mirror of
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Final(?) touches
This commit is contained in:
parent
6fd49fd73b
commit
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@ -238,7 +238,7 @@
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!!! tip "Monitor Not Supported 120fps"
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This error occurs if your monitor is not set to `1920x1080@120Hz` at 32-bit color mode.
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This error occurs if your monitor is not set to `1920x1080@120 Hz` at 32-bit color mode.
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Adjust display settings and try again.
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### 3401
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@ -36,7 +36,7 @@
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Which Offset Is Which?
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@ -26,7 +26,7 @@
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Game Stuck On Title Screen (AMD Ryzen 3900X)
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@ -17,7 +17,7 @@
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The most common reason for this is the game is running over its required refresh rate.
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To solve this, ensure the monitor running GITADORA FUZZ-UP is set to 60Hz. This is a requirement for the game to run at the correct speed. The game is hardcoded to run at 60Hz and there is no way to change this.
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To solve this, ensure the monitor running GITADORA FUZZ-UP is set to 60 Hz. This is a requirement for the game to run at the correct speed. The game is hardcoded to run at 60 Hz and there is no way to change this.
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In addition, make sure v-sync isn't disabled in your graphics card's settings.
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@ -26,7 +26,7 @@
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Game Stuck On Title Screen (AMD Ryzen 3900X)
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Camera Device Error Message
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Camera Device Error Message
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz or 120hz framerate, depending on if you're in LDJ or TDJ mode. The game is hardcoded to run at these specific framerates and this cannot be changed. To solve this, set your monitor's refresh rate to match if you're in LDJ 60hz or TDJ 120hz mode. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard or around 120.00hz. If it's not around there and your monitor is indeed set correctly for the given mode, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz or 120 Hz framerate, depending on if you're in LDJ or TDJ mode. The game is hardcoded to run at these specific framerates and this cannot be changed. To solve this, set your monitor's refresh rate to match if you're in LDJ 60 Hz or TDJ 120 Hz mode. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard or around 120.00hz. If it's not around there and your monitor is indeed set correctly for the given mode, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Occasional Game Stutters During Play
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@ -7,7 +7,7 @@
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## Standard & Lightning modes
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!!! warning "Lightning mode requires a 120hz capable monitor."
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!!! warning "Lightning mode requires a 120 Hz capable monitor."
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!!! tip ""
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<spec __type="str">A</spec>
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```
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- ^^`A`^^ for Standard (LDJ-003, LDJ, 60hz)
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- ^^`D`^^ for Lightning (LDJ-010, TDJ, 120hz)
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- ^^`A`^^ for Standard (LDJ-003, LDJ, 60 Hz)
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- ^^`D`^^ for Lightning (LDJ-010, TDJ, 120 Hz)
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## Changing the game's language
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Two versions of the game exist:
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- **TDJ** expects a `120hz` compatible monitor for its main screen, and a second `60hz` touchscreen compatible monitor called a subscreen. The second monitor isn't mandatory, we can get around that using spice2x.
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- **LDJ** expects `60hz` monitor for its main screen, and no subscreen.
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- **TDJ** expects a `120 Hz` compatible monitor for its main screen, and a second `60 Hz` touchscreen compatible monitor called a subscreen. The second monitor isn't mandatory, we can get around that using spice2x.
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- **LDJ** expects `60 Hz` monitor for its main screen, and no subscreen.
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We'll be using the terms **TDJ** for **Lightning**, and **LDJ** for **Standard** throughout the guide.
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|---------------|-----------------------|-------------------|---------|
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| Game Options | IIDX TDJ Mode | -iidxtdj | ON |
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**If you only have a single 120hz monitor**, and not another 60hz touchscreen:
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**If you only have a single 120 Hz monitor**, and not another 60 Hz touchscreen:
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| Category | Option | Parameter | Setting |
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|---------------|-----------------------|-----------------------------------|---------|
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# Extra Information
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## Standard & Lightning modes
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## Standard and Lightning modes
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!!! warning "Lightning mode requires a 120hz capable monitor."
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!!! warning "Lightning mode requires a 120 Hz capable monitor."
