mirror of
https://github.com/two-torial/two-torial.git
synced 2026-04-26 06:06:46 -05:00
Remove WACCA LilyR
This commit is contained in:
parent
3d5fd8639c
commit
08585825c0
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@ -1,85 +0,0 @@
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!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
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---
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!!! tip ""
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segatools, by default, only accepts keyboard input and XInput Controllers.
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However, it can be configured with IO DLLs to add support for other controllers.
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The controller you plan on using should also be provided with these IO DLLs. If unsure,
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check the support section for your controller, or contact the vendor directly. Alternate
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options for the most common controllers are listed below.
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These IO DLLs should be copied to your game's `App\bin` folder and referenced in
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`segatools.ini` under the `[mercuryio]` section.
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!!! tip ""
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If you have a single DLL, uncomment the `path=` line by removing the leading semicolon (`;`),
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then add your DLL's file name after the `=`:
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```ini hl_lines="5"
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[mercuryio]
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; To use a custom WACCA IO DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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;(1)!
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path=controller.dll
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```
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1. Note that there is no leading semicolon.
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---
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### Touch screen / Mobile device
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!!! tip ""
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Both Any2WACCAi and Toucca allows you to use a touch screen or a mobile device as a WACCA controller.
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It replicates the layout of an arcade WACCA cab.
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!!! info "Installation instructions"
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[Any2WACCAi](https://gitea.tendokyu.moe/Dniel97/SEGAguide/wiki/SDFE#any2waccai-installation)
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[Toucca](https://github.com/BlueGlassBlock/toucca/?tab=readme-ov-file#setup)
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### WACVR
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!!! tip ""
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WACVR allows you to use a VR Headset to replicate a WACCA cab and use it as a controller.
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!!! tip "Setting up WACVR"
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Download WACVR from [here](https://github.com/xiaopeng12138/WACVR/releases/latest) and extract to a folder of your choice.
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Copy the `mercuryio.dll` file to the the `App/bin` folder in your data folder.
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Edit your `segatools.ini` like this:
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```ini hl_lines="4"
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[mercuryio]
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; To use a custom WACCA IO DLL enter its path here.
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; Leave empty if you want to use Segatools built-in keyboard input.
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path=mercuryio.dll
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```
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Start up your VR software as well as SteamVR, then launch WACCA and `WACVR.exe`.
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WACVR should set up with WACCA automatically.
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!!! warning
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If you're experiencing a warped screen in WACVR, make sure your monitor is set to portrait mode and
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check the `Full display capture` box in WACVR.
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### Arcade hardware and other controllers
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!!! tip ""
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If you want to run the game on a real cab, check the [reDIVE World website](https://redive.world/)
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!!! tip ""
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If you're interested in using a cabinet slider, or possibly even
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making your own controller, the [Cons&Stuff website](https://consandstuff.github.io/)
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and Discord community is a great place to start!
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@ -1,271 +0,0 @@
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!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
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---
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### Preparing data
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!!! danger "There are currently issues with running game data in the `E:\` or `Y:\` drive.<br>Please extract the data into other drives."
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!!! tip ""
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After downloading and extracting your data, we need to make sure your files
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aren't set to `Read-only`.
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- Right click the folder containing your data, then click on `Properties`.
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- In the `General` tab go down to `Attributes`, untick `Read-only` and click `Apply`.
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- A popup will appear, select `Apply changes to this folder, subfolder and files`
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and press `OK`.
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- Finally, click `OK` again to exit out of properties.
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You should end up with a file structure as follows.
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<img width="500" src="/img/sega/wacca/common/setup/0_waccadata.png">
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The `App` folder should have a file structure as follows.
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<img width="500" src="/img/sega/wacca/common/setup/1_waccaapp.png">
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??? warning "If your data doesn't look like this"
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If your data looks like the third image:
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- Create an `App` folder and move all files and folders from the image inside of it.
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- Create empty folders named `amfs` and `AppData` next to the `App` folder.
