Make Chuni Troubleshooting and Controllers hyperlinks lead to game-specific pages + Small Ongeki guide formatting and fixes

Make Chuni Troubleshooting and Controllers hyperlinks lead to game-specific pages + Small Ongeki guide formatting and fixes
This commit is contained in:
Akitake
2025-01-31 18:00:35 +01:00
committed by GitHub
9 changed files with 34 additions and 29 deletions

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@@ -298,7 +298,7 @@
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmluminous/troubleshooting.md) page."
!!! tip !!! tip
@@ -371,8 +371,8 @@
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmluminous/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmluminous/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -310,7 +310,7 @@ Patches for :material-file-cog:`amdaemon.exe`
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmluminousplus/troubleshooting.md) page."
!!! tip !!! tip
@@ -383,8 +383,8 @@ Patches for :material-file-cog:`amdaemon.exe`
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmluminousplus/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmluminousplus/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -298,7 +298,7 @@
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmnew/troubleshooting.md) page."
!!! tip !!! tip
@@ -371,8 +371,8 @@
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmnew/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmnew/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -298,7 +298,7 @@
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmnewplus/troubleshooting.md) page."
!!! tip !!! tip
@@ -371,8 +371,8 @@
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmnewplus/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmnewplus/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -298,7 +298,7 @@
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmsun/troubleshooting.md) page."
!!! tip !!! tip
@@ -371,8 +371,8 @@
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmsun/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmsun/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -298,7 +298,7 @@
### First launch ### First launch
!!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chusan/troubleshooting.md) page." !!! danger "If you have any issues running the game, refer to the [Troubleshooting](../chunithmsunplus/troubleshooting.md) page."
!!! tip !!! tip
@@ -371,8 +371,8 @@
### Further configuration ### Further configuration
!!! info "Input methods and controllers are covered in the [Controllers](../chusan/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../chunithmsunplus/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"
Check out the [Troubleshooting](../chusan/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages. Check out the [Troubleshooting](../chunithmsunplus/troubleshooting.md) and [Error Codes](../../errorcodes/sega.md) pages.

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@@ -101,7 +101,8 @@
If IOConfig still fails to launch, try using the [SelfContained version of ongeki-io](https://github.com/Sanheiii/ongeki-io/releases) If IOConfig still fails to launch, try using the [SelfContained version of ongeki-io](https://github.com/Sanheiii/ongeki-io/releases)
---
### Arcade hardware and other controllers ### Arcade hardware and other controllers
!!! tip "" !!! tip ""

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@@ -36,6 +36,7 @@
named `amdaemontest.txt` in `App\bin`, which you can send to help people troubleshoot your issue. named `amdaemontest.txt` in `App\bin`, which you can send to help people troubleshoot your issue.
--- ---
### My game is stuck on a black screen at launch! ### My game is stuck on a black screen at launch!
!!! tip "" !!! tip ""
@@ -46,6 +47,7 @@
This is likely to be `Assembly-CSharp.dll`, `Assembly-CSharp-firstpass.dll`, and/or `AMDaemon.NET.dll`. This is likely to be `Assembly-CSharp.dll`, `Assembly-CSharp-firstpass.dll`, and/or `AMDaemon.NET.dll`.
You can try replacing the DLLs or re-downloading data from elsewhere. You can try replacing the DLLs or re-downloading data from elsewhere.
---
### My game is running too slow/fast or the notes are out of sync! ### My game is running too slow/fast or the notes are out of sync!

