85
docs/games/mercury/controllers.md
Normal file
@@ -0,0 +1,85 @@
|
|||||||
|
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
segatools, by default, only accepts keyboard input and XInput Controllers.
|
||||||
|
However, it can be configured with IO DLLs to add support for other controllers.
|
||||||
|
|
||||||
|
The controller you plan on using should also be provided with these IO DLLs. If unsure,
|
||||||
|
check the support section for your controller, or contact the vendor directly. Alternate
|
||||||
|
options for the most common controllers are listed below.
|
||||||
|
|
||||||
|
These IO DLLs should be copied to your game's `App\bin` folder and referenced in
|
||||||
|
`segatools.ini` under the `[mercuryio]` section.
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
If you have a single DLL, uncomment the `path=` line by removing the leading semicolon (`;`),
|
||||||
|
then add your DLL's file name after the `=`:
|
||||||
|
|
||||||
|
```ini hl_lines="5"
|
||||||
|
[mercuryio]
|
||||||
|
; To use a custom WACCA IO DLL enter its path here.
|
||||||
|
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||||
|
;(1)!
|
||||||
|
path=controller.dll
|
||||||
|
```
|
||||||
|
|
||||||
|
1. Note that there is no leading semicolon.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Touch screen / Mobile device
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Both Any2WACCAi and Toucca allows you to use a touch screen or a mobile device as a WACCA controller.
|
||||||
|
It replicates the layout of an arcade WACCA cab.
|
||||||
|
|
||||||
|
!!! info "Installation instructions"
|
||||||
|
|
||||||
|
[Any2WACCAi](https://gitea.tendokyu.moe/Dniel97/SEGAguide/wiki/SDFE#any2waccai-installation)
|
||||||
|
|
||||||
|
[Toucca](https://github.com/BlueGlassBlock/toucca/?tab=readme-ov-file#setup)
|
||||||
|
|
||||||
|
### WACVR
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
WACVR allows you to use a VR Headset to replicate a WACCA cab and use it as a controller.
|
||||||
|
|
||||||
|
!!! tip "Setting up WACVR"
|
||||||
|
|
||||||
|
Download WACVR from [here](https://github.com/xiaopeng12138/WACVR/releases/latest) and extract to a folder of your choice.
|
||||||
|
Copy the `mercuryio.dll` file to the the `App/bin` folder in your data folder.
|
||||||
|
|
||||||
|
Edit your `segatools.ini` like this:
|
||||||
|
|
||||||
|
```ini hl_lines="4"
|
||||||
|
[mercuryio]
|
||||||
|
; To use a custom WACCA IO DLL enter its path here.
|
||||||
|
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||||
|
path=mercuryio.dll
|
||||||
|
```
|
||||||
|
|
||||||
|
Start up your VR software as well as SteamVR, then launch WACCA and `WACVR.exe`.
|
||||||
|
WACVR should set up with WACCA automatically.
|
||||||
|
|
||||||
|
!!! warning
|
||||||
|
|
||||||
|
If you're experiencing a warped screen in WACVR, make sure your monitor is set to portrait mode and
|
||||||
|
check the `Full display capture` box in WACVR.
|
||||||
|
|
||||||
|
### Arcade hardware and other controllers
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
If you want to run the game on a real cab, check the [reDIVE World website](https://redive.world/)
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
If you're interested in using a cabinet slider, or possibly even
|
||||||
|
making your own controller, the [Cons&Stuff website](https://consandstuff.github.io/)
|
||||||
|
and Discord community is a great place to start!
|
||||||
258
docs/games/mercury/setup.md
Normal file
@@ -0,0 +1,258 @@
|
|||||||
|
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Preparing data
|
||||||
|
|
||||||
|
!!! danger "There are currently issues with running game data in the `E:\` or `Y:\` drive.<br>Please extract the data into other drives."
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
After downloading and extracting your data, we need to make sure your files
|
||||||
|
aren't set to `Read-only`.
|
||||||
|
|
||||||
|
- Right click the folder containing your data, then click on `Properties`.
|
||||||
|
- In the `General` tab go down to `Attributes`, untick `Read-only` and click `Apply`.
|
||||||
|
- A popup will appear, select `Apply changes to this folder, subfolder and files`
|
||||||
|
and press `OK`.
|
||||||
|
- Finally, click `OK` again to exit out of properties.
|
||||||
|
|
||||||
|
You should end up with a file structure as follows.
|
||||||
|
|
||||||
|
<img width="500" src="/img/wacca/setup/0_waccadata.png">
|
||||||
|
|
||||||
|
The `App` folder should have a file structure as follows.