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If extra files are present next to your folders, such as executables, scripts, etc..
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**remove them. This also means your data was tampered with and we strongly recommend
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getting new data from somewhere else.**
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#### Updating the base game
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!!! tip ""
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Extract all updates in order. Agree to overwrite files if necessary.
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For example, if you have `3.00.00`; install `3.01.00`, then `3.02.00`, etc.
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#### Installing ICFs
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!!! tip ""
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Install Configuration Files (ICFs) tell the game what version it is.
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**Without this your game cannot go online!**
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If your `amfs` folder already has a file named `ICF1`, skip this step.
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In some cases, your data may have a folder containing ICFs in `App\bin\amfs`.
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If so, move all contents inside to the `amfs` folder where `App` and `AppData`,
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delete the `App\bin\amfs` folder, and skip this step.
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Otherwise, obtain copies of `ICF1` for your game version and place it in
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the `amfs` folder. If it is named something else, rename it to exactly
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`ICF1` **without any file extensions.**
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!!! info "Showing file extensions"
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By default, file extensions on Windows are hidden. Enable them by navigating to
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the `View` tab in File Explorer and select `File name extensions`.
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---
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### Patching the game
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!!! info "Go through the [Web Patching](/extras/patchweb.md) guide to learn how to use a web patcher."
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---
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### Installing segatools
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!!! tip ""
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- Head over to [segatools releases](https://gitea.tendokyu.moe/Dniel97/segatools/releases)
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and download `segatools.zip`. **Do not download the source code.**
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- Extracting the archive should give you a few more zip files. Find **`mercury.zip`**
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and extract it to the `App\bin` folder in your game data.
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You should now have a few more files inside the folder, as highlighted:
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<img width="500" src="/img/sega/wacca/common/setup/2_wacca_segatools_installed.png">
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---
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### Configuring segatools
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!!! tip ""
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Since there is no graphical configuration tool for segatools, you will have to edit the
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configuration file by hand. It is found in `App\bin\segatools.ini`.
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It is recommended that you follow along using a text editor with syntax highlighting such as [Notepad++](https://notepad-plus-plus.org/).
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Each following sub-section will correspond to a section in `segatools.ini`. If any
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section is not mentioned, you can skip them.
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!!! warning
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If a key already exists in the section, delete everything after `=` and replace it with your
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setting. Do not add another key.
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```ini
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[system]
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dipsw1=1
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dipsw1=1 ; WRONG!
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```
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#### `[vfs]`
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!!! tip ""
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If you've been matching the file structure as described in the [Preparing data](#preparing-data)
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section, you can fill in this section with the values below:
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```ini
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[vfs]
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amfs=../../amfs
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appdata=../../AppData
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```
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!!! info "Relative Directories"
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The `../` in the above example represents the parent directory in a relative path. It is used to navigate up one level in the directory hierarchy.
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For example, your segatools.ini is located at `/App/bin/segatools.ini` and your amfs folder is located next to the App folder.
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Since segatools.ini is in the `/bin/` folder, typing `../` would move you up to the App folder. Since the amfs folder is next to the App folder, the second `../` takes you to `App`'s parent folder, which is the folder containing `App`, `amfs`, etc.
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The benefits of using this method include:
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- Avoiding issues that arise when folders have spaces in their names.
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- Being able to move your game folder without redefining the locations of your VFS folders.
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- A cleaner and easier to read segatools.ini, making spotting issues simpler.
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---
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### Connecting to a network
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!!! danger "Please choose one of the two solutions, not both!"
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This step is not needed if you plan on running the offline patch.
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??? tip "Remote (Online Network)"
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Head to the `[dns]` section inside `segatools.ini`. Set `default` to the address
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provided by your network. **Do not add `http://` or `https://` to the address!**
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```ini
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[dns]
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default=network.example
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```
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Then, head to the `[keychip]` section and add & set `id` to the keychip ID provided by your network:
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```ini
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[keychip]
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subnet=192.168.174.0
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id=A69E-XXXXXXXXXXX
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```
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Finally, you need a card number. Create a file named `aime.txt` inside `App\package\DEVICE` and type in
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your 20-digit access code if you already have one, or make one up if you don't. If you're making one
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up, the access code **MUST NOT** start with a 3.
