diff --git a/game.c b/game.c index 7cd4fb6..2f055a8 100644 --- a/game.c +++ b/game.c @@ -59,9 +59,9 @@ extern const unsigned char music_music_data[]; /* Sound effects */ #define SFX_START 0 -#define SFX_ITEM 1 +#define SFX_SPLAT 1 #define SFX_RESPAWN1 2 -#define SFX_RESPAWN2 3 +#define SFX_DEATH 3 /* Music */ #define MUSIC_LEVEL 0 @@ -561,13 +561,13 @@ void show_title(void) { /* Splat splat splat */ WAIT_WITH_SKIP(20); - sfx_play(SFX_ITEM,0); + sfx_play(SFX_SPLAT,0); pal_bg(palTitleB); WAIT_WITH_SKIP(20); - sfx_play(SFX_ITEM,0); + sfx_play(SFX_SPLAT,0); pal_bg(palTitleC); WAIT_WITH_SKIP(20); - sfx_play(SFX_ITEM,0); + sfx_play(SFX_SPLAT,0); pal_bg(palTitle); WAIT_WITH_SKIP(20); music_play(MUSIC_TITLE); @@ -970,7 +970,7 @@ void player_move(unsigned char id,unsigned char dir) { player_cnt[id]=TILE_SIZE<