|
||||||
|
|
||||||
|
<img width="500" src="/img/wacca/setup/1_waccaapp.png">
|
||||||
|
|
||||||
|
??? warning "If your data doesn't look like this"
|
||||||
|
|
||||||
|
If your data looks like the third image:
|
||||||
|
|
||||||
|
- Create an `App` folder and move all files and folders from the image inside of it.
|
||||||
|
- Create empty folders named `amfs` and `AppData` next to the `App` folder.
|
||||||
|
|
||||||
|
If extra files are present next to your folders, such as executables, scripts, etc..
|
||||||
|
**remove them. This also means your data was tampered with and we strongly recommend
|
||||||
|
getting new data from somewhere else.**
|
||||||
|
|
||||||
|
#### Updating the base game
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Extract all updates in order. Agree to overwrite files if necessary.
|
||||||
|
|
||||||
|
For example, if you have `3.00.00`; install `3.01.00`, then `3.02.00`, etc.
|
||||||
|
|
||||||
|
|
||||||
|
#### Installing ICFs
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Install Configuration Files (ICFs) tell the game what version it is.
|
||||||
|
**Without this your game cannot go online!**
|
||||||
|
|
||||||
|
If your `amfs` folder already has a file named `ICF1`, skip this step.
|
||||||
|
|
||||||
|
In some cases, your data may have a folder containing ICFs in `App\bin\amfs`.
|
||||||
|
If so, move all contents inside to the `amfs` folder where `App` and `AppData`,
|
||||||
|
delete the `App\bin\amfs` folder, and skip this step.
|
||||||
|
|
||||||
|
Otherwise, obtain copies of `ICF1` for your game version and place it in
|
||||||
|
the `amfs` folder. If it is named something else, rename it to exactly
|
||||||
|
`ICF1` **without any file extensions.**
|
||||||
|
|
||||||
|
|
||||||
|
!!! info "Showing file extensions"
|
||||||
|
|
||||||
|
By default, file extensions on Windows are hidden. Enable them by navigating to
|
||||||
|
the `View` tab in File Explorer and select `File name extensions`.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Patching the game
|
||||||
|
|
||||||
|
!!! info "Go through the [Web Patching](../../extras/patchweb.md) guide to learn how to use a web patcher."
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Installing segatools
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
- Head over to [segatools releases](https://gitea.tendokyu.moe/Dniel97/segatools/releases)
|
||||||
|
and download `segatools.zip`. **Do not download the source code.**
|
||||||
|
- Extracting the archive should give you a few more zip files. Find **`mercury.zip`**
|
||||||
|
and extract it to the `App\bin` folder in your game data.
|
||||||
|
|
||||||
|
You should now have a few more files inside the folder, as highlighted:
|
||||||
|
|
||||||
|
<img width="500" src="/img/wacca/setup/2_wacca_segatools_installed.png">
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Configuring segatools
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Since there is no graphical configuration tool for segatools, you will have to edit the
|
||||||
|
configuration file by hand. It is found in `App\bin\segatools.ini`.
|
||||||
|
|
||||||
|
It is recommended that you follow along using a text editor with syntax highlighting such as [Notepad++](https://notepad-plus-plus.org/).
|
||||||
|
|
||||||
|
Each following sub-section will correspond to a section in `segatools.ini`. If any
|
||||||
|
section is not mentioned, you can skip them.
|
||||||
|
|
||||||
|
!!! warning
|
||||||
|
|
||||||
|
If a key already exists in the section, delete everything after `=` and replace it with your
|
||||||
|
setting. Do not add another key.
|
||||||
|
|
||||||
|
```ini
|
||||||
|
[system]
|
||||||
|
dipsw1=1
|
||||||
|
dipsw1=1 ; WRONG!
|
||||||
|
```
|
||||||
|
|
||||||
|
#### `[vfs]`
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
If you've been matching the file structure as described in the [Preparing data](#preparing-data)
|
||||||
|
section, you can fill in this section with the values below:
|
||||||
|
|
||||||
|
```ini
|
||||||
|
[vfs]
|
||||||
|
amfs=../../amfs
|
||||||
|
appdata=../../AppData
|
||||||
|
```
|
||||||
|
|
||||||
|
!!! info "Relative Directories"
|
||||||
|
|
||||||
|
The `../` in the above example represents the parent directory in a relative path. It is used to navigate up one level in the directory hierarchy.