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<img src="/img/sega/wacca/common/setup/3_access_code.png">
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??? warning "Local (ARTEMiS/AquaDX)"
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Both of these options require non-trivial setup. Refer to the official guides for [ARTEMiS](https://gitea.tendokyu.moe/Hay1tsme/artemis/src/branch/develop/docs/INSTALL_WINDOWS.md)
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and [AquaDX](https://github.com/hykilpikonna/AquaDX?tab=readme-ov-file#usage-v1-developmental-preview)
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to set up a local server.
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---
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### Pre-launch requirement
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!!! info "This step is required, otherwise your game won't run."
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#### Install FTDI LEDs driver
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!!! tip ""
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Download FTDI drivers from [here](https://ftdichip.com/wp-content/uploads/2023/09/CDM-v2.12.36.4-WHQL-Certified.zip)
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and extract them to a folder of your choice, then copy `CDM-v2.12.36.4-WHQL-Certified/amd64/ftd2xx64.dll` to
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`/App/WindowsNoEditor/Mercury/Binaries/Win64` and then rename the file to `ftd2xx.dll`.
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#### VCRedist & DirectX
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!!! tip ""
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- Download and install the latest [VCRedist](https://github.com/abbodi1406/vcredist/releases/latest) (`VisualCppRedist_AIO_x86_x64.exe`)
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- Download and install the [DirectX End-User Runtimes](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
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#### Fixing OpenSSL on Intel 10th Gen and newer CPUs
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!!! tip ""
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If you have an Intel 10th Gen CPU or newer, you need to [patch amdaemon](https://patcher.two-torial.xyz/amdaemon) and enable `OpenSSL SHA crash bug fix`.
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---
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### First launch
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!!! tip ""
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If you've followed all instructions correctly, you're now finally ready to launch the game!
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Set your display orientation to portrait mode.
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Start the game by running `App\bin\start.bat`.
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#### CLOSE SETTING
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!!! tip ""
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Press your `Test` button (default `F1`) to enter the service menu. Use the `Service` button
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(default `F2`) to navigate the menu, and `Test` button to select an option.
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You can also use the Volume buttons (default `UP` and `DOWN` keys) to navigate
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and the `ENTER` key to select.
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Navigate to **SYSTEM SETTING**.
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<img src="/img/sega/wacca/common/setup/servicemenu/4_systemsetting.png">
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!!! tip ""
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Navigate to **CLOSING TIME SETTINGS**.
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<img src="/img/sega/wacca/common/setup/servicemenu/5_closingtime.png">
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!!! tip ""
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Navigate to **ALL DAYS OF THE WEEK** and use the `Service` button
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to toggle the setting until it says **OFF**.
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<img src="/img/sega/wacca/common/setup/servicemenu/6_closingtimesetting.png">
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!!! tip ""
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Select **APPLY SETTINGS AND RE-BOOT** to save the settings.
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Note that this will close your game and you will have to start it again
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with `start.bat`.
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!!! tip ""
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You're all done! The game should load up properly now.
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You can add coins using the `Coin` key (default `F3`) and card in by holding the `Enter` key.
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---
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### Controllers and Troubleshooting
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!!! info "Input methods and controllers are covered on the [Controllers](./controllers.md) page."
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!!! warning "Have any other issues?"
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Check out the [Error Codes](/errorcodes/sega.md) page.