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!!! tip ""
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<spec __type="str">E</spec>
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```
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- ^^`E`^^ for Standard (LDJ-012, LDJ, 60hz)
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- ^^`D`^^ for Lightning (LDJ-010, TDJ, 120hz)
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- ^^`E`^^ for Standard (LDJ-012, LDJ, 60 Hz)
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- ^^`D`^^ for Lightning (LDJ-010, TDJ, 120 Hz)
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## Changing the game's language
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--8<-- "docs/snippets/common/data_warning.md"
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!!! danger "AVX2 capable CPU required"
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--8<-- "docs/snippets/common/cpu_avx2.md"
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This game requires your CPU to be compatible with AVX2 instructions.
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## Standard and Lightning modes
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If your CPU is too old, the game will crash with an `EXCEPTION_ILLEGAL_INSTRUCTION` error.
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A known workaround is renaming/deleting the `movies` folder to prevent the game from loading them altogether.
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--8<-- "docs/snippets/iidx/ldj_vs_tdj.md"
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## Preparing data
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Occasional Game Stutters During Play
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Occasional Game Stutters During Play
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Occasional Game Stutters During Play
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### My Game Is Running Crazy Fast!
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Occasional Game Stutters During Play
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### My Game Is Running Crazy Fast/After Finishing a Song Loading Is Stuck
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Which Offset Is Which?
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@ -26,7 +26,7 @@
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### My Game Is Running Crazy Fast/After Finishing a Song Loading Is Stuck
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Which Offset Is Which?
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!!! tip ""
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The most common reason for this is the game is running over its required 60hz, the game is hardcoded to run at 60hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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The most common reason for this is the game is running over its required 60 Hz, the game is hardcoded to run at 60 Hz and this cannot be changed. To solve this, set your monitor's refresh rate to 60 Hz. You can always check on the game's monitor check if the game is fluctuating around 59.94hz, the NTSC standard. If it's not around there and your monitor is indeed set to 60 Hz, consider trying a different panel or forcing vsync on in your GPU's graphics settings.
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### Which Offset Is Which?
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## Nemsys and Valkyrie modes
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!!! warning "Valkyrie mode requires a 120hz capable monitor, or to have patched your `.dll` with `Valkyrie Mode 60hz`."
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!!! warning "Valkyrie mode requires a 120 Hz capable monitor, or to have patched your `.dll` with `Valkyrie Mode 60 Hz`."
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!!! tip ""
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@ -73,7 +73,7 @@
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- Double-check that you followed all steps in the [setup guide](setup.md) correctly
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- Your PC hardware might be insufficient to keep a steady 120 FPS, you can try to either:
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- [Patch](/extras/patchsp2x.md) the game with `Valkyrie Mode 60Hz` to stick in Valkyrie mode but run at 60 FPS
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- [Patch](/extras/patchsp2x.md) the game with `Valkyrie Mode 60 Hz` to stick in Valkyrie mode but run at 60 FPS
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- [Switch to Nemsys mode](extras.md#nemsys-and-valkyrie-modes)
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- Your data may be corrupt in one way or another, you could try starting from scratch using trusted data sources.
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- `res =` change to your display's resolution.
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- `windowed =` set to `true` if you want to run the game in windowed.
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- `cursor =` mostly visual. change if you want to.
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- `vsync =` set to `true` if your display is set to 120hz.
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- `vsync =` set to `true` if your display is set to 120 Hz.
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- `fpslimit =` do not change unless you know what you are doing.
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- `model_res_rate =` do not change unless you know what you are doing.
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The game needs to be ran at 120 FPS or things will break.
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??? tip "If you have a display that supports 120hz or higher"
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- Set your display to 120hz. You may need to make a custom resolution.
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??? tip "If you have a display that supports 120 Hz or higher"
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- Set your display to 120 Hz. You may need to make a custom resolution.
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- In `config.toml` set `vsync =` to `true`.
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??? tip "If you have a display that is less than 120hz"
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??? tip "If you have a display that is less than 120 Hz"
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- In `config.toml` set `vsync =` to `false` and `windowed =` to `true`.