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@@ -33,7 +33,7 @@
Create another empty folder named `AppData` next to them. It should now look like below. Create another empty folder named `AppData` next to them. It should now look like below.
<img width="500" src="/img/ongeki/sddt/setup/0_ongekidata_withappdata.png"> <img width="500" src="/img/ongeki/sddt/setup/0_ongekidata_withappdata.png">
The `App` folder should have a file structure as follows. The `App` folder should have a file structure as follows.
@@ -85,7 +85,7 @@
If your `amfs` folder already has a file named `ICF1`, skip this step. If your `amfs` folder already has a file named `ICF1`, skip this step.
In some cases, your data may have a folder containing ICFs in `App\package\amfs`. In some cases, your data may have a folder containing ICFs in `App\package\amfs`.
If so, move all contents inside to the `amfs` folder where `App` and `AppData`, If so, move all contents inside to the `amfs` folder where `App` and `AppData`,
delete the `App\package\amfs` folder, and skip this step. delete the `App\package\amfs` folder, and skip this step.
Otherwise, obtain copies of `ICF1` for your game version and place it in Otherwise, obtain copies of `ICF1` for your game version and place it in
@@ -99,7 +99,7 @@
By default, file extensions on Windows are hidden. Enable them by navigating to By default, file extensions on Windows are hidden. Enable them by navigating to
the `View` tab in File Explorer and select `File name extensions`. the `View` tab in File Explorer and select `File name extensions`.
#### Installing unprotected executables #### Installing unprotected executables
@@ -138,7 +138,7 @@
Since there is no graphical configuration tool for segatools, you will have to edit the Since there is no graphical configuration tool for segatools, you will have to edit the
configuration file by hand. It is found in `App\bin\segatools.ini`. configuration file by hand. It is found in `App\bin\segatools.ini`.
It is recommended that you follow along using a text editor with syntax highlighting such as [Notepad++](https://notepad-plus-plus.org/). It is recommended that you follow along using a text editor with syntax highlighting such as [Notepad++](https://notepad-plus-plus.org/).
Each following sub-section will correspond to a section in `segatools.ini`. If any Each following sub-section will correspond to a section in `segatools.ini`. If any
@@ -285,13 +285,13 @@
Press your `Test` button (default `F1`) to enter the service menu. Use the `Service` button Press your `Test` button (default `F1`) to enter the service menu. Use the `Service` button
(default `F2`) to navigate the menu, and `Test` button to select an option. (default `F2`) to navigate the menu, and `Test` button to select an option.
Navigate to **ゲーム設定** (`GAME ASSIGNMENTS`, the 5th option). Navigate to **ゲーム設定** (`GAME ASSIGNMENTS`, the 6th option).
<img src="/img/ongeki/sddt/setup/servicemenu/1_gamesettings.png"> <img src="/img/ongeki/sddt/setup/servicemenu/1_gamesettings.png">
!!! tip "" !!! tip ""
Select **グループ内基準機設定** (`SET STANDARD IN GROUP`, the second option) Select **グループ内基準機設定** (`SET STANDARD IN GROUP`, the second option)
and toggle this setting to **基準機** (`STANDARD`). and toggle this setting to **基準機** (`STANDARD`).
<img src="/img/ongeki/sddt/setup/servicemenu/2_reference.png"> <img src="/img/ongeki/sddt/setup/servicemenu/2_reference.png">
@@ -334,11 +334,11 @@
!!! danger "Please use BepInEx to load all mods including MelonLoader and MonoMods" !!! danger "Please use BepInEx to load all mods including MelonLoader and MonoMods"
Mods have historically been hardcoded into the unprotected `Assembly-CSharp.dll` which the user can Mods have historically been hardcoded into the unprotected `Assembly-CSharp.dll` which the user can
enable/disable with the `mu3.ini` configuration. The modern approach is to use enable/disable with the `mu3.ini` configuration. The modern approach is to use
BepInEx to load custom mods without hardmodding the Assembly-CSharp file. BepInEx to load custom mods without hardmodding the Assembly-CSharp file.
To enable BepInEx, download the [BepInEx stable release](https://github.com/BepInEx/BepInEx/releases/latest), To enable BepInEx, download the [BepInEx stable release](https://github.com/BepInEx/BepInEx/releases/latest),
extract the BepInEx folder to the `App/package` folder, and modify `segatools.ini` with the following: extract the BepInEx folder to the `App/package` folder, and modify `segatools.ini` with the following:
```ini ```ini
@@ -351,9 +351,11 @@
- Melonloader: use [BepInEx.MelonLoader.Loader](https://github.com/BepInEx/BepInEx.MelonLoader.Loader/releases/latest) UnityMono-BepInEx5. Place mods in `MLLoader/Mods` - Melonloader: use [BepInEx.MelonLoader.Loader](https://github.com/BepInEx/BepInEx.MelonLoader.Loader/releases/latest) UnityMono-BepInEx5. Place mods in `MLLoader/Mods`
- MonoMods: use [BepInEx.MonoMod.Loader](https://github.com/BepInEx/BepInEx.MonoMod.Loader/releases/latest). Place mods in `BepInEx/monomod` - MonoMods: use [BepInEx.MonoMod.Loader](https://github.com/BepInEx/BepInEx.MonoMod.Loader/releases/latest). Place mods in `BepInEx/monomod`
---
### Controllers and Troubleshooting ### Controllers and Troubleshooting
!!! info "Input methods and controllers are covered in the [Controllers](../mu3/controllers.md) page." !!! info "Input methods and controllers are covered in the [Controllers](../ongekibrightmemory/controllers.md) page."
!!! warning "Have any other issues?" !!! warning "Have any other issues?"