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@ -1,4 +0,0 @@
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# Controllers (WACCA Lily R)
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<img class="header-logo" src="/img/sega/wacca/lilyr/logo.png">
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--8<-- "docs/games/sega/wacca/common/controllers.md"
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@ -1,4 +0,0 @@
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# Game Setup (WACCA Lily R)
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<img class="header-logo" src="/img/sega/wacca/lilyr/logo.png">
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--8<-- "docs/games/sega/wacca/common/setup.md"
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|
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@ -1,4 +1,88 @@
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# Controllers (WACCA Reverse)
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<img class="header-logo" src="/img/sega/wacca/reverse/logo.png">
|
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|
||||
--8<-- "docs/games/sega/wacca/common/controllers.md"
|
||||
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
|
||||
|
||||
---
|
||||
|
||||
!!! tip ""
|
||||
|
||||
segatools, by default, only accepts keyboard input and XInput Controllers.
|
||||
However, it can be configured with IO DLLs to add support for other controllers.
|
||||
|
||||
The controller you plan on using should also be provided with these IO DLLs. If unsure,
|
||||
check the support section for your controller, or contact the vendor directly. Alternate
|
||||
options for the most common controllers are listed below.
|
||||
|
||||
These IO DLLs should be copied to your game's `App\bin` folder and referenced in
|
||||
`segatools.ini` under the `[mercuryio]` section.
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you have a single DLL, uncomment the `path=` line by removing the leading semicolon (`;`),
|
||||
then add your DLL's file name after the `=`:
|
||||
|
||||
```ini hl_lines="5"
|
||||
[mercuryio]
|
||||
; To use a custom WACCA IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
;(1)!
|
||||
path=controller.dll
|
||||
```
|
||||
|
||||
1. Note that there is no leading semicolon.
|
||||
|
||||
---
|
||||
|
||||
### Touch screen / Mobile device
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Both Any2WACCAi and Toucca allows you to use a touch screen or a mobile device as a WACCA controller.
|
||||
It replicates the layout of an arcade WACCA cab.
|
||||
|
||||
!!! info "Installation instructions"
|
||||
|
||||
[Any2WACCAi](https://gitea.tendokyu.moe/Dniel97/SEGAguide/wiki/SDFE#any2waccai-installation)
|
||||
|
||||
[Toucca](https://github.com/BlueGlassBlock/toucca/?tab=readme-ov-file#setup)
|
||||
|
||||
### WACVR
|
||||
|
||||
!!! tip ""
|
||||
|
||||
WACVR allows you to use a VR Headset to replicate a WACCA cab and use it as a controller.
|
||||
|
||||
!!! tip "Setting up WACVR"
|
||||
|
||||
Download WACVR from [here](https://github.com/xiaopeng12138/WACVR/releases/latest) and extract to a folder of your choice.
|
||||
Copy the `mercuryio.dll` file to the the `App/bin` folder in your data folder.
|
||||
|
||||
Edit your `segatools.ini` like this:
|
||||
|
||||
```ini hl_lines="4"
|
||||
[mercuryio]
|
||||
; To use a custom WACCA IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=mercuryio.dll
|
||||
```
|
||||
|
||||
Start up your VR software as well as SteamVR, then launch WACCA and `WACVR.exe`.
|
||||
WACVR should set up with WACCA automatically.
|
||||
|
||||
!!! warning
|
||||
|
||||
If you're experiencing a warped screen in WACVR, make sure your monitor is set to portrait mode and
|
||||
check the `Full display capture` box in WACVR.
|
||||
|
||||
### Arcade hardware and other controllers
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you want to run the game on a real cab, check the [reDIVE World website](https://redive.world/)
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you're interested in using a cabinet slider, or possibly even
|
||||
making your own controller, the [Cons&Stuff website](https://consandstuff.github.io/)
|
||||
and Discord community is a great place to start!
|
||||
|
|
@ -1,4 +1,274 @@
|
|||
# Game Setup (WACCA Reverse)
|
||||
<img class="header-logo" src="/img/sega/wacca/reverse/logo.png">
|
||||
|
||||
--8<-- "docs/games/sega/wacca/common/setup.md"
|
||||
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
|
||||
|
||||
---
|
||||
|
||||
### Preparing data
|
||||
|
||||
!!! danger "There are currently issues with running game data in the `E:\` or `Y:\` drive.<br>Please extract the data into other drives."
