Merge pull request #104 from auxbh/feature/tetoteconnect

Add Tetote X Connect guide
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# Game Setup (Tetote X Connect)
<img class="header-logo" src="/img/taito/tetoteconnect/logo.png">
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
---
### Preparing data
!!! tip ""
After downloading and extracting your data, we need to make sure your files
aren't set to `Read-only`.
- Right click the folder containing your data, then click on `Properties`.
- In the `General` tab go down to `Attributes`, untick `Read-only` and click `Apply`.
- A popup will appear, select `Apply changes to this folder, subfolders and files`
and press `OK`.
- Finally, click `OK` again to exit out of properties.
You should end up with a file structure as follows.
<img width="500" src="/img/taito/tetoteconnect/setup/0_data.png">
---
### Installing BepInEx
!!! tip ""
- Download the most recent [BepInEx 5 release](https://github.com/Redcrafter/tetoco/releases) (`BepInEx_win_x64_5.x.y.z.zip`).
!!! warning "We need BepInEx 5 since as of writing, BepInEx 6 does not support the required plugin."
- Extract the archive to the root folder of your game data.
You should now have a few more files, as highlighted:
<img src="/img/taito/tetoteconnect/setup/1_databepinex.png">
---
### Installing tetoco
!!! tip ""
- Head over to [tetoco releases](https://github.com/Redcrafter/tetoco/releases)
and download the latest `tetoco.dll`. **Do not download the source code.**
- Create a folder called `plugins` in the `BepInEx` folder, and move the dll file to that newly created folder.
You should end up with a file structure as follows.
```
📂BepInEx
┗ 📂plugins
┗⚙tetoco.dll
```
---
### Pre-launch requirements
!!! info "These steps are required, otherwise your game won't run."
#### VCRedist & DirectX
!!! tip ""
- Download and install the latest [VCRedist](https://github.com/abbodi1406/vcredist/releases/latest) (`VisualCppRedist_AIO_x86_x64.exe`)
- Download and install the [DirectX End-User Runtimes](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
#### Monitor orientation
!!! info "With tetoco installed, the game won't automatically rotate to portrait mode when starting it."
The game can be played in landscape mode but a lot of the play area will be lost, it's best to
set your monitor to portrait mode before launching the game.
??? tip "Manually rotating"
- Right click on your desktop.
- Click `Display Options`.
- Look for `Display orientation` and set it to `Portrait` or `Portrait (flipped)`.
<img src="/img/common/orientation_portrait.png">
- Rotate your monitor vertically.
??? tip "Automatically rotating"
Right click on [this link](https://raw.githubusercontent.com/gmiwoj/Windows-Display-Orientation-Script/main/windows-display-orientation-script.ps1)
then `Save Link As` and place the `windows-display-orientation-script.ps1` file in your game's directory.
Create a new `start.bat` file, and set its content to this, it will set your monitor as **Portrait (flipped)**,
and automatically rotate it back once you close the game.
```ini
powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 90
Vision.exe
powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 0
```
Alternatively, you can set it to **Portrait** *(not flipped)* by changing `90` to `270`.
```ini
powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 270
Vision.exe
powershell.exe -ExecutionPolicy Bypass -File "windows-display-orientation-script.ps1" 0 0
```
---
### First launch
!!! tip ""
If you've followed all instructions correctly, you're ready to launch the game.
Start the game by running `Vision.exe`, or `start.bat` if you followed [the automatic monitor rotation part](#monitor-orientation).
!!! tip ""
You're all done! The game should load up properly now.
You can use the **Login as Local** button to use your local save profile.
The `T` key can be pressed to access the service menu.
---
### Connecting to a network
!!! info "By default, tetoco uses its own local network and saves data locally."
Please follow this step only if you have a network to connect to.
??? tip "Remote (Online Network)"
Open the automatically created configuration file `BepInEx\config\tetoco.cfg`.
Set `UseLocalServer` to **false**.
Then, set `RemoteServer` to the address provided by your network.
Finally, set the `CardId` provided by your network.

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@ -197,6 +197,9 @@ nav:
- "Taiko no Tatsujin: Nijiiro":
- "Game Setup": "games/namco/taikonijiiro/setup.md"
- "Troubleshooting": "games/namco/taikonijiiro/troubleshooting.md"
- TAITO:
- "Tetote X Connect":
- "Game Setup": "games/taito/tetoteconnect/setup.md"
- Error Codes:
- BEMANI: "errorcodes/bemani.md"
- SEGA: "errorcodes/sega.md"