feat(secure): try fixing fest rooms

This commit is contained in:
Andrea Toska 2024-09-30 17:45:48 +02:00
parent ccf9c34bba
commit 36ee29d9d1

View File

@ -3,7 +3,7 @@ package nex
import (
"github.com/PretendoNetwork/nex-go/v2"
"github.com/PretendoNetwork/nex-go/v2/types"
// common_globals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
common_globals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
commonnattraversal "github.com/PretendoNetwork/nex-protocols-common-go/v2/nat-traversal"
commonsecure "github.com/PretendoNetwork/nex-protocols-common-go/v2/secure-connection"
nattraversal "github.com/PretendoNetwork/nex-protocols-go/v2/nat-traversal"
@ -90,11 +90,11 @@ func cleanupMatchmakeSessionSearchCriteriasHandler(searchCriterias *types.List[*
func onAfterAutoMatchmakeWithParamPostpone(_ nex.PacketInterface, _ *match_making_types.AutoMatchmakeParam) {
// * This is ugly but I can't work out a better way to do this
// * Set Splatfest rooms to open participation
// for _, session := range common_globals.Sessions {
// if session.GameMatchmakeSession != nil && session.GameMatchmakeSession.GameMode.Value == 12 {
// session.GameMatchmakeSession.OpenParticipation.Value = true
// }
// }
for _, session := range common_globals.Sessions {
if session.GameMatchmakeSession != nil && session.GameMatchmakeSession.GameMode.Value == 12 {
session.GameMatchmakeSession.OpenParticipation.Value = true
}
}
}
func registerCommonSecureServerProtocols() {