super-mario-maker/get_buffer_queue.go
Jonathan Barrow 8a34bd1855 Moved incrementCourseAttemptCount
GetBufferQueues is called in other places leading to fake attempt counts
2022-01-03 16:51:46 -05:00

48 lines
1.2 KiB
Go

package main
import (
"fmt"
nex "github.com/PretendoNetwork/nex-go"
nexproto "github.com/PretendoNetwork/nex-protocols-go"
)
func getBufferQueue(err error, client *nex.Client, callID uint32, param *nexproto.BufferQueueParam) {
rmcResponseStream := nex.NewStreamOut(nexServer)
// TODO: complete this
var pBufferQueue [][]byte
switch param.Slot {
case 0: // unknown
pBufferQueue = make([][]byte, 0)
case 3: // death data
pBufferQueue = getBufferQueueDeathData(param.DataID)
default:
fmt.Printf("[Warning] DataStoreSMMProtocol::GetBufferQueue Unsupported slot: %v\n", param.Slot)
}
rmcResponseStream.WriteListQBuffer(pBufferQueue)
rmcResponseBody := rmcResponseStream.Bytes()
rmcResponse := nex.NewRMCResponse(nexproto.DataStoreSMMProtocolID, callID)
rmcResponse.SetSuccess(nexproto.DataStoreSMMMethodGetBufferQueue, rmcResponseBody)
rmcResponseBytes := rmcResponse.Bytes()
responsePacket, _ := nex.NewPacketV1(client, nil)
responsePacket.SetVersion(1)
responsePacket.SetSource(0xA1)
responsePacket.SetDestination(0xAF)
responsePacket.SetType(nex.DataPacket)
responsePacket.SetPayload(rmcResponseBytes)
responsePacket.AddFlag(nex.FlagNeedsAck)
responsePacket.AddFlag(nex.FlagReliable)
nexServer.Send(responsePacket)
}