|
||||
|
||||
!!! tip ""
|
||||
|
||||
After downloading and extracting your data, we need to make sure your files
|
||||
aren't set to `Read-only`.
|
||||
|
||||
- Right click the folder containing your data, then click on `Properties`.
|
||||
- In the `General` tab go down to `Attributes`, untick `Read-only` and click `Apply`.
|
||||
- A popup will appear, select `Apply changes to this folder, subfolder and files`
|
||||
and press `OK`.
|
||||
- Finally, click `OK` again to exit out of properties.
|
||||
|
||||
You should end up with a file structure as follows.
|
||||
|
||||
<img width="500" src="/img/sega/wacca/common/setup/0_waccadata.png">
|
||||
|
||||
The `App` folder should have a file structure as follows.
|
||||
|
||||
<img width="500" src="/img/sega/wacca/common/setup/1_waccaapp.png">
|
||||
|
||||
??? warning "If your data doesn't look like this"
|
||||
|
||||
If your data looks like the third image:
|
||||
|
||||
- Create an `App` folder and move all files and folders from the image inside of it.
|
||||
- Create empty folders named `amfs` and `AppData` next to the `App` folder.
|
||||
|
||||
If extra files are present next to your folders, such as executables, scripts, etc..
|
||||
**remove them. This also means your data was tampered with and we strongly recommend
|
||||
getting new data from somewhere else.**
|
||||
|
||||
#### Updating the base game
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Extract all updates in order. Agree to overwrite files if necessary.
|
||||
|
||||
For example, if you have `3.00.00`; install `3.01.00`, then `3.02.00`, etc.
|
||||
|
||||
|
||||
#### Installing ICFs
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Install Configuration Files (ICFs) tell the game what version it is.
|
||||
**Without this your game cannot go online!**
|
||||
|
||||
If your `amfs` folder already has a file named `ICF1`, skip this step.
|
||||
|
||||
In some cases, your data may have a folder containing ICFs in `App\bin\amfs`.
|
||||
If so, move all contents inside to the `amfs` folder where `App` and `AppData`,
|
||||
delete the `App\bin\amfs` folder, and skip this step.
|
||||
|
||||
Otherwise, obtain copies of `ICF1` for your game version and place it in
|
||||
the `amfs` folder. If it is named something else, rename it to exactly
|
||||
`ICF1` **without any file extensions.**
|
||||
|
||||
|
||||
!!! info "Showing file extensions"
|
||||
|
||||
By default, file extensions on Windows are hidden. Enable them by navigating to
|
||||
the `View` tab in File Explorer and select `File name extensions`.
|
||||
|
||||
---
|
||||
|
||||
### Patching the game
|
||||
|
||||
!!! info "Go through the [Web Patching](/extras/patchweb.md) guide to learn how to use a web patcher."
|
||||
|
||||
---
|
||||
|
||||
### Installing segatools
|
||||
|
||||
!!! tip ""
|
||||
|
||||
- Head over to [segatools releases](https://gitea.tendokyu.moe/Dniel97/segatools/releases)
|
||||
and download `segatools.zip`. **Do not download the source code.**
|
||||
- Extracting the archive should give you a few more zip files. Find **`mercury.zip`**
|
||||
and extract it to the `App\bin` folder in your game data.
|
||||
|
||||
You should now have a few more files inside the folder, as highlighted:
|
||||
|
||||
<img width="500" src="/img/sega/wacca/common/setup/2_wacca_segatools_installed.png">
|
||||
|
||||
---
|
||||
|
||||
### Configuring segatools
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Since there is no graphical configuration tool for segatools, you will have to edit the
|
||||
configuration file by hand. It is found in `App\bin\segatools.ini`.
|
||||
|
||||
It is recommended that you follow along using a text editor with syntax highlighting such as [Notepad++](https://notepad-plus-plus.org/).