|
||||||
|
|
||||||
|
For example, your segatools.ini is located at `/App/bin/segatools.ini` and your amfs folder is located next to the App folder.
|
||||||
|
|
||||||
|
Since segatools.ini is in the `/bin/` folder, typing `../` would move you up to the App folder. Since the amfs folder is next to the App folder, the second `../` takes you to `App`'s parent folder, which is the folder containing `App`, `amfs`, etc.
|
||||||
|
|
||||||
|
The benefits of using this method include:
|
||||||
|
|
||||||
|
- Avoiding issues that arise when folders have spaces in their names.
|
||||||
|
|
||||||
|
- Being able to move your game folder without redefining the locations of your VFS folders.
|
||||||
|
|
||||||
|
- A cleaner and easier to read segatools.ini, making spotting issues simpler.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Connecting to a network
|
||||||
|
|
||||||
|
!!! danger "Please choose one of the two solutions, not both!"
|
||||||
|
|
||||||
|
This step is not needed if you plan on running the offline patch.
|
||||||
|
|
||||||
|
??? tip "Remote (Online Network)"
|
||||||
|
|
||||||
|
Head to the `[dns]` section inside `segatools.ini`. Set `default` to the address
|
||||||
|
provided by your network. **Do not add `http://` or `https://` to the address!**
|
||||||
|
|
||||||
|
```ini
|
||||||
|
[dns]
|
||||||
|
default=network.example
|
||||||
|
```
|
||||||
|
|
||||||
|
Then, head to the `[keychip]` section and add & set `id` to the keychip ID provided by your network:
|
||||||
|
|
||||||
|
```ini
|
||||||
|
[keychip]
|
||||||
|
subnet=192.168.174.0
|
||||||
|
id=A69E-XXXXXXXXXXX
|
||||||
|
```
|
||||||
|
|
||||||
|
Finally, you need a card number. Create a file named `aime.txt` inside `App\package\DEVICE` and type in
|
||||||
|
your 20-digit access code if you already have one, or make one up if you don't. If you're making one
|
||||||
|
up, the access code **MUST NOT** start with a 3.
|
||||||
|
|
||||||
|
<img src="/img/wacca/setup/3_access_code.png">
|
||||||
|
|
||||||
|
??? warning "Local (ARTEMiS/AquaDX)"
|
||||||
|
|
||||||
|
Both of these options require non-trivial setup. Refer to the official guides for [ARTEMiS](https://gitea.tendokyu.moe/Hay1tsme/artemis/src/branch/develop/docs/INSTALL_WINDOWS.md)
|
||||||
|
and [AquaDX](https://github.com/hykilpikonna/AquaDX?tab=readme-ov-file#usage-v1-developmental-preview)
|
||||||
|
to set up a local server.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pre-launch requirement
|
||||||
|
|
||||||
|
!!! info "This step is required, otherwise your game won't run."
|
||||||
|
|
||||||
|
#### Install FTDI LEDs driver
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Download FTDI drivers from [here](https://ftdichip.com/wp-content/uploads/2023/09/CDM-v2.12.36.4-WHQL-Certified.zip)
|
||||||
|
and extract them to a folder of your choice, then copy `CDM-v2.12.36.4-WHQL-Certified/amd64/ftd2xx64.dll` to
|
||||||
|
`/App/WindowsNoEditor/Mercury/Binaries/Win64` and then rename the file to `ftd2xx.dll`.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### First launch
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
If you've followed all instructions correctly, you're now finally ready to launch the game!
|
||||||
|
|
||||||
|
Set your display orientation to portrait mode.
|
||||||
|
|
||||||
|
Start the game by running `App\bin\start.bat`.
|
||||||
|
|
||||||
|
#### CLOSE SETTING
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Press your `Test` button (default `F1`) to enter the service menu. Use the `Service` button
|
||||||
|
(default `F2`) to navigate the menu, and `Test` button to select an option.
|
||||||
|
|
||||||
|
You can also use the Volume buttons (default `UP` and `DOWN` keys) to navigate
|
||||||
|
and the `ENTER` key to select.
|
||||||
|
|
||||||
|
Navigate to **SYSTEM SETTING**.
|
||||||
|
|
||||||
|
<img src="/img/wacca/setup/servicemenu/4_systemsetting.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Navigate to **CLOSING TIME SETTINGS**.
|
||||||
|
|
||||||
|
<img src="/img/wacca/setup/servicemenu/5_closingtime.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Navigate to **ALL DAYS OF THE WEEK** and use the `Service` button
|
||||||
|
to toggle the setting until it says **OFF**.
|
||||||
|
|
||||||
|
<img src="/img/wacca/setup/servicemenu/6_closingtimesetting.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Select **APPLY SETTINGS AND RE-BOOT** to save the settings.
|
||||||
|
|
||||||
|
Note that this will close your game and you will have to start it again
|
||||||
|
with `start.bat`.
