super-mario-maker/rate_objects.go
2022-01-03 17:00:19 -05:00

36 lines
1.1 KiB
Go

package main
import (
nex "github.com/PretendoNetwork/nex-go"
nexproto "github.com/PretendoNetwork/nex-protocols-go"
)
func rateObjects(err error, client *nex.Client, callID uint32, targets []*nexproto.DataStoreRatingTarget, params []*nexproto.DataStoreRateObjectParam, transactional bool, fetchRatings bool) {
// TODO: complete this
rmcResponseStream := nex.NewStreamOut(nexServer)
rmcResponseStream.WriteUInt32LE(0x00000000) // pRatings List length 0
rmcResponseStream.WriteUInt32LE(0x00000000) // pResults List length 0
rmcResponseBody := rmcResponseStream.Bytes()
rmcResponse := nex.NewRMCResponse(nexproto.DataStoreSMMProtocolID, callID)
rmcResponse.SetSuccess(nexproto.DataStoreMethodRateObjects, rmcResponseBody)
rmcResponseBytes := rmcResponse.Bytes()
responsePacket, _ := nex.NewPacketV1(client, nil)
responsePacket.SetVersion(1)
responsePacket.SetSource(0xA1)
responsePacket.SetDestination(0xAF)
responsePacket.SetType(nex.DataPacket)
responsePacket.SetPayload(rmcResponseBytes)
responsePacket.AddFlag(nex.FlagNeedsAck)
responsePacket.AddFlag(nex.FlagReliable)
nexServer.Send(responsePacket)
}