sprites/util/sprites.lua
Christopher Monsanto dcd76c548c add spritedata()
2020-05-26 16:08:12 -04:00

16 lines
399 B
Lua

function spritedata(basename)
local iter = basename:gmatch("[^-]+")
local result = {id = iter(), data = {}}
for flagtext in iter do
if flagtext:len() == 1 then
result.data[flagtext] = true
else
local flag = flagtext.sub(1, 1)
local text = flagtext.sub(2)
result.data[flag] = text
end
end
return result
end