162); this.groupBox3.TabIndex = 89; this.groupBox3.TabStop = false; this.groupBox3.Text = "Battle"; // // groupBox2 // this.groupBox2.Controls.Add(this.ev_spedef); this.groupBox2.Controls.Add(this.ev_speatk); this.groupBox2.Controls.Add(this.ev_speed); this.groupBox2.Controls.Add(this.ev_def); this.groupBox2.Controls.Add(this.ev_atk); this.groupBox2.Controls.Add(this.ev_hp); this.groupBox2.Location = new System.Drawing.Point(271, 20); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(93, 133); this.groupBox2.TabIndex = 88; this.groupBox2.TabStop = false; this.groupBox2.Text = "EV"; // // note // this.note.Location = new System.Drawing.Point(301, 248); this.note.Name = "note"; this.note.Size = new System.Drawing.Size(75, 23); this.note.TabIndex = 87; this.note.Text = "Note"; this.note.UseVisualStyleBackColor = true; this.note.Click += new System.EventHandler(this.NoteClick); // // modifier_help // this.modifier_help.Location = new System.Drawing.Point(461, 206); this.modifier_help.Name = "modifier_help"; this.modifier_help.Size = new System.Drawing.Size(25, 21); this.modifier_help.TabIndex = 86; this.modifier_help.Text = "?"; this.modifier_help.UseVisualStyleBackColor = true; this.modifier_help.Click += new System.EventHandler(this.Modifier_helpClick); // // label14 // this.label14.Location = new System.Drawing.Point(395, 187); this.label14.Name = "label14"; this.label14.Size = new System.Drawing.Size(105, 20); this.label14.TabIndex = 84; this.label14.Text = "HP/PP/EV modifier:"; // // ECB_editor // this.AllowDrop = true; this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(901, 342); this.Controls.Add(this.groupBox1); this.Controls.Add(this.jap_encoding); this.Controls.Add(this.sprite_help); this.Controls.Add(this.palette_import_but); this.Controls.Add(this.palette_export_but); this.Controls.Add(this.sprite_import_but); this.Controls.Add(this.sprite_export_but); this.Controls.Add(this.held_help); this.Controls.Add(this.held); this.Controls.Add(this.label13); this.Controls.Add(this.desc2); this.Controls.Add(this.desc1); this.Controls.Add(this.label12); this.Controls.Add(this.smooth); this.Controls.Add(this.sour); this.Controls.Add(this.bitter); this.Controls.Add(this.sweet); this.Controls.Add(this.dry); this.Controls.Add(this.spicy); this.Controls.Add(this.label11); this.Controls.Add(this.label10); this.Controls.Add(this.label9); this.Controls.Add(this.label8); this.Controls.Add(this.label7); this.Controls.Add(this.growth); this.Controls.Add(this.label6); this.Controls.Add(this.yield_min); this.Controls.Add(this.yield_max); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.label3); this.Controls.Add(this.size); this.Controls.Add(this.label2); this.Controls.Add(this.firm_box); this.Controls.Add(this.name); this.Controls.Add(this.label1); this.Controls.Add(this.ecb_path); this.Controls.Add(this.save_ecb_but); this.Controls.Add(this.load_ecb_but); this.Name = "ECB_editor"; this.Text = "ECB Editor"; this.DragDrop += new System.Windows.Forms.DragEventHandler(this.ECB_editorDragDrop); this.DragEnter += new System.Windows.Forms.DragEventHandler(this.ECB_editorDragEnter); ((System.ComponentModel.ISupportInitialize)(this.size)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.yield_max)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.yield_min)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.growth)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.spicy)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.dry)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.sweet)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.bitter)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.sour)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.smooth)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.held)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.direhit)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.atkup)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.defup)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.speedup)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.spatkup)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.accurup)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.tr6_val)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.hap200)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.hap100)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.happ0)).EndInit(); this.groupBox1.ResumeLayout(false); this.groupBox6.ResumeLayout(false); this.groupBox5.ResumeLayout(false); this.groupBox4.ResumeLayout(false); this.groupBox3.ResumeLayout(false); this.groupBox2.ResumeLayout(false); this.ResumeLayout(false); this.PerformLayout(); } } }