mirror of
https://github.com/PretendoNetwork/splatoon.git
synced 2026-03-21 17:45:08 -05:00
I would have liked to save the gathering info too but I couldn't work out how to extract that from MatchmakingManager you can kinda reverse-engineer it from the tracking logs anyway
114 lines
5.2 KiB
Go
114 lines
5.2 KiB
Go
package nex
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import (
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"github.com/PretendoNetwork/nex-go/v2"
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"github.com/PretendoNetwork/nex-go/v2/types"
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commonmatchmaking "github.com/PretendoNetwork/nex-protocols-common-go/v2/match-making"
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commonmatchmakingext "github.com/PretendoNetwork/nex-protocols-common-go/v2/match-making-ext"
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commonmatchmakeextension "github.com/PretendoNetwork/nex-protocols-common-go/v2/matchmake-extension"
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commonnattraversal "github.com/PretendoNetwork/nex-protocols-common-go/v2/nat-traversal"
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commonranking "github.com/PretendoNetwork/nex-protocols-common-go/v2/ranking"
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commonsecure "github.com/PretendoNetwork/nex-protocols-common-go/v2/secure-connection"
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matchmaking "github.com/PretendoNetwork/nex-protocols-go/v2/match-making"
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matchmakingext "github.com/PretendoNetwork/nex-protocols-go/v2/match-making-ext"
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match_making_types "github.com/PretendoNetwork/nex-protocols-go/v2/match-making/types"
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matchmakeextension "github.com/PretendoNetwork/nex-protocols-go/v2/matchmake-extension"
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nattraversal "github.com/PretendoNetwork/nex-protocols-go/v2/nat-traversal"
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ranking "github.com/PretendoNetwork/nex-protocols-go/v2/ranking/splatoon"
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secure "github.com/PretendoNetwork/nex-protocols-go/v2/secure-connection"
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"github.com/PretendoNetwork/splatoon/globals"
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)
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// that's right boys it's a FACTORY METHOD IN GO LET'S GOOOO
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func fCreateReportDBRecord() func(*types.PID, *types.PrimitiveU32, *types.QBuffer) error {
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createReportStmt, err := globals.Postgres.Prepare(`INSERT INTO reports (ts, report_id, report) VALUES (NOW(), $1, $2)`)
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if err != nil {
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globals.Logger.Error(err.Error())
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}
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return func(pid *types.PID, id *types.PrimitiveU32, report *types.QBuffer) error {
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if createReportStmt == nil {
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return nil // Just drop the report in case of DB error - no need to freak out the client with a reported err
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}
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_, err := createReportStmt.Exec(id.Value, report.Value)
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return err // consider not reporting this error to the client
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}
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}
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func stubGetPlayingSession(err error, packet nex.PacketInterface, callID uint32, _ *types.List[*types.PID]) (*nex.RMCMessage, *nex.Error) {
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if err != nil {
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globals.Logger.Error(err.Error())
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return nil, nex.NewError(nex.ResultCodes.Core.InvalidArgument, "change_error")
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}
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connection := packet.Sender().(*nex.PRUDPConnection)
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endpoint := connection.Endpoint().(*nex.PRUDPEndPoint)
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lstPlayingSession := types.NewList[*match_making_types.PlayingSession]()
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rmcResponseStream := nex.NewByteStreamOut(endpoint.LibraryVersions(), endpoint.ByteStreamSettings())
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lstPlayingSession.WriteTo(rmcResponseStream)
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rmcResponseBody := rmcResponseStream.Bytes()
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rmcResponse := nex.NewRMCSuccess(endpoint, rmcResponseBody)
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rmcResponse.ProtocolID = matchmakeextension.ProtocolID
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rmcResponse.MethodID = matchmakeextension.MethodGetSimplePlayingSession
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rmcResponse.CallID = callID
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return rmcResponse, nil
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}
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func cleanupMatchmakeSessionSearchCriteriasHandler(searchCriterias *types.List[*match_making_types.MatchmakeSessionSearchCriteria]) {
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for _, searchCriteria := range searchCriterias.Slice() {
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_ = searchCriteria.Attribs.SetIndex(4, types.NewString(""))
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}
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}
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func onAfterAutoMatchmakeWithParamPostpone(_ nex.PacketInterface, _ *match_making_types.AutoMatchmakeParam) {
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globals.MatchmakingManager.Mutex.Lock()
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_, err := globals.MatchmakingManager.Database.Exec(`UPDATE matchmaking.matchmake_sessions SET open_participation=true WHERE game_mode=12`)
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if err != nil {
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globals.Logger.Error(err.Error())
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}
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globals.MatchmakingManager.Mutex.Unlock()
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}
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func registerCommonSecureServerProtocols() {
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secureProtocol := secure.NewProtocol()
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globals.SecureEndpoint.RegisterServiceProtocol(secureProtocol)
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commonSecureProtocol := commonsecure.NewCommonProtocol(secureProtocol)
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commonSecureProtocol.CreateReportDBRecord = fCreateReportDBRecord()
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natTraversalProtocol := nattraversal.NewProtocol()
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globals.SecureEndpoint.RegisterServiceProtocol(natTraversalProtocol)
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commonnattraversal.NewCommonProtocol(natTraversalProtocol)
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matchMakingProtocol := matchmaking.NewProtocol()
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globals.SecureEndpoint.RegisterServiceProtocol(matchMakingProtocol)
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commonMatchMakingProtocol := commonmatchmaking.NewCommonProtocol(matchMakingProtocol)
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commonMatchMakingProtocol.SetManager(globals.MatchmakingManager)
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matchMakingExtProtocol := matchmakingext.NewProtocol()
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globals.SecureEndpoint.RegisterServiceProtocol(matchMakingExtProtocol)
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commonMatchMakingExtProtocol := commonmatchmakingext.NewCommonProtocol(matchMakingExtProtocol)
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commonMatchMakingExtProtocol.SetManager(globals.MatchmakingManager)
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matchmakeExtensionProtocol := matchmakeextension.NewProtocol()
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globals.SecureEndpoint.RegisterServiceProtocol(matchmakeExtensionProtocol)
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commonMatchmakeExtensionProtocol := commonmatchmakeextension.NewCommonProtocol(matchmakeExtensionProtocol)
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matchmakeExtensionProtocol.SetHandlerGetPlayingSession(stubGetPlayingSession)
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commonMatchmakeExtensionProtocol.CleanupMatchmakeSessionSearchCriterias = cleanupMatchmakeSessionSearchCriteriasHandler
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commonMatchmakeExtensionProtocol.OnAfterAutoMatchmakeWithParamPostpone = onAfterAutoMatchmakeWithParamPostpone
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commonMatchmakeExtensionProtocol.SetManager(globals.MatchmakingManager)
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rankingProtocol := ranking.NewProtocol(globals.SecureEndpoint)
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globals.SecureEndpoint.RegisterServiceProtocol(rankingProtocol)
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commonranking.NewCommonProtocol(rankingProtocol)
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}
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