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
You're all done! The game should load up properly now.
|
||||||
|
|
||||||
|
You can add coins using the `Coin` key (default `F3`) and card in by holding the `Enter` key.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Controllers and Troubleshooting
|
||||||
|
|
||||||
|
!!! info "Input methods and controllers are covered on the [Controllers](./controllers.md) page."
|
||||||
|
|
||||||
|
!!! warning "Have any other issues?"
|
||||||
|
|
||||||
|
Check out the [Error Codes](../../errorcodes/sega.md) page.
|
||||||
6
docs/games/waccalilyr/controllers.md
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# Controllers (WACCA Lily R)
|
||||||
|
<div style="text-align: center;">
|
||||||
|
<img src="/img/wacca/waccalilyr.png" width="50%">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
--8<-- "docs/games/mercury/controllers.md"
|
||||||
6
docs/games/waccalilyr/setup.md
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# Game Setup (WACCA Lily R)
|
||||||
|
<div style="text-align: center;">
|
||||||
|
<img src="/img/wacca/waccalilyr.png" width="50%">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
--8<-- "docs/games/mercury/setup.md"
|
||||||
6
docs/games/waccareverse/controllers.md
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# Controllers (WACCA Reverse)
|
||||||
|
<div style="text-align: center;">
|
||||||
|
<img src="/img/wacca/waccareverse.png" width="50%">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
--8<-- "docs/games/mercury/controllers.md"
|
||||||
6
docs/games/waccareverse/setup.md
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# Game Setup (WACCA Reverse)
|
||||||
|
<div style="text-align: center;">
|
||||||
|
<img src="/img/wacca/waccareverse.png" width="50%">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
--8<-- "docs/games/mercury/setup.md"
|
||||||
BIN
docs/img/wacca/setup/0_waccadata.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
docs/img/wacca/setup/1_waccaapp.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
docs/img/wacca/setup/2_wacca_segatools_installed.png
Normal file
|
After Width: | Height: | Size: 40 KiB |
BIN
docs/img/wacca/setup/3_access_code.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
docs/img/wacca/setup/servicemenu/4_systemsetting.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
docs/img/wacca/setup/servicemenu/5_closingtime.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
docs/img/wacca/setup/servicemenu/6_closingtimesetting.png
Normal file
|
After Width: | Height: | Size: 64 KiB |
BIN
docs/img/wacca/waccalilyr.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
docs/img/wacca/waccareverse.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
@@ -156,6 +156,13 @@ nav:
|
|||||||
- "Game Setup": "games/ongekibrightmemory/setup.md"
|
- "Game Setup": "games/ongekibrightmemory/setup.md"
|
||||||
- "Controllers": "games/ongekibrightmemory/controllers.md"
|
- "Controllers": "games/ongekibrightmemory/controllers.md"
|
||||||
- "Troubleshooting": "games/ongekibrightmemory/troubleshooting.md"
|
- "Troubleshooting": "games/ongekibrightmemory/troubleshooting.md"
|
||||||
|
- "WACCA":
|
||||||
|
- "WACCA Lily R":
|
||||||
|
- "Game Setup": "games/waccalilyr/setup.md"
|
||||||
|
- "Controllers": "games/waccalilyr/controllers.md"
|
||||||
|
- "WACCA Reverse":
|
||||||
|
- "Game Setup": "games/waccareverse/setup.md"
|
||||||
|
- "Controllers": "games/waccareverse/controllers.md"
|
||||||
- NAMCO:
|
- NAMCO:
|
||||||
- "Taiko no Tatsujin: Nijiiro":
|
- "Taiko no Tatsujin: Nijiiro":
|
||||||
- "Game Setup": "games/taikonijiiro/setup.md"
|
- "Game Setup": "games/taikonijiiro/setup.md"
|
||||||
@@ -182,6 +189,7 @@ nav:
|
|||||||
not_in_nav: |
|
not_in_nav: |
|
||||||
games/chusan
|
games/chusan
|
||||||
games/mu3
|
games/mu3
|
||||||
|
games/mercury
|
||||||
|
|
||||||
theme:
|
theme:
|
||||||
name: material
|
name: material
|
||||||
|
|||||||