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119 lines
3.5 KiB
C++
119 lines
3.5 KiB
C++
#include "io.h"
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std::vector<Button> &games::gitadora::get_buttons() {
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static std::vector<Button> buttons;
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if (buttons.empty()) {
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buttons = GameAPI::Buttons::getButtons("GitaDora");
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GameAPI::Buttons::sortButtons(&buttons,
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"Service",
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"Test",
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"Coin",
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"Guitar P1 Start",
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"Guitar P1 Up",
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"Guitar P1 Down",
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"Guitar P1 Left",
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"Guitar P1 Right",
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"Guitar P1 Help",
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"Guitar P1 Effect 1",
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"Guitar P1 Effect 2",
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"Guitar P1 Effect 3",
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"Guitar P1 Effect Pedal",
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"Guitar P1 Button Extra 1",
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"Guitar P1 Button Extra 2",
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"Guitar P1 Pick Up",
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"Guitar P1 Pick Down",
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"Guitar P1 R",
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"Guitar P1 G",
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"Guitar P1 B",
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"Guitar P1 Y",
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"Guitar P1 P",
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"Guitar P1 Knob Up",
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"Guitar P1 Knob Down",
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"Guitar P1 Wail Up",
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"Guitar P1 Wail Down",
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"Guitar P2 Start",
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"Guitar P2 Up",
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"Guitar P2 Down",
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"Guitar P2 Left",
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"Guitar P2 Right",
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"Guitar P2 Help",
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"Guitar P2 Effect 1",
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"Guitar P2 Effect 2",
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"Guitar P2 Effect 3",
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"Guitar P2 Effect Pedal",
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"Guitar P2 Button Extra 1",
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"Guitar P2 Button Extra 2",
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"Guitar P2 Pick Up",
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"Guitar P2 Pick Down",
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"Guitar P2 R",
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"Guitar P2 G",
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"Guitar P2 B",
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"Guitar P2 Y",
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"Guitar P2 P",
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"Guitar P2 Knob Up",
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"Guitar P2 Knob Down",
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"Guitar P2 Wail Up",
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"Guitar P2 Wail Down",
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"Drum Start",
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"Drum Up",
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"Drum Down",
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"Drum Left",
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"Drum Right",
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"Drum Help",
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"Drum Button Extra 1",
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"Drum Button Extra 2",
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"Drum Hi-Hat",
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"Drum Hi-Hat Closed",
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"Drum Hi-Hat Half-Open",
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"Drum Snare",
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"Drum Hi-Tom",
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"Drum Low-Tom",
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"Drum Right Cymbal",
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"Drum Bass Pedal",
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"Drum Left Cymbal",
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"Drum Left Pedal",
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"Drum Floor Tom"
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);
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}
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return buttons;
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}
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std::vector<Analog> &games::gitadora::get_analogs() {
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static std::vector<Analog> analogs;
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if (analogs.empty()) {
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analogs = GameAPI::Analogs::getAnalogs("GitaDora");
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GameAPI::Analogs::sortAnalogs(&analogs,
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"Guitar P1 Wail X",
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"Guitar P1 Wail Y",
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"Guitar P1 Wail Z",
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"Guitar P1 Knob",
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"Guitar P2 Wail X",
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"Guitar P2 Wail Y",
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"Guitar P2 Wail Z",
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"Guitar P2 Knob"
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);
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}
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return analogs;
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}
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std::vector<Light> &games::gitadora::get_lights() {
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static std::vector<Light> lights;
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if (lights.empty()) {
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lights = GameAPI::Lights::getLights("GitaDora");
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GameAPI::Lights::sortLights(&lights,
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"Guitar P1 Motor",
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"Guitar P2 Motor"
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);
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}
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return lights;
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}
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