|
||||
|
||||
Each following sub-section will correspond to a section in `segatools.ini`. If any
|
||||
section is not mentioned, you can skip them.
|
||||
|
||||
!!! warning
|
||||
|
||||
If a key already exists in the section, delete everything after `=` and replace it with your
|
||||
setting. Do not add another key.
|
||||
|
||||
```ini
|
||||
[system]
|
||||
dipsw1=1
|
||||
dipsw1=1 ; WRONG!
|
||||
```
|
||||
|
||||
#### `[vfs]`
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you've been matching the file structure as described in the [Preparing data](#preparing-data)
|
||||
section, you can fill in this section with the values below:
|
||||
|
||||
```ini
|
||||
[vfs]
|
||||
amfs=../../amfs
|
||||
appdata=../../AppData
|
||||
```
|
||||
|
||||
!!! info "Relative Directories"
|
||||
|
||||
The `../` in the above example represents the parent directory in a relative path. It is used to navigate up one level in the directory hierarchy.
|
||||
|
||||
For example, your segatools.ini is located at `/App/bin/segatools.ini` and your amfs folder is located next to the App folder.
|
||||
|
||||
Since segatools.ini is in the `/bin/` folder, typing `../` would move you up to the App folder. Since the amfs folder is next to the App folder, the second `../` takes you to `App`'s parent folder, which is the folder containing `App`, `amfs`, etc.
|
||||
|
||||
The benefits of using this method include:
|
||||
|
||||
- Avoiding issues that arise when folders have spaces in their names.
|
||||
|
||||
- Being able to move your game folder without redefining the locations of your VFS folders.
|
||||
|
||||
- A cleaner and easier to read segatools.ini, making spotting issues simpler.
|
||||
|
||||
---
|
||||
|
||||
### Connecting to a network
|
||||
|
||||
!!! danger "Please choose one of the two solutions, not both!"
|
||||
|
||||
This step is not needed if you plan on running the offline patch.
|
||||
|
||||
??? tip "Remote (Online Network)"
|
||||
|
||||
Head to the `[dns]` section inside `segatools.ini`. Set `default` to the address
|
||||
provided by your network. **Do not add `http://` or `https://` to the address!**
|
||||
|
||||
```ini
|
||||
[dns]
|
||||
default=network.example
|
||||
```
|
||||
|
||||
Then, head to the `[keychip]` section and add & set `id` to the keychip ID provided by your network:
|
||||
|
||||
```ini
|
||||
[keychip]
|
||||
subnet=192.168.174.0
|
||||
id=A69E-XXXXXXXXXXX
|
||||
```
|
||||
|
||||
Finally, you need a card number. Create a file named `aime.txt` inside `App\package\DEVICE` and type in
|
||||
your 20-digit access code if you already have one, or make one up if you don't. If you're making one
|
||||
up, the access code **MUST NOT** start with a 3.
|
||||
|
||||
<img src="/img/sega/wacca/common/setup/3_access_code.png">
|
||||
|
||||
??? warning "Local (ARTEMiS/AquaDX)"
|
||||
|
||||
Both of these options require non-trivial setup. Refer to the official guides for [ARTEMiS](https://gitea.tendokyu.moe/Hay1tsme/artemis/src/branch/develop/docs/INSTALL_WINDOWS.md)
|
||||
and [AquaDX](https://github.com/hykilpikonna/AquaDX?tab=readme-ov-file#usage-v1-developmental-preview)
|
||||
to set up a local server.
|
||||
|
||||
---
|
||||
|
||||
### Pre-launch requirement
|
||||
|
||||
!!! info "This step is required, otherwise your game won't run."
|
||||
|
||||
#### Install FTDI LEDs driver
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Download FTDI drivers from [here](https://ftdichip.com/wp-content/uploads/2023/09/CDM-v2.12.36.4-WHQL-Certified.zip)
|
||||
and extract them to a folder of your choice, then copy `CDM-v2.12.36.4-WHQL-Certified/amd64/ftd2xx64.dll` to
|
||||
`/App/WindowsNoEditor/Mercury/Binaries/Win64` and then rename the file to `ftd2xx.dll`.
