8 lines
182 B
C#
8 lines
182 B
C#
using UnityEngine;
|
|
|
|
[CreateAssetMenu(fileName = "New Item", menuName = "Inventory/Item")]
|
|
public class Item : ScriptableObject
|
|
{
|
|
public string itemName;
|
|
public Sprite icon;
|
|
} |