workers/updater runs src/app/updater, the same code npm run splatnet runs
locally, against the Worker's R2 bindings through BucketStorage. The
Scheduler Durable Object from the proof of concept owns when the run
happens: an alarm at :00:10 that re-arms itself, with retries after a
failed run; the only cron trigger is a minute-30 watchdog that re-arms a
lost alarm. Operator endpoints (/run, /wake, /arm, /status) are behind a
bearer token. Handlers and the Durable Object are wrapped with
@sentry/cloudflare so the updaters' @sentry/core reports are delivered
when SENTRY_DSN is set.
updateAll() now returns a per-updater result (name, ok, duration, error)
that both the local runner and the Worker can report on, and the SplatNet
client reads its user agent lazily since Workers populate process.env
from the bindings.
Deployed in shadow mode against the dev bucket: a full run of all eight
updaters on Cloudflare matched production's data semantically within the
same hour, and steady-state runs take about seven seconds.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>