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### My game is not connected to a network but I set one up
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| No encryption | ON | Disable encrypting network requests. **Required if you plan to run a local server.** |
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| No TLS | ON | Disable checking if the server is `HTTPS` or not. **Required if you plan to run a local server.** |
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| Bypass 1080p monitor check | Either | Disable checking if the monitor is 1080p when enabling 120FPS. Enable if you cannot set your monitor to 1080p. |
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| Bypass 120Hz monitor check | Either | Disable checking if the monitor is **exactly 120Hz** when enabling 120FPS. Enable if you cannot set your monitor to 120Hz. |
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| Bypass 120 Hz monitor check | Either | Disable checking if the monitor is **exactly 120 Hz** when enabling 120FPS. Enable if you cannot set your monitor to 120 Hz. |
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## Installing segatools
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!!! tip ""
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- If you have a 120Hz monitor, set `dipsw2` and `dipsw3` to 0:
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- If you have a 120 Hz monitor, set `dipsw2` and `dipsw3` to 0:
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```ini
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[system]
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dipsw3=0
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```
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- If you have a 60Hz monitor, set `dipsw2` and `dipsw3` to 1:
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- If you have a 60 Hz monitor, set `dipsw2` and `dipsw3` to 1:
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```ini
|
||||
[system]
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@
|
|||
- `amdaemon` crashing in the background. Make sure that the `config_*.json` files
|
||||
have valid syntax, your ICF files are correct, and the OpenSSL fix is applied on Intel Core 10th Gen CPUs and newer.
|
||||
- Using the incorrect dipswitch settings for your refresh rate (e.g. `dipsw3=0` on
|
||||
a 60Hz screen). Refer to the game setup guide to fix it.
|
||||
- Enabling 120FPS on a monitor that is not **exactly 120Hz** or **exactly 1080p**.
|
||||
If you cannot set your monitor's refresh rate to 120Hz, apply the "Bypass 120Hz
|
||||
a 60 Hz screen). Refer to the game setup guide to fix it.
|
||||
- Enabling 120FPS on a monitor that is not **exactly 120 Hz** or **exactly 1080p**.
|
||||
If you cannot set your monitor's refresh rate to 120 Hz, apply the "Bypass 120 Hz
|
||||
monitor check"/"Bypass 1080p monitor check" on a CHUNITHM web patcher (see [Resources](/resources.md#web-patchers)).
|
||||
|
||||
??? info "Capturing logs from `amdaemon` for troubleshooting"
|
||||
|
|
@ -61,7 +61,7 @@
|
|||
|
||||
- Make sure V-Sync isn't disabled in your graphics settings (called "Vertical sync"
|
||||
in NVIDIA Control Panel and "Wait for Vertical Refresh" in AMD Control Panel.)
|
||||
- Make sure your monitor's refresh rate is set to 60Hz or 120Hz.
|
||||
- Make sure your monitor's refresh rate is set to 60 Hz or 120 Hz.
|
||||
|
||||
It could also be that your computer's performance isn't good enough to keep
|
||||
a steady framerate.
|
||||
|
|
|
|||
7
docs/snippets/bemani/common/cpu_avx2.md
Normal file
7
docs/snippets/bemani/common/cpu_avx2.md
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
!!! danger "AVX2 capable CPU required"
|
||||
|
||||
This game requires your CPU to be compatible with AVX2 instructions.
|
||||
|
||||
If your CPU is too old, the game will crash with an `EXCEPTION_ILLEGAL_INSTRUCTION` error.
|
||||
|
||||
A known workaround is renaming/deleting the `movies` folder to prevent the game from loading them altogether.
|
||||
20
docs/snippets/bemani/iidx/ldj_vs_tdj.md
Normal file
20
docs/snippets/bemani/iidx/ldj_vs_tdj.md
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
!!! note ""
|
||||
|
||||
Before proceeding with the setup, it's important to understand the two cabinet types for IIDX:
|
||||
|
||||
- **Lightning (TDJ/LDJ-010)**:
|
||||
|
||||
- Runs at 120 FPS
|
||||
- Requires a 120 Hz main monitor
|
||||
- Optional second touchscreen 60 Hz monitor called a subscreen
|
||||
|
||||
- **Standard/Legacy (LDJ/LDJ-012)**:
|
||||
|
||||
- Runs at 60 FPS
|
||||
- Requires a 60 Hz main monitor
|
||||
- No subscreen
|
||||
|
||||
The game data comes in two variants based on the `bm2dx.dll` file.
|
||||
You can patch an LDJ dll to run in TDJ mode, but this will disable video recording.
|
||||
|
||||
For simplicity, we'll use "TDJ" for Lightning Mode and "LDJ" for Standard Mode throughout our guides.
|
||||
Loading…
Reference in New Issue
Block a user