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Merge pull request #104 from auxbh/feature/tetoteconnect
Add Tetote X Connect guide
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docs/games/taito/tetoteconnect/setup.md
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docs/games/taito/tetoteconnect/setup.md
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# Game Setup (Tetote X Connect)
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<img class="header-logo" src="/img/taito/tetoteconnect/logo.png">
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!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
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---
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### Preparing data
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!!! tip ""
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After downloading and extracting your data, we need to make sure your files
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aren't set to `Read-only`.
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- Right click the folder containing your data, then click on `Properties`.
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- In the `General` tab go down to `Attributes`, untick `Read-only` and click `Apply`.
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- A popup will appear, select `Apply changes to this folder, subfolders and files`
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and press `OK`.
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- Finally, click `OK` again to exit out of properties.
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You should end up with a file structure as follows.
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<img width="500" src="/img/taito/tetoteconnect/setup/0_data.png">
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---
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### Installing BepInEx
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!!! tip ""
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- Download the most recent [BepInEx 5 release](https://github.com/Redcrafter/tetoco/releases) (`BepInEx_win_x64_5.x.y.z.zip`).
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!!! warning "We need BepInEx 5 since as of writing, BepInEx 6 does not support the required plugin."
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- Extract the archive to the root folder of your game data.
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You should now have a few more files, as highlighted:
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<img src="/img/taito/tetoteconnect/setup/1_databepinex.png">
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---
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### Installing tetoco
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!!! tip ""
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- Head over to [tetoco releases](https://github.com/Redcrafter/tetoco/releases)
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and download the latest `tetoco.dll`. **Do not download the source code.**
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- Create a folder called `plugins` in the `BepInEx` folder, and move the dll file to that newly created folder.
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You should end up with a file structure as follows.
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```
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📂BepInEx
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┗ 📂plugins
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┗⚙️tetoco.dll
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```
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---
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### Pre-launch requirements
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!!! info "These steps are required, otherwise your game won't run."
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#### VCRedist & DirectX
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!!! tip ""
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- Download and install the latest [VCRedist](https://github.com/abbodi1406/vcredist/releases/latest) (`VisualCppRedist_AIO_x86_x64.exe`)
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- Download and install the [DirectX End-User Runtimes](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
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#### Monitor orientation
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!!! info "With tetoco installed, the game won't automatically rotate to portrait mode when starting it."
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The game can be played in landscape mode but a lot of the play area will be lost, it's best to
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set your monitor to portrait mode before launching the game.
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??? tip "Manually rotating"
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- Right click on your desktop.
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- Click `Display Options`.
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- Look for `Display orientation` and set it to `Portrait` or `Portrait (flipped)`.
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<img src="/img/common/orientation_portrait.png">
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- Rotate your monitor vertically.
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??? tip "Automatically rotating"
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Right click on [this link](https://raw.githubusercontent.com/gmiwoj/Windows-Display-Orientation-Script/main/windows-display-orientation-script.ps1)
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then `Save Link As` and place the `windows-display-orientation-script.ps1` file in your game's directory.
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Create a new `start.bat` file, and set its content to this, it will set your monitor as **Portrait (flipped)**,
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and automatically rotate it back once you close the game.
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```ini
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powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 90
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Vision.exe
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powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 0
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```
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Alternatively, you can set it to **Portrait** *(not flipped)* by changing `90` to `270`.
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```ini
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powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 270
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Vision.exe
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powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 0
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```
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---
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### First launch
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!!! tip ""
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If you've followed all instructions correctly, you're ready to launch the game.
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Start the game by running `Vision.exe`, or `start.bat` if you followed [the automatic monitor rotation part](#monitor-orientation).
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!!! tip ""
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You're all done! The game should load up properly now.
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You can use the **Login as Local** button to use your local save profile.
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The `T` key can be pressed to access the service menu.
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---
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### Connecting to a network
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!!! info "By default, tetoco uses its own local network and saves data locally."
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Please follow this step only if you have a network to connect to.
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??? tip "Remote (Online Network)"
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Open the automatically created configuration file `BepInEx\config\tetoco.cfg`.
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Set `UseLocalServer` to **false**.
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Then, set `RemoteServer` to the address provided by your network.
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Finally, set the `CardId` provided by your network.
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docs/img/taito/tetoteconnect/logo.png
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docs/img/taito/tetoteconnect/logo.png
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docs/img/taito/tetoteconnect/setup/0_data.png
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docs/img/taito/tetoteconnect/setup/0_data.png
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docs/img/taito/tetoteconnect/setup/1_databepinex.png
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docs/img/taito/tetoteconnect/setup/1_databepinex.png
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@ -197,6 +197,9 @@ nav:
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- "Taiko no Tatsujin: Nijiiro":
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- "Game Setup": "games/namco/taikonijiiro/setup.md"
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- "Troubleshooting": "games/namco/taikonijiiro/troubleshooting.md"
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- TAITO:
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- "Tetote X Connect":
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- "Game Setup": "games/taito/tetoteconnect/setup.md"
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- Error Codes:
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- BEMANI: "errorcodes/bemani.md"
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- SEGA: "errorcodes/sega.md"
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