|
||||
|
||||
#### VCRedist & DirectX
|
||||
|
||||
!!! tip ""
|
||||
|
||||
- Download and install the latest [VCRedist](https://github.com/abbodi1406/vcredist/releases/latest) (`VisualCppRedist_AIO_x86_x64.exe`)
|
||||
- Download and install the [DirectX End-User Runtimes](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
|
||||
|
||||
#### Fixing OpenSSL on Intel 10th Gen and newer CPUs
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you have an Intel 10th Gen CPU or newer, you need to [patch amdaemon](https://patcher.two-torial.xyz/amdaemon) and enable `OpenSSL SHA crash bug fix`.
|
||||
|
||||
---
|
||||
|
||||
### First launch
|
||||
|
||||
!!! tip ""
|
||||
|
||||
If you've followed all instructions correctly, you're now finally ready to launch the game!
|
||||
|
||||
Set your display orientation to portrait mode.
|
||||
|
||||
Start the game by running `App\bin\start.bat`.
|
||||
|
||||
#### CLOSE SETTING
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Press your `Test` button (default `F1`) to enter the service menu. Use the `Service` button
|
||||
(default `F2`) to navigate the menu, and `Test` button to select an option.
|
||||
|
||||
You can also use the Volume buttons (default `UP` and `DOWN` keys) to navigate
|
||||
and the `ENTER` key to select.
|
||||
|
||||
Navigate to **SYSTEM SETTING**.
|
||||
|
||||
<img src="/img/sega/wacca/common/setup/servicemenu/4_systemsetting.png">
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Navigate to **CLOSING TIME SETTINGS**.
|
||||
|
||||
<img src="/img/sega/wacca/common/setup/servicemenu/5_closingtime.png">
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Navigate to **ALL DAYS OF THE WEEK** and use the `Service` button
|
||||
to toggle the setting until it says **OFF**.
|
||||
|
||||
<img src="/img/sega/wacca/common/setup/servicemenu/6_closingtimesetting.png">
|
||||
|
||||
!!! tip ""
|
||||
|
||||
Select **APPLY SETTINGS AND RE-BOOT** to save the settings.
|
||||
|
||||
Note that this will close your game and you will have to start it again
|
||||
with `start.bat`.
|
||||
|
||||
!!! tip ""
|
||||
|
||||
You're all done! The game should load up properly now.
|
||||
|
||||
You can add coins using the `Coin` key (default `F3`) and card in by holding the `Enter` key.
|
||||
|
||||
---
|
||||
|
||||
### Controllers and Troubleshooting
|
||||
|
||||
!!! info "Input methods and controllers are covered on the [Controllers](./controllers.md) page."
|
||||
|
||||
!!! warning "Have any other issues?"
|
||||
|
||||
Check out the [Error Codes](/errorcodes/sega.md) page.
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 15 KiB |
|
|
@ -188,9 +188,6 @@ nav:
|
|||
- "Controllers": "games/sega/ongeki/refresh/controllers.md"
|
||||
- "Troubleshooting": "games/sega/ongeki/refresh/troubleshooting.md"
|
||||
- "WACCA":
|
||||
- "Lily R":
|
||||
- "Game Setup": "games/sega/wacca/lilyr/setup.md"
|
||||
- "Controllers": "games/sega/wacca/lilyr/controllers.md"
|
||||
- "Reverse":
|
||||
- "Game Setup": "games/sega/wacca/reverse/setup.md"
|
||||
- "Controllers": "games/sega/wacca/reverse/controllers.md"
|
||||
|
|
@ -225,7 +222,6 @@ not_in_nav: |
|
|||
games/sega/chunithm/common
|
||||
games/sega/maimaidx/common
|
||||
games/sega/ongeki/common
|
||||
games/sega/wacca/common
|
||||
|
||||
validation:
|
||||
links:
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user